1.4 - The Heavy Industry Update
What's new
Huge thanks to everyone for 319 downloads already! Your support means the world, and I'm super excited to finally drop this one.
Version 1.4 completely overhauls power, fluids, and metallurgy, giving you way more options to scale up your factories. Here’s the full breakdown of what got added:
Petrochemicals & Chemistry
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Added crude oil extraction and fractional distillation to refine fuel into gasoline, diesel, kerosene, LPG, propane, butane, and ethylene.
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New chemical production chains for sulfuric acid, lubricating oil, liquid asphalt, plastic, and napalm.
Heavy Metallurgy & Materials
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New processing machinery including Blast Furnaces, Blast Stoves, Converters, and Coke Ovens.
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Added aluminum, lead, nickel, lithium, bauxite, galena, and steel as new ores and materials.
Electric Grid & Electronics
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Complete electrical system with functional generators, electric motors, transformers, and polarizers.
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Power grid infrastructure using Electric Posts and Cable Hubs, plus circuit components like resistors, diodes, potentiometers, voltmeters, and Winding Machines.
Engines & Turbines
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Added Radial Engines and high-output Turbine Engines.
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Large industrial combustion engines featuring dedicated gearboxes and ECU control units.
Field Extraction & Fluid Handling
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New Pumpjacks for oil extraction, Surface Scanners for locating underground deposits, and Flarestacks.
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Expanded fluid distribution with smart valves and specialized tanks/pipes made from aluminum, cast iron, steel, brass, and plastic.
Building & Factory Automation
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Rebar Concrete in every color, Caution Blocks, industrial flooring, and structural steel/aluminum beams.
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Neon lights, working Traffic Lights, gas lamps, segment displays, and heavy armored doors.
Performance & Optimization
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Optimized game performance and reduced lag for lower-end PCs.
Enjoy the update and happy building!
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include