File Details
Magicis Artium-0.1.7.zip
- B
- May 10, 2020
- 673.49 KB
- 114
- 1.12.2
File Name
Magicis Artium-0.1.7.zip
Supported Versions
- 1.12.2
Added:
- Electroblob's Wizardry: Twilight Forest Spell Pack
- FTB Library
- FTB Utilities
- Nyx (to replace the Bloodmoon mod, thanks Ellpeck!)
Updated:
AbyssalCraft (AbyssalCraft-1.12.2-1.9.16.jar --> AbyssalCraft-1.12.2-1.9.19.jar):
AbyssalCraft-1.12.2-1.9.19.jar:
* Changed the default values for a couple of config options (check the description of GitHub commit 69817fc for more info)
* Changed the internals of fuel handling for the Crystallizer and Transmutator (event runs before the defaults are applied, so you can override them)
* Added some ambient void particle rendering in Omothol and the Dark Realm
* Added a config option that toggles whether or not Evil Animals spawn Demon Animals on death
* Added a config option that toggles whether or not Evil Animals only spawn at night during a new moon
* Fixed the sky color in the Darklands biome
* Omothol Ghouls are actually immune to fire now (apparently they weren't, despite the book claiming they were)
* The PE Stream particle (the thing you see when PE is being transferred) now respects the particle settings (lower setting = fewer particles)
* Changed a plethora of Crystallizer recipes (added ore doubling, among others) and Transmutator recipes (reverting crystals is cost inefficient) along with removing crystals as fuels
* Added a config option (under modules) to revert back to the old recipes and behavior
* Crystal Clusters are now in the Ore Dictionary (as "crystalClusterX", where X is the element)
* Added Calcium, Beryllium and Beryl crystals to the Ore Dictionary
* Reworked the PE transfer logic in the statues to increase performance
* Added an upper limit to how many PE particles can spawn at a time (should boost performance for larger PE generation and/or transportation setups)
* Optimized the worshiping AI for Lesser Shoggoths and Remnants slightly
* Added a config option that toggles whether or not Lesser Shoggoth eyes will glow (will save you some performance if you drop FPS while looking at them)
* Added API support for adding your own Rendings to the Staff of Rending (currently the Rending Pedestal doesn't support custom Rendings)
AbyssalCraft-1.12.2-1.9.18.jar:
* Fixed a rendering-related crash with the various fire blocks added in the mod
* If "Ooze Expiration" is enabled, Shoggoth Ooze blocks that aren't full will shrink in size until they perish
* Tied some loose ends triggering log errors when some modules are disabled
* Added a config option to toggle whether or not Anti-Players can pick up loot (you really should just blacklist them in the mob spawner/duplicator instead)
* You can now open Necronomicons and Crystal Bags in the off hand
* Energy draining (through rituals and spells) now both take the off hand slot into account
AbyssalCraft-1.12.2-1.9.17.jar:
* Fixed a bug where the Materializer GUI would crash if more than 110 recipes were available
* The Interdimensional Cage blacklist actually works now
* The obsidian platform that generates when Sacthoth spawns doesn't replace blocks that the explosion couldn't destroy
* Added a config option to toggle whether or not the Night Vision buff from the Plated Coralium Helmet should be applied in all dimensions
* Reworked the internals of the Dark Resurrection ritual to properly support having multiple dead mobs with the same name
* Improved the code that checks if a player has a Necronomcion when interacting with a Remnant
* Engravings no longer stack if they have lost durability
* All offensive spells now respect PVP settings and player teams
* Engravings can no longer be repaired
* Added a new config section for spells (so you can disable individual spells)
AbyssalCraft Integration (AbyssalCraft Integration-1.12.2-1.9.0.jar --> AbyssalCraft Integration-1.12.2-1.10.0.jar):
AbyssalCraft Integration-1.12.2-1.10.0.jar:
* Bump to AbyssalCraft 1.9.18
* Added CraftTweaker support for adding fuel for the Crystallizer and Transmutator
* Added a variant of the Materializer addCrystal method in the CraftTweaker integration that allows you to set a fuel value for it
Angel of Vengeance (AoV-1.12-0.11.5.jar --> AoV-1.12-0.11.7.jar):
AoV-1.12-0.11.7.jar:
A bit more sane networking. Hopefully should further improve disconnect issues.
AoV-1.12-0.11.6.jar:
Bugfixes~
Fixed a possible freeze issue on deaths.
Morphs now fade on deaths. (No more extra durations with Arch Angelic form)
Arcane Archives (arcanearchives-0.2.0.15.jar --> arcanearchives-0.2.0.18.jar):
arcanearchives-0.2.0.18.jar:
- Fix accidentally using 0.l8.1-SNAPSHOT instead of 0.8 stable(?) of Mixins.
arcanearchives-0.2.0.16.jar:
- Fix #75: items rendering incorrectly in main hand/off-hand.
- Fix #88: automatically inserting into locked but empty troves via Brazier
- Allow sliver of light creation to be configured
- Fix #85: right-click items out of the Gem Cutter's Table no longer only gives you half the craft
- Fix #84: Manifest Lectern no longer connects to fence, etc
- Fix #82? Use "stoneMarble" as another recipe tag. If this is insufficient then people will need to usue CraftTweaker.
- FIX #48! LARGER HIVE NETWORKS SHOULD NOW BE VIABLE! HOORAY!
Arcane Essentials (Electroblob's Wizardry) (Arcane Essentials 1.0.0-alpha-5 --> Arcane Essentials 1.0.0-alpha-6):
Arcane Essentials 1.0.0-alpha-6:
*Zoom now works across dimensions! No more crashing!
*Frost Form and Inferno Form should work properly!
Astral Sorcery (AstralSorcery-1.12.2-1.10.22.jar --> AstralSorcery-1.12.2-1.10.23.jar):
AstralSorcery-1.12.2-1.10.23.jar:
Fixes:
- Fixed a falldamage exploit
- Fixed unbounded glass engraving
- Fixed an issue accessing the altar inventory
- Fixed an issue where the lightwell's contained fluid was not resetable
Bewitchment (bewitchment-1.12.2-0.0.21.10.jar --> bewitchment-1.12.2-0.0.21.12.jar):
bewitchment-1.12.2-0.0.21.12.jar:
Fixed issues with TC golems
bewitchment-1.12.2-0.0.21.12-THIN.jar:
Fixed issues with TC golems
bewitchment-1.12.2-0.0.21.11-thin.jar:
This merely contains no mixin, for those having issues.
bewitchment-1.12.2-0.0.21.11.jar:
Updated Mixins to 0.8.
The last major 1.12.2 build is being worked on, but to deal with complaints regarding this, I am pushing out an update to hopefully fix it.
