Configs: - Rebalanced magic weapons to make staffs and wands more viable - Separated boss strength from dimension difficulty for many bosses, like the Wither. Instead of 300 hp in some areas and 15000 hp in others, it will be around 1200hp in most areas (depends on difficulty and player amount) - Buffed some incredibly weak bosses, like those from Archon, Graveyard, and Soulslike Weaponry - Made Void strike and Enigma resonator slightly more equal - Buffed lord-soul crafted Soulslike Weaponry weapons (they are also harder to get) - Mob displayed level adjusted slightly to more accurately reflect mob strength - Increased find rate of MC Dungeons Weapons in chests - Disabled MC Storymode Armor's set bonus abilities for Adamantine Impervium, Redstone Riot, Shield of Infinity, Star Shield, and Sword Breaker - Buffed base armor points on the sets listed above to compensate for losing set bonuses - Made feline night vision work properly - Slightly nerfed damage boosts from RPG Origins' Brute and Archer - Ice near water now melts - Fixed potential resourcepack ordering issue - Fixed some mobs and bosses unintentionally being scaled astronomically high
Updates: - Reduced memory, CPU, GPU and bandwith usage by up to 20% (Sodium) - Added Water Dweller power for origins like Merling - restores thirst meter while underwater (Origins EnvironmentZ Dehydration Patch) - Added archeology to Jungle Fortress (Repurposed Structures) - Added two new structures (Philips Ruins) - Added Cherry Village to floral biomes of any kind (Repurposed Structures) - Added Bamboo Village to bamboo biomes (Repurposed Structures) - Added Cherry Well to floral biomes of any kind (Repurposed Structures) - Added sound on planting flowers in the flower tub (VillagersPlus) - Added sound on planting corals in the aquarium (VillagersPlus) - Anyone can now drink Rat Poison, Lean, and Mobilk-1 (Origins Expanded Food) - Increased mineshaft elevator spawn frequency (Supplementaries) - Improved compatibility with Farmers Delight (Supplementaries) - Jars can now hold 12 different cookies at the same time (Supplementaries) - Basalt ash patches can now spawn different height ash layers (Supplementaries) - Improved mod compatibility (RightClickHarvest) - Lowered skeleton quiver spawn chance (Supplementaries) - Reduced rate of Ocean Mineshafts a little bit (Repurposed Structures) - The focus behavior of the Video Settings screen has changed, and elements are now only focused if the keyboard is used, rather than on each mouse click (Sodium) - Many performance and stability improvements (ModernFix)
Fixes: - Zombie Birch, Mountains, and Oak Villages not having any Zombie Villagers (Repurposed Structures) - Some surfaces not rendering when the player stands at certain positions (Sodium) - Basalt ash not spawning (Supplementaries) - Flower boxes not rendering double plants correctly (Supplementaries) - Crash with faucets (Supplementaries) - Necromancer summoning particles not rendering (Illager Invasion) - Basalt ash feature not using correct ashen basalt block below (Supplementaries) - Pancakes duplicating in jukeboxes (Supplementaries) - The "update your graphics drivers" message appearing even if the latest NVIDIA graphics drivers were installed on Windows (Sodium) - Grindstone duplication glitch (Guard Villagers)
- Petals in flower boxes (Supplementaries) - The "Always Defer Chunk Updates" option (in "Video Settings > Performance") not working correctly (Sodium) - Sign shade not working for back face (Supplementaries) - Flickering trims when not all equipped armor pieces are trimmed (ShowMeYourSkin) - Jar item being invisible (Supplementaries) - Mineshaft elevator sometimes spawning without pulley (Supplementaries) - Crash on lookup (Roughly Enough Items) - Broken speaker slider (Supplementaries) - Race condition that could cause sporadic crashes when other mods attempt to perform rendering off-thread (Sodium) - Issues with the Mixins configuration file which prevented other mods from disabling certain functionality (Sodium) - Chunks not rendering in front of the player when using mods that disable fog effects (Sodium) - Crash that could occur when mods make use of NIO channels on the chunk meshing threads (Sodium) - Crash with plaque screens (Supplementaries Squared) - Many fixes and performance improvements (Jade)
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING