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MC-PLUS

Simple and challenging but also rewarding vanilla++ modpack. No tech or quests here!

File Details

MC-PLUS Server Pack-v2.1.2.zip

  • R
  • Jun 1, 2020
  • 111.33 MB
  • 14
  • 1.12.2

File Name

MC-PLUS Server Pack-v2.1.2.zip

Supported Versions

  • 1.12.2
  • - Updated XP From Harvest to version 1.2.0
    - Updated Fish's Undead Rising to version 1.1.0 which brings some new mobs and items
    - Adjusted each config file containing Fish's Undead Rising entries to the new additions & changes accordingly

 

  • While i was at it, i also made some small changes:
    - Reduced Undead Swine health from 80hp to 60hp
    - Reduced Ithaqua/Wendigo health from 100hp to 80hp
    - Reduced Osvermis/Boneworm attack strength from 10 to 8
    - Undead Swines now only have a 50% chance of knockback immunity instead of 100%
    - Removed some of the old names for zombie boss mobs and replaced them with new ones
    - Reduced Bone Sword bonus damage from 10% to 5% (Some mobs have very high hp, 10% was too much)
    - Tool Belts are now reforged using Leather instead of Iron Ingots
    - Totem of Shielding now only takes 50% durability damage instead of 100%
    (The durability damage is calculated based on the amount of damage the player holding the totem receives)
    - Fine tuned biome generation once again. This should be the last time for now
    - Shattered Savannas can now finally generate!
    - Reduced chance for blossom trees generating in mountain biomes from 0.1 per chunk to 0.05
    - Villages can now generate in the cool plains biome
    - Ice villages from Ice and Fire mod are now more likely to generate
    - Increased chance of Ancient Tomes generating in vanilla loot chests
    - Increased chance of Myrmex colonies spawning during world gen
    - Mobs spawned by a bloodmoon can now spawn 16 blocks away from the player instead of 24 blocks
    - Added Sapphire Ore as detectable ore for the Totem of Spelunking
    - "Repairing" a tool with its golden version on an anvil will now reduce the items repair costs by 3 and it costs 3 levels to do so
    - Some other small adjustments/changes which i don't remember, although they're only very minor, so you won't really notice them

 

This update shouldn't break anything in worlds created prior to v2.1.2, if it does please let me know!