Blood Arsenal (BloodArsenal-1.12.2-2.2.1-29.jar --> BloodArsenal-1.12.2-2.2.2-31.jar):
BloodArsenal-1.12.2-2.2.2-31.jar:
- Fixed a bug with upgrading Stasis Tools
- Added Russian lang files courtesy of bigenergy
BloodArsenal-1.12.2-2.2.0-30.jar:
-Fixed all of the bugs
-Infusion de Sanguine ritual now works properly
-Also gives you useful information when you try to activate it wrongly
-Purification Ritual and the Blood Burner rites also fixed
-Stasis Tools now work properly
-Blood Infused Wooden Stairs and Slabs now work
-Tinker's Construct compatibility fixed
-Added the Crit Striker and Vampiric Fangs modifiers
Chisel (Chisel - MC1.12.2-1.0.1.44 --> Chisel - MC1.12.2-1.0.2.45):
Chisel - MC1.12.2-1.0.2.45:
Chisel MC1.12.2-1.0.2.45
Fixes
- [#806](https://github.com/Chisel-Team/Chisel/issues/806) Fix crash displaying autochisel particles for some custom chisel groups, also improve the look of the particles a bit
- [#818](https://github.com/Chisel-Team/Chisel/issues/818) Fix some incorrect textures for certus, ancient stone, and arcane stone
- [#819](https://github.com/Chisel-Team/Chisel/issues/819) Fix crash when loading a world that has invalid metadata values for chisel blocks
- [#808](https://github.com/Chisel-Team/Chisel/issues/808) Fix concrete speed boost being slightly higher than config value
- [#814](https://github.com/Chisel-Team/Chisel/issues/814) Fix error logging in JEI recipe plugin just printing the exception name and not a stacktrace
ConnectedTexturesMod (CTM - MC1.12.2-1.0.1.30 --> CTM - MC1.12.2-1.0.2.31):
CTM - MC1.12.2-1.0.2.31:
CTM MC1.12.2-1.0.2.31
Fixes
- [#115](https://github.com/Chisel-Team/ConnectedTexturesMod/issues/115) Fix CTM models using the no-layer cache on the incorrect model, should fix the iChisel's preview mode
Controlling (Controlling-3.0.8 --> Controlling-3.0.9):
Controlling-3.0.9:
Removed the free keys button and added a patreon button.
Corail Tombstone (Corail Tombstone 3.6.8 for 1.12.2 --> Corail Tombstone 3.7.3 for 1.12.2):
Corail Tombstone 3.7.3 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.15.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
Latest : 3.7.3 - Recommended : 3.7.3
Changes 3.7.3 :
* - adapt tablet of cupidity to localize more precisely the interesting places
- command tbbind and tbteleportdeath with a cooldown (not enabled by default in config)
- compatibility with Forge Essentials, but awaiting changes on their side Changes 3.7.2 :
* - command tbrequestteleport (with a config for the cooldown, disabled by default)
+ rename the existing command to tbacceptteleport
- config for the max duration of stolen effect with magic siphon
- config for the duration of applied effect by plague bringer
- improvements about the preserved effects on death
- config to enable to auto-equip on respawn after a death
- the config about lost tablet rarity is now on 1000
- fix a error log when the config backupOnDeath is enabled (#155, since 3.7.0) Changes 3.7.1 :
* - client config to define the fog color (this doesn't influence what is seen by others players)
- client config to define when fog can appear (day, night, both, never)
- something Changes 3.7.0 :
- limit plague bringer & magic siphon to be effective only on mainhand
- projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand
- fix the translation of earn/lose knowledge (from the previous version changes)
- compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment
- config to define the level required for familiar receptacle (10 by default)
- adjust contributor rewards to fit the latest contents
- config to define the duration of scrolls
- config to backup players just before their death (default is false)
- client config option to favor the tools on the hotbar when recovering a grave
- always provide a message in a gui for incompatible mods
Changes 3.6.9 :
- integration TheOneProbe
- tablet of cupidity (a craftable deceithful version of lost tablets)
- particles render in full brighness
- new enchantment Plague Bringer (can't combine with Magic Siphon)
- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true
- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)
- improve the message of knowledge of death to avoid confusion between points and level
- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment
Corail Tombstone 3.7.2 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.15.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
Latest : 3.7.2 - Recommended : 3.7.2
Changes 3.7.2 :
* - command tbrequestteleport (with a config for the cooldown, disabled by default)
+ rename the existing command to tbacceptteleport
- config for the max duration of stolen effect with magic siphon
- config for the duration of applied effect by plague bringer
- improvements about the preserved effects on death
- config to enable to auto-equip on respawn after a death
- the config about lost tablet rarity is now on 1000
- fix a error log when the config backupOnDeath is enabled (#155, since 3.7.0) Changes 3.7.1 :
* - client config to define the fog color (this doesn't influence what is seen by others players)
- client config to define when fog can appear (day, night, both, never)
- something Changes 3.7.0 :
- limit plague bringer & magic siphon to be effective only on mainhand
- projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand
- fix the translation of earn/lose knowledge (from the previous version changes)
- compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment
- config to define the level required for familiar receptacle (10 by default)
- adjust contributor rewards to fit the latest contents
- config to define the duration of scrolls
- config to backup players just before their death (default is false)
- client config option to favor the tools on the hotbar when recovering a grave
- always provide a message in a gui for incompatible mods
Changes 3.6.9 :
- integration TheOneProbe
- tablet of cupidity (a craftable deceithful version of lost tablets)
- particles render in full brighness
- new enchantment Plague Bringer (can't combine with Magic Siphon)
- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true
- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)
- improve the message of knowledge of death to avoid confusion between points and level
- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment
Corail Tombstone 3.7.1 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.15.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
Latest : 3.7.1 - Recommended : 3.7.1
Changes 3.7.1 :
* - client config to define the fog color (this doesn't influence what is seen by others players)
- client config to define when fog can appear (day, night, both, never)
- something Changes 3.7.0 :
- limit plague bringer & magic siphon to be effective only on mainhand
- projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand
- fix the translation of earn/lose knowledge (from the previous version changes)
- compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment
- config to define the level required for familiar receptacle (10 by default)
- adjust contributor rewards to fit the latest contents
- config to define the duration of scrolls
- config to backup players just before their death (default is false)
- client config option to favor the tools on the hotbar when recovering a grave
- always provide a message in a gui for incompatible mods
Changes 3.6.9 :
- integration TheOneProbe
- tablet of cupidity (a craftable deceithful version of lost tablets)
- particles render in full brighness
- new enchantment Plague Bringer (can't combine with Magic Siphon)
- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true
- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)
- improve the message of knowledge of death to avoid confusion between points and level
- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment
Corail Tombstone 3.7.0 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.15.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
Latest : 3.7.0 - Recommended : 3.7.0
Changes 3.7.0 :
- limit plague bringer & magic siphon to be effective only on mainhand
- projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand
- fix the translation of earn/lose knowledge (from the previous version changes)
- compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment
- config to define the level required for familiar receptacle (10 by default)
- adjust contributor rewards to fit the latest contents
- config to define the duration of scrolls
- config to backup players just before their death (default is false)
- client config option to favor the tools on the hotbar when recovering a grave
- always provide a message in a gui for incompatible mods
Changes 3.6.9 :
- integration TheOneProbe
- tablet of cupidity (a craftable deceithful version of lost tablets)
- particles render in full brighness
- new enchantment Plague Bringer (can't combine with Magic Siphon)
- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true
- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)
- improve the message of knowledge of death to avoid confusion between points and level
- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment
Corail Tombstone 3.6.9 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.15.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
Latest : 3.6.9 - Recommended : 3.6.9
Changes 3.6.9 :
- integration TheOneProbe
- tablet of cupidity (a craftable deceithful version of lost tablets)
- particles render in full brighness
- new enchantment Plague Bringer (can't combine with Magic Siphon)
- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true
- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)
- improve the message of knowledge of death to avoid confusion between points and level
- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment
Changes 3.6.8 :
- fix #133 (bug introduced in 3.6.7, dying around a grave can break that grave)
Changes 3.6.7 :
- improve spanish translation
- fix Hwyla compat (#124)
Changes 3.6.6 :
- spanish translation (courtesy of EdicionGamer)
- fix for the tablet of assistance (introduced in 3.6.5)
- set a new cooldown on magic items if the gametime is reset (#123)
Changes 3.6.5 :
- compat FuturePack, AdvancedFishing (#118), Quark (totem)
- improve grave items interaction with block when not enchanted
- update chinese lang
- fix for the tablet of assistance (to prevent to skip the permission, thanks CJ)
Changes 3.6.4 :
* - compat Hwyla (#107)
- compat TConstruct (#112) Changes 3.6.3 :
* - fix lost tablets not awaking (#103)
- fix the plate texture on graves
- russian lang Changes 3.6.2 :
* - command tbteleporthome (bed location/respawn)
- tablet of home (+ ancient version only foundable by fishing)
- client config to show the magic circles
- new texture for the ghost & background of the guis
- fix #98 (related to the changes in 3.6.1 if the player loses knowledge points) Changes 3.6.1 :
* - improvements about the knowledge guis & add an alignment bar
- Ancient Tablet of Recall foundable by fishing
* - new enchantment Magic Siphon
- improve magic items interaction (about entity/block interaction)
- sync the SmokeColumn to players around when using dust of vanishing (so visible on server to others players)
- prefix the advancement translations
- display a partial cooldown for the ankh when relogging
- reduce Ghostly Shape cost
- visible area effects when praying or using the ancient tablet Changes 3.6.0 :
* - relook the knowledge guiscreen
- fix nightvision not active with True Sight/Ghostly Shape (since 3.5.7)
- Scroll of Reach
CraftTweaker (CraftTweaker2-1.12-4.1.20 --> CraftTweaker2-1.12-4.1.20.562.jar):
CraftTweaker2-1.12-4.1.20.562.jar:
Current version: unspecified
* [Add a patreon thank you at the start of the log](https://github.com/CraftTweaker/CraftTweaker/commit/a2fa4486f93c4bbc03a238c01a4db38c11ef2311) - Jared - Sat Apr 11 06:35:47 2020
* [releases are beta by default](https://github.com/CraftTweaker/CraftTweaker/commit/bc8cf9f1f3ce482d83fa9599f3b656b2d84bddea) - Jared - Sat Apr 11 05:44:57 2020
* [Fix typo.](https://github.com/CraftTweaker/CraftTweaker/commit/07b604568b9bd83117b12c1e9b4b650d2f039d46) - Jon McManus - Sat Apr 11 05:35:02 2020
* [Address issues raised by Kindlich.](https://github.com/CraftTweaker/CraftTweaker/commit/e2d34b682c6454f21226990ace3b6b0676a1dfc3) - Jon McManus - Sat Apr 11 05:30:25 2020
* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020
* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020
* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020
* [Implement an "isItemBlock" functionality for IItemStacks.](https://github.com/CraftTweaker/CraftTweaker/commit/ecbfbd06fa8f9b63c915280e8a50a968a11dbd25) - Jon McManus - Sat Mar 14 23:53:34 2020
* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020
CraftTweaker2-1.12-4.1.20.561.jar:
Current version: unspecified
* [releases are beta by default](https://github.com/CraftTweaker/CraftTweaker/commit/bc8cf9f1f3ce482d83fa9599f3b656b2d84bddea) - Jared - Sat Apr 11 05:44:57 2020
* [Fix typo.](https://github.com/CraftTweaker/CraftTweaker/commit/07b604568b9bd83117b12c1e9b4b650d2f039d46) - Jon McManus - Sat Apr 11 05:35:02 2020
* [Address issues raised by Kindlich.](https://github.com/CraftTweaker/CraftTweaker/commit/e2d34b682c6454f21226990ace3b6b0676a1dfc3) - Jon McManus - Sat Apr 11 05:30:25 2020
* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020
* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020
* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020
* [Implement an "isItemBlock" functionality for IItemStacks.](https://github.com/CraftTweaker/CraftTweaker/commit/ecbfbd06fa8f9b63c915280e8a50a968a11dbd25) - Jon McManus - Sat Mar 14 23:53:34 2020
* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020
CraftTweaker2-1.12-4.1.20.560.jar:
Current version: unspecified
* [Fix typo.](https://github.com/CraftTweaker/CraftTweaker/commit/07b604568b9bd83117b12c1e9b4b650d2f039d46) - Jon McManus - Sat Apr 11 05:35:02 2020
* [Address issues raised by Kindlich.](https://github.com/CraftTweaker/CraftTweaker/commit/e2d34b682c6454f21226990ace3b6b0676a1dfc3) - Jon McManus - Sat Apr 11 05:30:25 2020
* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020
* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020
* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020
* [Implement an "isItemBlock" functionality for IItemStacks.](https://github.com/CraftTweaker/CraftTweaker/commit/ecbfbd06fa8f9b63c915280e8a50a968a11dbd25) - Jon McManus - Sat Mar 14 23:53:34 2020
* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020
CraftTweaker2-1.12-4.1.20.559.jar:
Current version: unspecified
* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020
* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020
* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020
* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020
Cyclops Core (CyclopsCore-1.12.2-1.6.1.jar --> CyclopsCore-1.12.2-1.6.3.jar):
CyclopsCore-1.12.2-1.6.3.jar:
As always, don't forget to backup your world before updating!
Fixes:
* Fix rare NPE on Colossal Chest placement, Closes CyclopsMC/CyclopsCore#142
CyclopsCore-1.12.2-1.6.2.jar:
As always, don't forget to backup your world before updating!
