A fun mixture between "Scape & Run: Parasites" and "Millenaire" in old Minecraft!
An experience built with:
- The Challenge of Scape & Run: Parasites
- The progression of the Millenaire mod
- The world of Realistic Terrain Generation Plus
- The charm of Minecraft Beta (with a few small tweaks)
How is gameplay affected? (In the order of mod name:)
- You can move around with your inventory GUI open
- Added an Atlas (a better map)
- Backported swimming and crawling from Minecraft 1.13+
- Added a Bloodmoon event which will prevent you from sleeping and increases hostile mob spawn rates
- Players now leave a corpse when they die instead of exploding into items
- Wooden tools and saplings can be crafted into stick(s)
- You can turn any wool into white wool - and white wool into 4 string
- Gunpowder, Slimeballs, Quartz & Name Tags are all craftable
- The recipe for TNT & Leads were changed
- Reduced suffocation damage
- Default world options have been changed
- Ore is more abundant
- Increased player reach
- Reverted the 1.9 weapon updates
- Added a Grappling Hook
- Changed the way grass generates
- Trees can be cut down from the base
- Removed hunger; food now restores health (and health doesn't naturally regenerate)
- You can make infinite lava sources in the same way you can make infinite water sources
- Added JEI
- Added Millenaires
- Disabled all overworld vanilla hostile mobs
- Added Mouse Tweaks
- Disabled advancements
- Disabled caves
- Disabled vanilla progression through the Nether and the End
- Removed the fog effect
- Most entities (including players) can freely move through leaves
- Terrain is more photogenic
- Added Scape & Run: Parasites
- Eating the same food now has diminishing returns
- You can jump over fence & wall blocks
- Added some new enchantments that modify movement
- Added a zoom button
- Shield is slightly lower in first person
- Sun & moon are more rounded
- On rare occasion, a hostile chicken will spawn and make funny noises (It's not a bug, it's a feature™)

