Magicis Artium

Modpacks
235 Downloads Last Updated: May 9, 2020 Game Version: 1.12.2

Main File

Filename Magicis Artium-0.1.7.zip
Uploaded by ArcusM_Gaming
Uploaded May 9, 2020
Game Version 1.12.2
Size 673.49 KB
Downloads 28
MD5 2c46bbadf7069b8e9c233d5d573f065f

Changelog

Added:

- Electroblob's Wizardry: Twilight Forest Spell Pack

- FTB Library

- FTB Utilities

- Nyx (to replace the Bloodmoon mod, thanks Ellpeck!)

 

Updated:

AbyssalCraft (AbyssalCraft-1.12.2-1.9.16.jar --> AbyssalCraft-1.12.2-1.9.19.jar):

AbyssalCraft-1.12.2-1.9.19.jar:

* Changed the default values for a couple of config options (check the description of GitHub commit 69817fc for more info) 

* Changed the internals of fuel handling for the Crystallizer and Transmutator (event runs before the defaults are applied, so you can override them) 

* Added some ambient void particle rendering in Omothol and the Dark Realm 

* Added a config option that toggles whether or not Evil Animals spawn Demon Animals on death 

* Added a config option that toggles whether or not Evil Animals only spawn at night during a new moon 

* Fixed the sky color in the Darklands biome 

* Omothol Ghouls are actually immune to fire now (apparently they weren't, despite the book claiming they were) 

* The PE Stream particle (the thing you see when PE is being transferred) now respects the particle settings (lower setting = fewer particles) 

* Changed a plethora of Crystallizer recipes (added ore doubling, among others) and Transmutator recipes (reverting crystals is cost inefficient) along with removing crystals as fuels 

* Added a config option (under modules) to revert back to the old recipes and behavior 

* Crystal Clusters are now in the Ore Dictionary (as "crystalClusterX", where X is the element) 

* Added Calcium, Beryllium and Beryl crystals to the Ore Dictionary 

* Reworked the PE transfer logic in the statues to increase performance 

* Added an upper limit to how many PE particles can spawn at a time (should boost performance for larger PE generation and/or transportation setups) 

* Optimized the worshiping AI for Lesser Shoggoths and Remnants slightly 

* Added a config option that toggles whether or not Lesser Shoggoth eyes will glow (will save you some performance if you drop FPS while looking at them) 

* Added API support for adding your own Rendings to the Staff of Rending (currently the Rending Pedestal doesn't support custom Rendings) 

 

AbyssalCraft-1.12.2-1.9.18.jar:

* Fixed a rendering-related crash with the various fire blocks added in the mod 

* If "Ooze Expiration" is enabled, Shoggoth Ooze blocks that aren't full will shrink in size until they perish 

* Tied some loose ends triggering log errors when some modules are disabled 

* Added a config option to toggle whether or not Anti-Players can pick up loot (you really should just blacklist them in the mob spawner/duplicator instead) 

* You can now open Necronomicons and Crystal Bags in the off hand 

* Energy draining (through rituals and spells) now both take the off hand slot into account 

 

AbyssalCraft-1.12.2-1.9.17.jar:

* Fixed a bug where the Materializer GUI would crash if more than 110 recipes were available 

* The Interdimensional Cage blacklist actually works now 

* The obsidian platform that generates when Sacthoth spawns doesn't replace blocks that the explosion couldn't destroy 

* Added a config option to toggle whether or not the Night Vision buff from the Plated Coralium Helmet should be applied in all dimensions 

* Reworked the internals of the Dark Resurrection ritual to properly support having multiple dead mobs with the same name 

* Improved the code that checks if a player has a Necronomcion when interacting with a Remnant 

* Engravings no longer stack if they have lost durability 

* All offensive spells now respect PVP settings and player teams 

* Engravings can no longer be repaired 

* Added a new config section for spells (so you can disable individual spells) 

 

AbyssalCraft Integration (AbyssalCraft Integration-1.12.2-1.9.0.jar --> AbyssalCraft Integration-1.12.2-1.10.0.jar):

AbyssalCraft Integration-1.12.2-1.10.0.jar:

* Bump to AbyssalCraft 1.9.18 

* Added CraftTweaker support for adding fuel for the Crystallizer and Transmutator 

* Added a variant of the Materializer addCrystal method in the CraftTweaker integration that allows you to set a fuel value for it 

 

Angel of Vengeance (AoV-1.12-0.11.5.jar --> AoV-1.12-0.11.7.jar):

AoV-1.12-0.11.7.jar:

A bit more sane networking. Hopefully should further improve disconnect issues.

