RealMine 2.0 (Change in Direction)
What's new
- OLD WORLDS MAY BREAK MAKE A NEW ONE WHEN UPDATING
- Next update that is coming up shortly will probably add tech stuff, quests, and (maybe) more classes?
- Overview:
- Updated a quarter of the mods
- Finally updated to Create 6
- Removed a bunch of mods that did not suit the modpack
- Changed some HUD
- Added accessories that you can find in structures
- Moving while having various menus open is now possible
- Added:
- - Traveler's Titles (Forge/NeoForge)
- - Relics
- - Artifacts
- - Relics: Artifacts Compat
- - Dynamic Crosshair
- - InvMove
- - InvMoveCompats
- Removed:
- - GeckoLib Iris/Oculus Compat (not needed anymore)
- - Create: Steam 'n' Rails (incompatible w/ create 6)
- - Not Enough Crashes (Forge) (incompatible w/ underlay's new versions)
- - Create: Eureka! (incompatible w/ create 6)
- - Cull Leaves (not needed w/ chloride having its functionality)
- - Alex's Mobs (not needed w/ naturalist already having most of the mobs from it)
- - Alex's Delight (Alex Mobs removed)
- - Alex's Mobs - Naturalist Compat (Alex Mobs removed)
- - Chat Heads (basically useless without any servers running)
- - Fast Leaf Decay (not needed w/ Panda's Falling Trees, also cutting down leaves)
- - Inventory-Free (it was a hard decision, but I think that it makes the modpack too hard and steers it away from its original purpose)
- - Canary (conflicts w/ VS and crashes the game)
This mod has no additional files

