MITE-Underworld-R1.4.1.zip
What's new
R1.4.1 Update [Important]:
1. Fixed a bug where slimes could cause the game to crash.
2. Custom-colored slime mobs added by the mod no longer drop green slimeballs.
3. Fixed several bugs in the equipment quality system; previously, the use of identical names for attribute modifiers prevented some attributes from functioning correctly. Attribute modifiers for equipment quality bonuses are now globally unique to ensure they apply as intended.
4. Added an "Enhancement Station" block, along with enhancement stones made of Copper, Silver, Gold, Iron, Ancient Metal, Mithril, and Adamantium.
5. The Enhancement Station can be used to upgrade equipment:
- Weapons: Each level increases attack power by 10% and durability by 10%. Reaching +10 grants an additional +1.0 to attack range.
- Armor: Each level increases armor value by 10% and durability by 10%. Reaching +10 grants an additional +3.0 to toughness.
6. Enhancing an item consumes hammer durability, one piece of coal, and an enhancement stone corresponding to the equipment's tier. Success rates vary by enhancement level. A successful enhancement boosts the item's stats and restores its durability to the maximum. A failed enhancement leaves the item unchanged (there is currently no penalty such as a reduction in enhancement level).
7. Adjusted the speed at which mobs break blocks; the overall block-breaking speed for mobs has been reduced (e.g., it now takes a zombie roughly 40 seconds to break a dirt block).
8. Optimized mob pathfinding and block-breaking capabilities.
9. Modpack Content: Added the FTB Quests mod along with a set of quests designed to guide players toward a better in-game experience.
R1.4.1更新:
1.修复一个史莱姆引起游戏奔溃的bug;
2.现在模组自定义的不同颜色的史莱姆怪物不再掉落绿色的粘液球;
3.修复装备品质系统的一些bug,因采用了相同名字的属性修饰符,导致部分属性没有正确起效;现在针对不同品质带来的装备属性加成,不能强化属性采用全局唯一化的属性修饰符;
4.增加一个强化台方块,增加铜、银、金、铁、远古金属、秘银和艾德曼强化石;
5.现在可以利用强化台,对装备进行强化,武器类强化,每一级增加攻击力10%,耐久增加10%,强化至+10时,额外增加攻击距离1.0;护甲类强化,每一级增加护甲10%,耐久增加10%,强化至+10时,额外增加韧性3.0;
6.强化需要消耗锤子的耐久,一个煤炭,一个对应装备等级的强化石;不同强化等级,成功率不一样;强化成功,增加属性,并重置耐久为最大值;强化失败,保持原样,暂时不设置降级惩罚;
7.调整怪物破坏方块的速度,现在怪物破坏速度整体变慢了,空手僵尸破坏泥土大概需要40秒;
8.优化怪物寻路和破坏方能的能力;
9.整合包内容:新增了FTB任务模组,新增了一些任务,以指导玩家更好的体验游戏;
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- Embedded Library
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