Fixes:
* Fix crash on WeightedItemStack with empty stacks, Closes CyclopsMC/CyclopsCore#141
Doctor Who - Weeping Angels (weeping-angels-41.jar --> weeping-angels-46.jar):
weeping-angels-46.jar:
Fixes Angels teleporting you outside the world border
weeping-angels-45.jar:
Fixes hardcore mode being on, breaking being able to kill any MC entity
weeping-angels-44.jar:
- Fixes rotation of Statue and Plinth blocks when placed
- Updated more of the animation system
- You can now change the statue/plinth poses by right clicking on them while sneaking
- Added Angela Angel
- Repaired Vivecraft Compatiblity
- Fixed pickaze cooldown not working
weeping-angels-43.jar:
- Re-added VR compatiblity
- Replaced Timey Wimey Detector Model
- Optimized Animation Code
- Lowered Volume of Sounds (They began to annoy me too)
weeping-angels-42.jar:
* - Unhardcoded Angel loot drops. Their drops are now defined by a loot table. (Not configurable by users because datapacks don't exist in 1.12)
* - Fixed Angels always being able to move in non-Overworld dimensions.
* - Added alternate Tardis key to Stealable Items Config list.
* - Fixed Angel models always rendering full bright. The models that had this issue had GlStateManager.enableLighting() and GlStateManager.disableLighting(). Removing these fixed the issue.
* - Downported 1.14 Statue block to 1.12.
* - Made Angels invulnerable to everything except void damage and pickaxes. This prevents the previous exploits of killing Angels through drowning, suffocation etc.
* - Fixed a bug where players would be damaged if they shoot an Angel with a bow.
* - Fixed TeleportCreative config value not functioning properly.
* - Angels now interact with Levers and buttons
Electroblob's Wizardry (Electroblob's Wizardry - 4.2.9 - MC 1.12.2 --> Electroblob's Wizardry - 4.2.11 - MC 1.12.2):
Electroblob's Wizardry - 4.2.11 - MC 1.12.2:
Version 4.2.11 - The final batch of fixes for 4.2
+ Added config options for disabling the screen shake and blink effects
+ Updated Chinese translations, courtesy of Hokorizero, TUsama and Determancer
* Magical silk now accepts any ore dictionary string items, rather than requiring actual string
* The mending enchantment may no longer be applied to wizard armour (it didn't do anything anyway), closing issue #383
# Fixed issue #379, where the game would crash when a cow from AbyssalCraft was killed by the slime spell
# Fixed issue #382, where the game would crash upon trying to place runestone with metadata 0 (obtained via /give)
# Fixed issue #384, where the game would sometimes crash when updating old worlds
# Fixed issue #394, where NPCs casting grapple would sometimes crash the game
# Fixed issue #395, where the replaceVanillaFireballs config option wasn't synchronising properly
# Fixed issue #397, where possession was still applying its shaders to all players in the vicinity
# Optimised arcane lock rendering, hopefully fixing #399
# Fixed issue #402, I have no idea what it was or how it happened but it won't any more!
# Fixed issue #403, where artefact loot tables weren't registered properly so addons could not use them
# Fixed issue #404, where the game would crash due to the wrong encoding being used in the chinese handbook translation file
# Fixed a crash when throwing stuff with the greater telekinesis spell using the /cast command
# Fixed replenish hunger and satiety not restoring the intended amount of food, and corrected their descriptions
# Targets now dismount whatever they are riding when possessed, they no longer return to what they were riding after the possession ends
# Fixed an issue with wildcards in the config
- Removed the debug particle from the divination spell (it got left in by mistake...)
- Removed redundant .txt handbook translations for languages that now have .json versions
Electroblob's Wizardry - 4.2.10 - MC 1.12.2:
Version 4.2.10 - Fixes, translations and tweaks
+ Added Taiwanese translations, courtesy of chesterccj305
* All of wizardry's structures are now a bit more common by default
* Wizardry now requires Antique Atlas (if installed) to be version 4.6 or newer, fixing issue #378
* Tomes of arcana are now a bit more common in wizardry's structures, and are now more likely to be apprentice tier (the overall effect is that apprentice tomes are significantly more common, and advanced/master tomes are slightly more common)
* Wizards and evil wizards can no longer cast heal ally (it was nice of them though, even if it was an accident...)
# Fixed issue #351, where the replaceVanillaFireballs config option was not synchronised
# Fixed issue #365, an error in the Spanish handbook translations which would crash the game on launch
# Moved the spell book GUI tier, element and mana cost text to the lang files, fixing issue #368
# Fixed issue #370, where not specifying the metadata for currency items in the config led to the item displayed in the trade window having a missing texture
# Fixed issue #371, where ice spikes would crash the game if their caster logged out
# Fixed issue #372, where structures only spawned on top of 'cavern' dimensions like the nether
# Added backwards compatibility to convert old Antique Atlas markers to the new format, their labels should now translate correctly
# Fixed fireballs and iceballs not respecting the playerBlockDamage config option
# The vanilla fall damage replacement is now only processed on the server, hopefully this will fix some inconsistencies
Hammer (Lib) Core ([1.12.2] Hammer Core - 2.0.6.13 --> [1.12.2] Hammer Core - 2.0.6.17):
[1.12.2] Hammer Core - 2.0.6.17:
Changes:
* [ Added model mesh normalization and custom handling.]()
* [ Fixed v3 connected textures *sigh* finally done!]()
* [ Fixed console spam with linking shaders, fixed NPE with ModelRendererWavefront.]()
* [ Sanity check to prevent crashes if shader program failed to create.]()
* [ New shader pipeline, made to reduce memory usage compared to old one.]()
* [ New shader pipeline, made to reduce memory usage compared to old one.]()
* [ XML reader, added config for ASM to fix Sponge incompatibility.]()
* [ Added TickSlip? technology, improved JSON frameworks.]()
* [ Fixed connectable particle issues.]()
* [ Add GL Buffers and more handlers for Colored Lighting.]()
* [ Added randomizable textures for connected models.]()
* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]()
* [ Added OpenSimplexNoise, IRenderAwareItem]()
* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]()
* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]()
* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]()
* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]()
* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]()
* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]()
* [ Add baked models for multiparts :o]()
* [ Fix build issue for new devs]()
* [ Fix what has been broken =w=]()
* [ Fix #116]()
* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]()
* [ Fix compile issue caused by UTF8 characters.]()
* [ Fixed jar signage issue.]()
* [ Fixed #115]()
* [ Fixed #113]()
* [ what]()
* [ More API]()
* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]()
* [ ASM now actually works.]()
* [ Hook into RenderChunk.postRenderChunk, fix #112]()
* [ Registry improvements, modular ASM events, remove error messages]()
* [ Connected textures v2]()
* [ Update pack type, connected texture API! \o/]()
* [ Fix #108, updated packet system to v1.5]()
* [ Changed version check to dynamic API page.]()
* [ Updated networking, few new client methods.]()
* [ Fix GuiWTFMojang!]()
* [ Update README.MD]()
* [ 47th build. A little cleanup, added IWitherProofBlock.]()
* [ Because... Mojang.]()
* [ Add scissors, image helper, more drawing methods. Removed unused code.]()
* [ Fixed #81...]()
* [ Fixed #90 and #93]()
* [ Changes to client methods, recipe registry fixes.]()
* [ Shrunk symbols, ported configs, optimised and added few things here and there]()
* [ Fixed #85]()
* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]()
* [ Added part rendering]()
* [ Added langs]()
* [ Added item rendering on the fly, fixed transport session send to all.]()
* [ Added ItemStack renderer]()
* [ 2.0.3.2]()
* [ Buch 'o' tweaks and GIF image decoder.]()
* [ Improvements to manual, remove duplicate IndexedMap]()
* [ Removed quite a few unused features, removed caching and ASM file saving]()