 

AoV-1.12-0.11.6.jar:

Bugfixes~

Fixed a possible freeze issue on deaths.

Morphs now fade on deaths. (No more extra durations with Arch Angelic form)

 

Arcane Archives (arcanearchives-0.2.0.15.jar --> arcanearchives-0.2.0.18.jar):

arcanearchives-0.2.0.18.jar:

- Fix accidentally using 0.l8.1-SNAPSHOT instead of 0.8 stable(?) of Mixins.

 

arcanearchives-0.2.0.16.jar:

- Fix #75: items rendering incorrectly in main hand/off-hand.

- Fix #88: automatically inserting into locked but empty troves via Brazier

- Allow sliver of light creation to be configured

- Fix #85: right-click items out of the Gem Cutter's Table no longer only gives you half the craft

- Fix #84: Manifest Lectern no longer connects to fence, etc

- Fix #82? Use "stoneMarble" as another recipe tag. If this is insufficient then people will need to usue CraftTweaker.

- FIX #48! LARGER HIVE NETWORKS SHOULD NOW BE VIABLE! HOORAY!

 

Arcane Essentials (Electroblob's Wizardry) (Arcane Essentials 1.0.0-alpha-5 --> Arcane Essentials 1.0.0-alpha-6):

Arcane Essentials 1.0.0-alpha-6:

*Zoom now works across dimensions! No more crashing!

*Frost Form and Inferno Form should work properly!

 

Astral Sorcery (AstralSorcery-1.12.2-1.10.22.jar --> AstralSorcery-1.12.2-1.10.23.jar):

AstralSorcery-1.12.2-1.10.23.jar:

Fixes:

- Fixed a falldamage exploit

- Fixed unbounded glass engraving

- Fixed an issue accessing the altar inventory

- Fixed an issue where the lightwell's contained fluid was not resetable

 

Bewitchment (bewitchment-1.12.2-0.0.21.10.jar --> bewitchment-1.12.2-0.0.21.12.jar):

bewitchment-1.12.2-0.0.21.12.jar:

Fixed issues with TC golems

 

bewitchment-1.12.2-0.0.21.12-THIN.jar:

Fixed issues with TC golems

 

bewitchment-1.12.2-0.0.21.11-thin.jar:

This merely contains no mixin, for those having issues.

 

bewitchment-1.12.2-0.0.21.11.jar:

Updated Mixins to 0.8.

The last major 1.12.2 build is being worked on, but to deal with complaints regarding this, I am pushing out an update to hopefully fix it.

 

Blood Arsenal (BloodArsenal-1.12.2-2.2.1-29.jar --> BloodArsenal-1.12.2-2.2.2-31.jar):

BloodArsenal-1.12.2-2.2.2-31.jar:

- Fixed a bug with upgrading Stasis Tools

- Added Russian lang files courtesy of bigenergy

 

BloodArsenal-1.12.2-2.2.0-30.jar:

-Fixed all of the bugs

-Infusion de Sanguine ritual now works properly

-Also gives you useful information when you try to activate it wrongly

-Purification Ritual and the Blood Burner rites also fixed

-Stasis Tools now work properly

-Blood Infused Wooden Stairs and Slabs now work

-Tinker's Construct compatibility fixed

-Added the Crit Striker and Vampiric Fangs modifiers

 

Chisel (Chisel - MC1.12.2-1.0.1.44 --> Chisel - MC1.12.2-1.0.2.45):

Chisel - MC1.12.2-1.0.2.45:

Chisel MC1.12.2-1.0.2.45

Fixes

- [#806](https://github.com/Chisel-Team/Chisel/issues/806) Fix crash displaying autochisel particles for some custom chisel groups, also improve the look of the particles a bit

- [#818](https://github.com/Chisel-Team/Chisel/issues/818) Fix some incorrect textures for certus, ancient stone, and arcane stone

- [#819](https://github.com/Chisel-Team/Chisel/issues/819) Fix crash when loading a world that has invalid metadata values for chisel blocks

- [#808](https://github.com/Chisel-Team/Chisel/issues/808) Fix concrete speed boost being slightly higher than config value

- [#814](https://github.com/Chisel-Team/Chisel/issues/814) Fix error logging in JEI recipe plugin just printing the exception name and not a stacktrace

 

ConnectedTexturesMod (CTM - MC1.12.2-1.0.1.30 --> CTM - MC1.12.2-1.0.2.31):

CTM - MC1.12.2-1.0.2.31:

CTM MC1.12.2-1.0.2.31

Fixes

- [#115](https://github.com/Chisel-Team/ConnectedTexturesMod/issues/115) Fix CTM models using the no-layer cache on the incorrect model, should fix the iChisel's preview mode

 

Controlling (Controlling-3.0.8 --> Controlling-3.0.9):

Controlling-3.0.9:

Removed the free keys button and added a patreon button.

