File Details
Night of Nightmares-1.0.14
- B
- Mar 30, 2025
- 1.58 MB
- 16
- 1.20.1
- Forge
File Name
Night of Nightmares-1.0.14.zip
Supported Versions
- 1.20.1
Many changes, including one I was really trying to find or do since day 1!
Added Mods:
Travellers Titles
Enhanced Celestials
Nameless Trinkets
Realms RPG: Fallen Adventurers
CERBONS Better Beacons
Towers of the Wild: Additions
Pickable Health Orbs
Book Fishing
Terra Curio
Armor Damage & Scaling
Remove Mods:
Magic Rings
-this mod was blocking SEVERAL sources of creative flight from other mods for some reason and generated no configs... no configs means you gotta go!
Many of the mods today adds simple flavor to the world, while others add many new accessories and ways to boost character power.
Enhanced Celestials will add a chance for nightly events, for those who dare to be brave.
The biggest change, and the largest of complaints for the pack thus far was how fast armor broke. I finally found a mod that deals damage based per hit instead of based on damage taken. This makes armor last longer, but it might not be as long as vanilla levels. but def no more instantly breaking when taking a huge damage hit. This change will end up making me rebalance damage values and whatnot again in the end.
The last one I want to mention is the Health Orb mod:
20% on mob kill to drop buff or healing orbs to help in combat
-Heal 10% MaxHP for Health Orbs
-Gain Jump Boost 2 (60s) for picking up Jump Orbs
-Gain Speed Boost 2 (60s) for picking up Speed Orbs