[1.12.2] Hammer Core - 2.0.6.16:
Changes:
* [ Fixed v3 connected textures *sigh* finally done!]()
* [ Fixed console spam with linking shaders, fixed NPE with ModelRendererWavefront.]()
* [ Sanity check to prevent crashes if shader program failed to create.]()
* [ New shader pipeline, made to reduce memory usage compared to old one.]()
* [ New shader pipeline, made to reduce memory usage compared to old one.]()
* [ XML reader, added config for ASM to fix Sponge incompatibility.]()
* [ Added TickSlip? technology, improved JSON frameworks.]()
* [ Fixed connectable particle issues.]()
* [ Add GL Buffers and more handlers for Colored Lighting.]()
* [ Added randomizable textures for connected models.]()
* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]()
* [ Added OpenSimplexNoise, IRenderAwareItem]()
* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]()
* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]()
* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]()
* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]()
* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]()
* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]()
* [ Add baked models for multiparts :o]()
* [ Fix build issue for new devs]()
* [ Fix what has been broken =w=]()
* [ Fix #116]()
* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]()
* [ Fix compile issue caused by UTF8 characters.]()
* [ Fixed jar signage issue.]()
* [ Fixed #115]()
* [ Fixed #113]()
* [ what]()
* [ More API]()
* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]()
* [ ASM now actually works.]()
* [ Hook into RenderChunk.postRenderChunk, fix #112]()
* [ Registry improvements, modular ASM events, remove error messages]()
* [ Connected textures v2]()
* [ Update pack type, connected texture API! \o/]()
* [ Fix #108, updated packet system to v1.5]()
* [ Changed version check to dynamic API page.]()
* [ Updated networking, few new client methods.]()
* [ Fix GuiWTFMojang!]()
* [ Update README.MD]()
* [ 47th build. A little cleanup, added IWitherProofBlock.]()
* [ Because... Mojang.]()
* [ Add scissors, image helper, more drawing methods. Removed unused code.]()
* [ Fixed #81...]()
* [ Fixed #90 and #93]()
* [ Changes to client methods, recipe registry fixes.]()
* [ Shrunk symbols, ported configs, optimised and added few things here and there]()
* [ Fixed #85]()
* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]()
* [ Added part rendering]()
* [ Added langs]()
* [ Added item rendering on the fly, fixed transport session send to all.]()
* [ Added ItemStack renderer]()
* [ 2.0.3.2]()
* [ Buch 'o' tweaks and GIF image decoder.]()
* [ Improvements to manual, remove duplicate IndexedMap]()
* [ Removed quite a few unused features, removed caching and ASM file saving]()
[1.12.2] Hammer Core - 2.0.6.15:
Changes:
* [ Fixed console spam with linking shaders, fixed NPE with ModelRendererWavefront.]()
* [ Sanity check to prevent crashes if shader program failed to create.]()
* [ New shader pipeline, made to reduce memory usage compared to old one.]()
* [ New shader pipeline, made to reduce memory usage compared to old one.]()
* [ XML reader, added config for ASM to fix Sponge incompatibility.]()
* [ Added TickSlip? technology, improved JSON frameworks.]()
* [ Fixed connectable particle issues.]()
* [ Add GL Buffers and more handlers for Colored Lighting.]()
* [ Added randomizable textures for connected models.]()
* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]()
* [ Added OpenSimplexNoise, IRenderAwareItem]()
* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]()
* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]()
* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]()
* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]()
* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]()
* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]()
* [ Add baked models for multiparts :o]()
* [ Fix build issue for new devs]()
* [ Fix what has been broken =w=]()
* [ Fix #116]()
* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]()
* [ Fix compile issue caused by UTF8 characters.]()
* [ Fixed jar signage issue.]()
* [ Fixed #115]()
* [ Fixed #113]()
* [ what]()
* [ More API]()
* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]()
* [ ASM now actually works.]()
* [ Hook into RenderChunk.postRenderChunk, fix #112]()
* [ Registry improvements, modular ASM events, remove error messages]()
* [ Connected textures v2]()
* [ Update pack type, connected texture API! \o/]()
* [ Fix #108, updated packet system to v1.5]()
* [ Changed version check to dynamic API page.]()
* [ Updated networking, few new client methods.]()
* [ Fix GuiWTFMojang!]()
* [ Update README.MD]()
* [ 47th build. A little cleanup, added IWitherProofBlock.]()
* [ Because... Mojang.]()
* [ Add scissors, image helper, more drawing methods. Removed unused code.]()
* [ Fixed #81...]()
* [ Fixed #90 and #93]()
* [ Changes to client methods, recipe registry fixes.]()
* [ Shrunk symbols, ported configs, optimised and added few things here and there]()
* [ Fixed #85]()
* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]()
* [ Added part rendering]()
* [ Added langs]()
* [ Added item rendering on the fly, fixed transport session send to all.]()
* [ Added ItemStack renderer]()
* [ 2.0.3.2]()
* [ Buch 'o' tweaks and GIF image decoder.]()
* [ Improvements to manual, remove duplicate IndexedMap]()
* [ Removed quite a few unused features, removed caching and ASM file saving]()
[1.12.2] Hammer Core - 2.0.6.14:
Changes:
* [ New shader pipeline, made to reduce memory usage compared to old one.]()
* [ New shader pipeline, made to reduce memory usage compared to old one.]()
* [ XML reader, added config for ASM to fix Sponge incompatibility.]()
* [ Added TickSlip? technology, improved JSON frameworks.]()
* [ Fixed connectable particle issues.]()
* [ Add GL Buffers and more handlers for Colored Lighting.]()
* [ Added randomizable textures for connected models.]()
* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]()
* [ Added OpenSimplexNoise, IRenderAwareItem]()
* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]()
* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]()
* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]()
* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]()
* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]()
* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]()
* [ Add baked models for multiparts :o]()
* [ Fix build issue for new devs]()
* [ Fix what has been broken =w=]()
* [ Fix #116]()
* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]()
* [ Fix compile issue caused by UTF8 characters.]()
* [ Fixed jar signage issue.]()
* [ Fixed #115]()
* [ Fixed #113]()
* [ what]()
* [ More API]()
* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]()
* [ ASM now actually works.]()
* [ Hook into RenderChunk.postRenderChunk, fix #112]()
* [ Registry improvements, modular ASM events, remove error messages]()
* [ Connected textures v2]()
* [ Update pack type, connected texture API! \o/]()
* [ Fix #108, updated packet system to v1.5]()
* [ Changed version check to dynamic API page.]()
* [ Updated networking, few new client methods.]()
* [ Fix GuiWTFMojang!]()
* [ Update README.MD]()
* [ 47th build. A little cleanup, added IWitherProofBlock.]()
* [ Because... Mojang.]()
* [ Add scissors, image helper, more drawing methods. Removed unused code.]()
* [ Fixed #81...]()
* [ Fixed #90 and #93]()
* [ Changes to client methods, recipe registry fixes.]()
* [ Shrunk symbols, ported configs, optimised and added few things here and there]()
* [ Fixed #85]()
* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]()
* [ Added part rendering]()
* [ Added langs]()
* [ Added item rendering on the fly, fixed transport session send to all.]()
* [ Added ItemStack renderer]()
* [ 2.0.3.2]()
* [ Buch 'o' tweaks and GIF image decoder.]()
* [ Improvements to manual, remove duplicate IndexedMap]()
* [ Removed quite a few unused features, removed caching and ASM file saving]()
Ice and Fire: Dragons in a whole new light! (iceandfire-1.8.4-1.12.2 --> iceandfire-1.9.1-1.12.2):
iceandfire-1.9.1-1.12.2:
-Added Summoning Crystals, Items that can be used to teleport dragons anywhere in the world and find lost dragons.