 

Corail Tombstone (Corail Tombstone 3.6.8 for 1.12.2 --> Corail Tombstone 3.7.3 for 1.12.2):

Corail Tombstone 3.7.3 for 1.12.2:

This mod supports mc version from 1.8.9 to 1.15.2

Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]

Latest : 3.7.3 - Recommended : 3.7.3

Changes 3.7.3 :

 

* - adapt tablet of cupidity to localize more precisely the interesting places

- command tbbind and tbteleportdeath with a cooldown (not enabled by default in config)

- compatibility with Forge Essentials, but awaiting changes on their side Changes 3.7.2 :

 

* - command tbrequestteleport (with a config for the cooldown, disabled by default)

+ rename the existing command to tbacceptteleport

- config for the max duration of stolen effect with magic siphon

- config for the duration of applied effect by plague bringer

- improvements about the preserved effects on death

- config to enable to auto-equip on respawn after a death

- the config about lost tablet rarity is now on 1000

- fix a error log when the config backupOnDeath is enabled (#155, since 3.7.0) Changes 3.7.1 :

 

* - client config to define the fog color (this doesn't influence what is seen by others players)

- client config to define when fog can appear (day, night, both, never)

- something Changes 3.7.0 :

- limit plague bringer & magic siphon to be effective only on mainhand

- projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand

- fix the translation of earn/lose knowledge (from the previous version changes)

- compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment

- config to define the level required for familiar receptacle (10 by default)

- adjust contributor rewards to fit the latest contents

- config to define the duration of scrolls

- config to backup players just before their death (default is false)

- client config option to favor the tools on the hotbar when recovering a grave

- always provide a message in a gui for incompatible mods

Changes 3.6.9 :

- integration TheOneProbe

- tablet of cupidity (a craftable deceithful version of lost tablets)

- particles render in full brighness

- new enchantment Plague Bringer (can't combine with Magic Siphon)

- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true

- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)

- improve the message of knowledge of death to avoid confusion between points and level

- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment

 

Corail Tombstone 3.7.2 for 1.12.2:

This mod supports mc version from 1.8.9 to 1.15.2

Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]

Latest : 3.7.2 - Recommended : 3.7.2

Changes 3.7.2 :

 

* - command tbrequestteleport (with a config for the cooldown, disabled by default)

+ rename the existing command to tbacceptteleport

- config for the max duration of stolen effect with magic siphon

- config for the duration of applied effect by plague bringer

- improvements about the preserved effects on death

- config to enable to auto-equip on respawn after a death

- the config about lost tablet rarity is now on 1000

- fix a error log when the config backupOnDeath is enabled (#155, since 3.7.0) Changes 3.7.1 :

 

* - client config to define the fog color (this doesn't influence what is seen by others players)

- client config to define when fog can appear (day, night, both, never)

- something Changes 3.7.0 :

- limit plague bringer & magic siphon to be effective only on mainhand

- projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand

- fix the translation of earn/lose knowledge (from the previous version changes)

- compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment

- config to define the level required for familiar receptacle (10 by default)

- adjust contributor rewards to fit the latest contents

- config to define the duration of scrolls

- config to backup players just before their death (default is false)

- client config option to favor the tools on the hotbar when recovering a grave

- always provide a message in a gui for incompatible mods

Changes 3.6.9 :

- integration TheOneProbe

- tablet of cupidity (a craftable deceithful version of lost tablets)

- particles render in full brighness

- new enchantment Plague Bringer (can't combine with Magic Siphon)

- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true

- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)

- improve the message of knowledge of death to avoid confusion between points and level

- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment

 

Corail Tombstone 3.7.1 for 1.12.2:

This mod supports mc version from 1.8.9 to 1.15.2

Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]

Latest : 3.7.1 - Recommended : 3.7.1

Changes 3.7.1 :

 

* - client config to define the fog color (this doesn't influence what is seen by others players)

- client config to define when fog can appear (day, night, both, never)

- something Changes 3.7.0 :

