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Minecolonies: New World Order

Minecolonies: New World Order seeks to turn Minecraft into an RPG/Tycoon style game. Battle new creatures and become the leader of a great colony! :)

File Details

Minecolonies: NWO - 1.0.1

  • R
  • Sep 23, 2024
  • 3.24 MB
  • 414
  • 1.20.1
  • Forge

File Name

Minecolonies- New World Order-1.0.1.zip

Supported Versions

  • 1.20.1

Mod Changes

Added e4mc(https://www.curseforge.com/minecraft/mc-mods/e4mc) to the pack. Removed LAN World Plug-N-Play

  • These mods should serve the same purpose - allowing you to play multiplayer without a server by allowing you to open a LAN world without port forwarding. I chose this mod instead of LAN World Plug-N-Play as it seemed easier to use.

Added Custom Starter Gear Removed Initial Inventory

  • These mods should also serve the same purpose, however I am opting to use Custom Starter Gear instead as it allows me to stop the Runic Grimoire from Simply Swords to appear in a player's inventory upon first join.

Config Changes

Custom Starter Gear

-Changed starting inventory to only include the Quest Book from FTB Quests.

MCA: Reborn

  • Changed Villager max health from 20 --> 30
    • With the addition of newer and tougher Zombie types, it also made sense to make the Villagers slightly tougher as well so hopefully they don't die too easily.
  • Disabled "Launch into Destiny"
    • This option allowed for players to change their player model as well as choose where they want to start. While I think this option can be cool, I think that letting the player find their own village is better. Also, I really don't like the in-mod model editor.