-Cyclops and Stage 2+ dragons can now walk over fences
-Made mausoleums rarer by default
-Updated Cyclops textures
-Updated Dread Knight Horse textures
-Updated Hydra textures
-Made dragon nests craftable
-Made all mob skulls convertible into bone meal
-Hippogryphs are now capped to require 3-7 rabbits feet to tame
-Made dragons animate slower when sleeping
-Increased cyclops target detection
-Made sea serpents break leaves when treed
-Improved stone statue render
-Fixed tamed dragon holding owner in mouth when riding
-Fixed dragon armor rendering on other dragons, incorrectly, etc.
-Fixed dragon armor render lag
-Fixed dragon wing spots flickering/disappearing
-Fixed invisible hydra model when turned to stone
-Fixed stray pixel on fire dragonsteel dragon armor
-Fixed dragons being able to destroy dreadwood and dreadstone
-Fixed dragon fire/frost destroying blacklisted blocks
-Fixed dread stone model console error
-Fixed dread spawner spawning pigs
-Fixed dread mobs targeting stone statues
-Fixed hydra arrows not working from dispensers
-Fixed dragons killed while flying still in flying pose
-Fixed several network packet server exploits
-Fixed dragon corpses still holding prey
-Fixed dragon dropping little experience
-Fixed dragon untaming
-Fixed levitating dragon corpses
-Fixed dread mobs preferring animal targets to players
-Fixed dragon wing flapping noises not being played
-Fixed dread mobs being converted into absolute giants
-Fixed gorgon temples not spawning
-Updated Korean Translations
-Updated Chinese Translations
iceandfire-1.9.0-1.12.2:
-Added Hydras, monstrous, poisonous, multi-headed snakes that can only be killed using fire.
-Added Dread Liches, rare necromancers who spawn in cold biomes
-Added Dread Beasts, Thralls, Ghouls, Knights, and Scuttlers, all servants of the Dread Lich
-Added Mausoleum structure
-Added Dreadstone and Dreadwood blocks
-Added custom code events for ice and fire mobs griefing
-Added wandering cyclops spawns
-Added config for explosive dragon breath
-Sirens no longer lock player’s vision
-Made all mobs’ idle animations smoother
-Bumped default troll spawn rate
-Fixed dragons waking up and detecting surface players
-Fixed riding dragons causing armor to go invisible
-Fixed odd player rendering bugs and all render conflicts with other player model mods
-Fixed dragon armor not rendering properly on dragons
-Fixed Ice dragon crashing in twilight forest dimension
-Fixed dragons not mating
-Fixed issue with LivingDropsEvent not firing
-Fixed piston crashing Dragon Forge
-Fixed death worm looking crash
-Fixed hippogryph inventory crash
-Fixed pixie jar crash
-Fixed misspelling on title splash text
-Fixed crash caused by EntityDragonFireCharge and EntityPlayerMP
-Fixed crashes related to internal core mod
-Fixed OneProbe error on dedicated servers
-Fixed myrmex swarm crash
-Fixed mymrex not putting items in cocoons
-Fixed undescriptive text for baby dragon dismount
-Fixed tick loop crash relating to chests
-Fixed RenderModCapes causing lag
-Fixed dragons untaming
-Fixed dragon horn disappearing before releasing dragon
-Fixed giant death worm shrinking
-Fixed arrow cheesing with sleeping dragons
-Fixed OP easter egg integration
-Fixed escorting dragons not flying until way too far away
-Fixed crash with myrmex royal
-Fixed hippogryph and amphithere floating while not moving wings while being ridden
-Updated chinese translations
JourneyMap (journeymap-1.12.2-5.7.0 --> journeymap-1.12.2-5.7.1):
journeymap-1.12.2-5.7.1:
JourneyMap 1.12.2-5.7.1 for Minecraft 1.12.2
Requirements:
* Java 8
* Minecraft 1.12.2
* Forge 14.23.5.2768 General Information:
* See [http://journeymap.info/]() for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc.
* See [http://journeymap.info/Support]() for information on getting technical support.
* Implements [JourneyMap API v1.12-1.4]() CHANGELOG (2020-03-29-16:08:52):
5.7.1
* Api Fix
Just Enough Throwing In Fluids (JETIF) (jetif-1.12.2-1.5.1.jar --> jetif-1.12.2-1.5.2.jar):
jetif-1.12.2-1.5.2.jar:
* FIXED: Flux Networks support for versions above 4.0.7 (this will no longer works for Flux Networks version 3.0.19 or below, use JETIF version 1.5.1 for that)
Mystical World (mysticalworld-1.12.2-1.7.1.jar --> mysticalworld-1.12.2-1.8.4.jar):
mysticalworld-1.12.2-1.8.4.jar:
- Yet another attempt to fix the stupid null-pointer bug.
- I think I've actually tracked it down to what the issue is, and I'm instead making a generator for each tree built instead of reusing.
- Finally, there's now a try/catch around the code block in case the above doesn't fix it.
mysticalworld-1.12.2-1.8.3.jar:
- Okay, so now that I know the world can be null...
mysticalworld-1.12.2-1.8.2.jar:
- Potentially fix world generation issue by bypassing the default setBlockAndNotify and wrapping it in a null check. This should remove issues where trees spawning can cause a crash, although it may result in even stranger trees.
mysticalworld-1.12.2-1.8.1.jar:
- Include missing recipes for thatch stairs, slabs and walls. Whoops!
mysticalworld-1.12.2-1.8.0.jar:
- Moved mixed/toasted seeds from Roots to Mystical World
- Added pearls and pearl blocks. They currently have no source.
- Thatch stairs, walls and slabs.
