v18.5 Changelog:
- Added MapFrontiers
- Updated Mine Cells
- Updated Spell Power+PlayerEx/RelicEx Datapack
- Fixed Invalid Reward Quest for Tutorial
- Fixed Enchanting Table not working
v18 Changelog:
[Wizards & Content Update]
FABRIC IS NOW 0.14.14
Configs:
- Added a quest category for The Bumblezone
- Added a quest category for Wizards
- Added more tips & tricks
- Added and tweaks several Soulslike Weaponry quests
- Added all new datapacks, alongside the existing CTOV Waystone Addon, to the resourcepacks tab, to support their creators
- Fixed the Wise Oak quest
- Removed unnecessary sort buttons in Wizards containers
- Re-enabled Tiered Tooltips (text wrapping is fixed)
- Several OP items can no longer be made unbreakable (Thanks Aedesius)
- Several tweaks to Dungeon Difficulty to increase balance, especially on servers (Thanks Viziter)
- Hid arrows and spell projectiles Jade overlay (Thanks Daedelus)
- Zenith guidebook is no longer given on join
- Disabled the Zenith Garden module
- Disabled EnvironmentZ cold overlay
- Disabled Immersive Weathering icicles
- Take Large Screenshot is now bound to F2
- Take Screenshot is no longer bound to a key
- Puzzle version no longer shows in the F3 menu
Updates:
- Fixed empty item stacks being serialized occasionally leading to huge nbt tags (Visual Workbench)
- Marium's Soulslike Weaponry has released a large update, with tons of new items, tweaks, and fixes. We encourage you to read the changelog on their mod's Curseforge page.
- Added 11 new structures (Phillip's Ruins)
- Added Rain & Snow culling for better performance (MoreCulling)
- Added compatibility with RPGDifficulty (RPGDifficulty)
- Added compatibility with Bewitchment Plus (Dramatic Doors)
- Made Mine Cells portals a lot rarer (Mine Cells)
- Slight performance improvements (Iris Shaders)
- Autumn colored fancy birches can now be grown from birch saplings in the Old Growth Birch Forest biome (Wondrous Wilds)
- Polypores are now tilted down slightly for a more natural look and to generally be more visible (Wondrous Wilds)
- Woodpeckers now flee from foxes (Wondrous Wilds)
- Woodpeckers will no longer get stuck trying to reach a nest (Wondrous Wilds)
- Decreased the amount of randomly removed blocks from Nether Ancient City (Repurposed Structures)
- Fixed anvils crashing the game/server when falling (Zenith)
- Fixed anvil duplication glitch (Zenith)
- Fixed many enchants not working (Zenith)
- Fixed the portal crash (Mine Cells)
- Fixed the Final Castle crash (Twilight Forest)
- Fixed huge nbt tags (Visual Workbench)
- Fixed Conjunctivius's eye rendering with some shaders (Mine Cells)
- Fixed an issue where a horde of Dark Sorcerers constantly spawned in Cathedral of Resurrection structure (Soulslike Weaponry)
- Fixed issue where Super Candle's lit wick may not set entities visually on fire (The Bumblezone)
- Fixed tall doors not dropping when underwater (Dramatic Doors)
- Fixed many Badlands Houses having a random Orange Terracotta blocking their door (Repurposed Structures)
- Fixed incorrect moon/skylight colors when an event ends (Enhanced Celestials)
- Fixed villager particles (Smarter Farmers)
- Fixed logspam (Repurposed Structures)
- Updated all mods
To fully fix the NBT Issue please delete the entites folder in your World folder
AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING