Mining Southward-1.1.2b.zip
What's new
Fixed/added/changed/removed/etc... Rewards in the "Bounties" section.
Split a shop into two, and adjusted quest book literature accordingly.
Tuned mob spawning, the mosquito swarms of Blazing Juggernauts were a little... much.
Adjusted Scaling Health so that players could survive a tad longer than a single night. (Re: things you discover when playing in survival rather than testing in creative)
Found some recipes with missing items. (Misspellings in config)
Apparently all lava in the overworld had been removed by accident. It's back now.
Changed lead generation... again...
For fun, Obsidian and basalt now generate in the Volcanic Island and Ominous woods biomes.
Updated mods.
This mod has no additional files