- Chinese translation thanks to RisingInIris2017
- Adjustments to materials
- Silkworms are now simpler and shouldn't case quite as much lag
- Move book recipe from Roots
- Move a lot of stuff out to the lang file for translation
- Russian translation update by Smollet777
- Removed cooked apples
- Removed poisoned potato crop
MysticalLib (mysticallib-1.12.2-1.6.0.jar --> mysticallib-1.12.2-1.7.0.jar):
mysticallib-1.12.2-1.7.0.jar:
- Unused Range particle
- Import BreakUtil from 1.14.4, improve functionality to use block hardness relative to block-to-be-broken
- Plough base for Roots
- Hammer base for Roots
- Excavator base for Roots
- ToolOverlayRenderer
- Other changes to particles
Pam's HarvestCraft (Pam's HarvestCraft 1.12.2zf.jar --> Pam's HarvestCraft 1.12.2zg.jar):
Pam's HarvestCraft 1.12.2zg.jar:
HarvestCraft 1.12.2zf
-----------------
- Fixed: Network: Incorrect behaviour of containers and network packets should be fixed (thanks Workbench61)
- Fixed: Recipe: Missing seed recipes (thanks atamfox)
- Fixed: Recipe: Berry Vinaigrette no longer makes pizza (thanks atamfox)
- Fixed: Creative Tab: Name is correct (thanks KenyMylankca)
- Changed: Recipe: Fresh Milk and Fresh Water recipes now make 8 each (does not affect Presser recipes)
Potion Core (PotionCore-1.8_for_1.12.2.jar --> PotionCore-1.9_for_1.12.2.jar):
PotionCore-1.9_for_1.12.2.jar:
- Fixed armor bar pushing up lava ring HUD from random things
- Fixed thorns potion randomly causing stack overflow crash
- Fixed rust potion crashing when breaking an item
- Increased attribute modifier limits so they work with mods that require ridiculously high dig speed/attack damage/etc.
- Added shield slot to disorganization potion
- Re-added spinning potion. Wheeee....
- Added broken magic shielding potion
Psi (Psi-r1.1-77.jar --> Psi-r1.1-78.jar):
Psi-r1.1-78.jar:
See [http://psi.vazkii.us/changelog.php#r1.1-78](http://psi.vazkii.us/changelog.php#r1.1-77)
Quark (Quark-r1.6-178.jar --> Quark-r1.6-179.jar):
Quark-r1.6-179.jar:
- Fixed massive log spam caused by a bad packet
RandomPatches (RandomPatches 1.12.2-1.21.0.0 --> RandomPatches 1.12.2-1.21.0.3):
RandomPatches 1.12.2-1.21.0.3:
Fixed the login timeout patch.
RandomPatches 1.12.2-1.21.0.2:
Fixed LiteLoader not working.
RandomPatches 1.12.2-1.21.0.1:
Fixed a crash that occurs on older versions of Minecraft when the potion glint patch is disabled.
RandomTweaks (RandomTweaks 1.12.2-2.7.1.0 --> RandomTweaks 1.12.2-2.8.0.2):
RandomTweaks 1.12.2-2.8.0.2:
The Night Vision configuration options now automatically disable themselves when they would normally conflict with another mod.
RandomTweaks 1.12.2-2.8.0.1:
The Night Vision configuration options are no longer enabled when Potion Core is installed, as they conflict with the Reach effect.
RandomTweaks 1.12.2-2.8.0.0:
The randomized ages animal list can now be configured to be a whitelist instead of a blacklist.
Fixed void island spawn points.
Added an option to disable Jump Boost from affecting stepup.
Roots (Roots-1.12.2-3.0.25.jar --> Roots-1.12.2-3.0.28.jar):
Roots-1.12.2-3.0.28.jar:
- Fix for potential item duplication with Gathering ritual. Thanks to W1zarDRU for the heads up.
Roots-1.12.2-3.0.27.jar:
- Fix duplication bug (bigenergy) (Huge thanks to BigEnergy for supplying this patch)
Roots-1.12.2-3.0.26.jar:
- Updates back-ported from 3.1.0 in order for compatibility with new MysticalLib release for new Mystical World release!
- Assorted seeds and cooked seeds moved to Mystical World
- Recipe for book with paper + string moved to Mystical World
Rustic (rustic-1.1.2.jar --> rustic-1.1.3.jar):
rustic-1.1.3.jar:
- added config option to treat olive oil blacklist as a whitelist instead
- fixed a typo in the almanac
- sided interaction with condensers for improved automation support
- improved crafttweaker integration for condenser recipes (will break existing scripts)
Storage Drawers (StorageDrawers-1.12.2-5.4.1.jar --> StorageDrawers-1.12.2-5.4.2.jar):
StorageDrawers-1.12.2-5.4.2.jar:
- Add invertClick option to invert left and right click behavior (intended for special server circumstances)
Thaumic Additions: Reconstructed ([1.12.2] Thaumic Additions: Reconstructed - 12.2.4 --> [1.12.2] Thaumic Additions: Reconstructed - 12.4.2):
[1.12.2] Thaumic Additions: Reconstructed - 12.4.2:
Changes:
* [ Fixed #85]()
* [ Fixed #86]()
* [ Fixed dupe with entity summoner.]()
* [ Mithminite Scythe & fixes for sounds.]()
* [ Fixed #84]()
* [ Retextured arcane seal]()
* [ Fixed #81 and retextured vis pod.]()
* [ Retextures for vis crop.]()
* [ Chiseled Amber Block.]()
* [ Update void seed.]()
* [ Brass Plated Silverwood, Taintkin, Taintwood Planks.]()
* [ Update void crop, entity summoner, added amber lamp and iron framed greatwood blocks.]()
* [ 3 new blocks, more retextures]()
* [ The Beheader + retextures for some sprites]()
* [ The Beheader + retextures for some sprites]()
* [ Attempt to fix chester dupe]()
* [ Fix food dupe, fixed void anvil hardness, and prevent tamed wolves from being transfurmed.]()
* [ Bugfixes, animator for essentia pistol.]()
* [ Bugfixes, animator for essentia pistol.]()
* [ Recipe for blue bone. Subjected to change in the future. I am tired. Send help. Please.]()
* [ Fixed several crashes, attempted to fix the missing texture bug, and few other blue things owo.]()
* [ Working on blue wolf suit]()
* [ Essentia pistol: Research has suble hints and GUI shows the item overlay of what it needs.]()
* [ Added blue wolves, new jars can be manually merged, fixed a rare crash with essentia pistol]()
* [ Global relocation of the entire tab in thaumonomicon. Shadow Enchanter visuals improved.]()
* [ Hotfix lang and sorting rules.]()
* [ Void anvil, crystal bag, disenchanting fabric.]()
* [ Essentia sink, finalize researches and recipes for upcoming features.]()
* [ Finish shadow enchanter, fixed internal name for thaumic lectern.]()
* [ Thaumonomicon lectern, esentia pistol is done (finally!)]()
* [ Working on pistols, shadow enchanters and staffs.]()
* [ Added shadow beam staff, working on shadow enchanter.]()
* [ Compressed textures]()
* [ Fixed #50, #57, Added Void Crops from Thaumic Bases]()
