Metaknight's Adventure Pack

An adventure modpack created with balance in mind! Adds lock-on and dodging mechanics. Find treasure and artifacts through exploring dungeons and battling bosses!

File Details

MK's AP v1.5

  • R
  • Oct 5, 2021
  • 756.82 KB
  • 42
  • 1.16.5

File Name

Metaknight's Adventure Pack-1.5.zip

Supported Versions

  • 1.16.5

v1.5: Generation, Waystones and mythical creatures!

Downgrades:
-MoreVanillaWeapons from version 1.8.0 to 1.7.2. 3x3 tools should be working again!

Additions:
+Waystones
+Ice and Fire
+Citadel (core mod for Ice and Fire)


Mod Updates:
*Xaero's Minimap
*Xaero's World Map


Config changes:
artifacts-common:
*No longer uses modded chest appearances.
*Campsites will no longer spawn in the Moolands and Dimensional Dungeons.
*Chance to spawn a campsite is now 1/10th a chunk instead of 1/12th. (Artifacts should be easier to find now.)


*biomesoplenty/biomes: All rare biomes increased from spawn weight 1 to spawn weight 2.
*biomesoplenty/client: No longer uses this world type by default.

*castle_in_the_sky_common: Distance from (0, 0) before spawning Castles is now 1600 blocks (100 chunks) instead of 10,000 (625 chunks, why?).

*dungeonsmod-common: Disabled Haunters from player deaths. We already have ghosts.

*dungeon_crawl: Dungeons are now solid, so caves do not iterfere with them.

*feywild-client: Menu screen turned off.

*feywild-server: All Feywild biomes have a spawn rate of 10 instead of 15. (7 to 10 is average for Biomes O Plenty)


iceandfire-common:
*Gorgon Temples disabled. The Gorgon head turns one enemy to stone. (Anything, even Rahovart.)
*Dragonsteel Chestplate armor nerfed from 12 to 9 armor. Equivalent to mid-Abyss. Still the strongest Overworld armor.
*Dragonsteel Sword nerfed from 25 to 18 damage. Almost Sword of Abyss level.
*Dragon Bone Ice abilities disabled. Infinitely freezing bosses is busted.
*Dragon wander distance increased to 96. (6 chunks) I find this interesting and fun.


lycanitesmobs-common:
*Set average Dungeon distance from 40 to 42.

*terraforged/general: Default world type is now Terraforged.


waystones-server:
*Blocks per XP level is now 500.
*Minimum level cost set to 5.
*Cap of level cost set to 10.
*Waystone to Waystone travel cost multiplier is x0.5 of base XP cost.
*Warp Plate costs x0.5 base cost.
*Global Waystone costs x0.5 of base cost.
*Warp Stone usage has XP Cost multiplier of 2.0.
*Warp Stones now have a cooldown of 120 seconds.
*Warp Stone use time increased to 40 ticks. (2 seconds)
*Scroll use time set to 60 ticks.
*Dimensional Warping now costs 8 XP levels.
*Waystone modification/placement is creative-only.
*Generated Waystones are now unbreakable.


waystones-common:
*Waystones spawn roughly every 18 chunks apart instead of 25.
*Always spawns in villages around the center.
*Waystones now spawn in all dimensions minus The Bumblezone and Dimensional Dungeons.


I hope to make Waystones a viable long distance travel option, without making it too cheap. Warpstones especially seemed a bit cheap so I made them much more expensive.