A Night at the Museum-2.8.zip
What's new
2.8 Add mek generators Realized that while having magnetic properties the museum doesn’t work- the items that are supposed to count towards your total for opening the main door end up in your inventory. If this has happened I don’t know how to fix it other than to do it in creative. Oversight on my part but it would take a remake of the drop off system that is just not going to happen. Updated some quests- minecolonies compatibility no longer offers network support for warehouse.
Update: Tide, Sophisticated backpacks, minecolonies (and add ons), selfexpression, horses, TACT, Underground bunkers, mail, JEI, items displayed, Exposure, Critters and Companions, sounds, many lib and api mods, sodium
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