* [ Added Entity Cell Blacklist, updated update URL, night vis fix]()
[1.12.2] Thaumic Additions: Reconstructed - 12.4.1:
Changes:
* [ Mithminite Scythe & fixes for sounds.]()
* [ Fixed #84]()
* [ Retextured arcane seal]()
* [ Fixed #81 and retextured vis pod.]()
* [ Retextures for vis crop.]()
* [ Chiseled Amber Block.]()
* [ Update void seed.]()
* [ Brass Plated Silverwood, Taintkin, Taintwood Planks.]()
* [ Update void crop, entity summoner, added amber lamp and iron framed greatwood blocks.]()
* [ 3 new blocks, more retextures]()
* [ The Beheader + retextures for some sprites]()
* [ The Beheader + retextures for some sprites]()
* [ Attempt to fix chester dupe]()
* [ Fix food dupe, fixed void anvil hardness, and prevent tamed wolves from being transfurmed.]()
* [ Bugfixes, animator for essentia pistol.]()
* [ Bugfixes, animator for essentia pistol.]()
* [ Recipe for blue bone. Subjected to change in the future. I am tired. Send help. Please.]()
* [ Fixed several crashes, attempted to fix the missing texture bug, and few other blue things owo.]()
* [ Working on blue wolf suit]()
* [ Essentia pistol: Research has suble hints and GUI shows the item overlay of what it needs.]()
* [ Added blue wolves, new jars can be manually merged, fixed a rare crash with essentia pistol]()
* [ Global relocation of the entire tab in thaumonomicon. Shadow Enchanter visuals improved.]()
* [ Hotfix lang and sorting rules.]()
* [ Void anvil, crystal bag, disenchanting fabric.]()
* [ Essentia sink, finalize researches and recipes for upcoming features.]()
* [ Finish shadow enchanter, fixed internal name for thaumic lectern.]()
* [ Thaumonomicon lectern, esentia pistol is done (finally!)]()
* [ Working on pistols, shadow enchanters and staffs.]()
* [ Added shadow beam staff, working on shadow enchanter.]()
* [ Compressed textures]()
* [ Fixed #50, #57, Added Void Crops from Thaumic Bases]()
* [ Added Entity Cell Blacklist, updated update URL, night vis fix]()
[1.12.2] Thaumic Additions: Reconstructed - 12.3.0:
Changes:
* [ 3 new blocks, more retextures]()
* [ The Beheader + retextures for some sprites]()
* [ The Beheader + retextures for some sprites]()
* [ Attempt to fix chester dupe]()
* [ Fix food dupe, fixed void anvil hardness, and prevent tamed wolves from being transfurmed.]()
* [ Bugfixes, animator for essentia pistol.]()
* [ Bugfixes, animator for essentia pistol.]()
* [ Recipe for blue bone. Subjected to change in the future. I am tired. Send help. Please.]()
* [ Fixed several crashes, attempted to fix the missing texture bug, and few other blue things owo.]()
* [ Working on blue wolf suit]()
* [ Essentia pistol: Research has suble hints and GUI shows the item overlay of what it needs.]()
* [ Added blue wolves, new jars can be manually merged, fixed a rare crash with essentia pistol]()
* [ Global relocation of the entire tab in thaumonomicon. Shadow Enchanter visuals improved.]()
* [ Hotfix lang and sorting rules.]()
* [ Void anvil, crystal bag, disenchanting fabric.]()
* [ Essentia sink, finalize researches and recipes for upcoming features.]()
* [ Finish shadow enchanter, fixed internal name for thaumic lectern.]()
* [ Thaumonomicon lectern, esentia pistol is done (finally!)]()
* [ Working on pistols, shadow enchanters and staffs.]()
* [ Added shadow beam staff, working on shadow enchanter.]()
* [ Compressed textures]()
* [ Fixed #50, #57, Added Void Crops from Thaumic Bases]()
* [ Added Entity Cell Blacklist, updated update URL, night vis fix]()
[ANGRY PIXEL] The Betweenlands (The Betweenlands v3.5.7 --> The Betweenlands v3.6.0):
The Betweenlands v3.6.0:
Birdbats, Boats and Banter
Warning: this update adds a new biome. That means there might be world generator transitions at new chunks when playing this version with worlds from older versions.
Additions/Changes:
- Added Draeton Aircraft
- Anchor Upgrade
- Pouch Upgrade (Lurker Skin Pouch)
- Crafting Upgrade
- Furnace Upgrade
- Item Frame (e.g. for maps)
- Added Lurker Skin Patch to fix your Draeton when it starts leaking
- Added Weedwood Rowboat Lantern Upgrade
- Added Shallowbreath fluid obtained by killing Shallowbreath with a Vial
- Added Chiromaw Greebling Rider
- Added Slingshot & Pebbles
- Added new Raised Isles biome
- Reworked Heavy Rain & Thunderstorm events
- New puddle models and textures
- New rain particles
- New rain sounds
- New lightning sounds, renderer and mechanics
- Added new ambient soundtrack for Dense Fog event
- Added Chiromaw Matriarch and Nests
- Added Chirobarb Erupter
- Added Tame Chiromaws (hint: put one on your head and double jump) & Hatchlings
- Added Chiromaw Barbs
- Added Shock Arrows
- Added Ancient Armor that provides up to 50% magic damage reduction
- Added gem texture variants for Ancient gear
- Improved HWYLA support for several entities
- Added new Sludge Menace sounds
- Gave the Dreadful Peat Mummy a much needed upgrade; no more easy cheesing!
- Aspectrus Fruit are now colored according to their aspects
- Added several new advancements
- Voodoo Doll now has a charge up timer and is no longer instant
- Updated Spanish translation (es_ES), thanks NathanielFreeman!
The Betweenlands v3.5.10:
Changes:
- Added short cooldown to Ring of Recruitment shield generate ability
Fixes:
- Fixed Primordial Malevolence crash
- Fixed Ring of Recruitment shield generate ability being able to damage non-recruited enemies
The Betweenlands v3.5.9:
Changes:
- Added new shield ability to Ring of Recruitment to be more fitting as a drop from the Primordial Malevolence
Fixes:
- Fixed Harlequin Toad not spawning properly
The Betweenlands v3.5.8:
Changes:
- Added fuel value to weedwood stick
- Small cave gen optimization by Kojoley, thanks.
- Updated zh_CN localization, thanks mcBegins2Snow.
Fixes:
- Fixed dungeon door rune combination skipping every second symbol when cycling
- Fixed dataparameter using incorrect class
- Fixed dual sulfur furnace losing inventory when inserting multiple smeltable items at once
- Fixed edge plant placement crash
- Fixed beam origin block missing particle texture
Removed:
- Bloodmoon
- GottschCore
- Thaumic Restoration
- Treasure2!