- limit plague bringer & magic siphon to be effective only on mainhand

- projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand

- fix the translation of earn/lose knowledge (from the previous version changes)

- compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment

- config to define the level required for familiar receptacle (10 by default)

- adjust contributor rewards to fit the latest contents

- config to define the duration of scrolls

- config to backup players just before their death (default is false)

- client config option to favor the tools on the hotbar when recovering a grave

- always provide a message in a gui for incompatible mods

Changes 3.6.9 :

- integration TheOneProbe

- tablet of cupidity (a craftable deceithful version of lost tablets)

- particles render in full brighness

- new enchantment Plague Bringer (can't combine with Magic Siphon)

- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true

- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)

- improve the message of knowledge of death to avoid confusion between points and level

- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment

 

Corail Tombstone 3.7.0 for 1.12.2:

This mod supports mc version from 1.8.9 to 1.15.2

Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]

Latest : 3.7.0 - Recommended : 3.7.0

Changes 3.7.0 :

- limit plague bringer & magic siphon to be effective only on mainhand

- projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand

- fix the translation of earn/lose knowledge (from the previous version changes)

- compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment

- config to define the level required for familiar receptacle (10 by default)

- adjust contributor rewards to fit the latest contents

- config to define the duration of scrolls

- config to backup players just before their death (default is false)

- client config option to favor the tools on the hotbar when recovering a grave

- always provide a message in a gui for incompatible mods

Changes 3.6.9 :

- integration TheOneProbe

- tablet of cupidity (a craftable deceithful version of lost tablets)

- particles render in full brighness

- new enchantment Plague Bringer (can't combine with Magic Siphon)

- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true

- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)

- improve the message of knowledge of death to avoid confusion between points and level

- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment

 

Corail Tombstone 3.6.9 for 1.12.2:

This mod supports mc version from 1.8.9 to 1.15.2

Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]

Latest : 3.6.9 - Recommended : 3.6.9

Changes 3.6.9 :

- integration TheOneProbe

- tablet of cupidity (a craftable deceithful version of lost tablets)

- particles render in full brighness

- new enchantment Plague Bringer (can't combine with Magic Siphon)

- config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true

- config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)

- improve the message of knowledge of death to avoid confusion between points and level

- avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment

Changes 3.6.8 :

- fix #133 (bug introduced in 3.6.7, dying around a grave can break that grave)

Changes 3.6.7 :

- improve spanish translation

- fix Hwyla compat (#124)

Changes 3.6.6 :

- spanish translation (courtesy of EdicionGamer)

- fix for the tablet of assistance (introduced in 3.6.5)

- set a new cooldown on magic items if the gametime is reset (#123)

Changes 3.6.5 :

- compat FuturePack, AdvancedFishing (#118), Quark (totem)

- improve grave items interaction with block when not enchanted

- update chinese lang

- fix for the tablet of assistance (to prevent to skip the permission, thanks CJ)

Changes 3.6.4 :

 

* - compat Hwyla (#107)

- compat TConstruct (#112) Changes 3.6.3 :

 

* - fix lost tablets not awaking (#103)

- fix the plate texture on graves

- russian lang Changes 3.6.2 :

 

* - command tbteleporthome (bed location/respawn)

- tablet of home (+ ancient version only foundable by fishing)

- client config to show the magic circles

- new texture for the ghost & background of the guis

- fix #98 (related to the changes in 3.6.1 if the player loses knowledge points) Changes 3.6.1 :

 

* - improvements about the knowledge guis & add an alignment bar

- Ancient Tablet of Recall foundable by fishing 

* - new enchantment Magic Siphon

- improve magic items interaction (about entity/block interaction)

- sync the SmokeColumn to players around when using dust of vanishing (so visible on server to others players)

- prefix the advancement translations

- display a partial cooldown for the ankh when relogging

- reduce Ghostly Shape cost

- visible area effects when praying or using the ancient tablet Changes 3.6.0 :

 

* - relook the knowledge guiscreen

- fix nightvision not active with True Sight/Ghostly Shape (since 3.5.7)

- Scroll of Reach 

 

CraftTweaker (CraftTweaker2-1.12-4.1.20 --> CraftTweaker2-1.12-4.1.20.562.jar):

CraftTweaker2-1.12-4.1.20.562.jar:

Current version: unspecified

 

* [Add a patreon thank you at the start of the log](https://github.com/CraftTweaker/CraftTweaker/commit/a2fa4486f93c4bbc03a238c01a4db38c11ef2311) - Jared - Sat Apr 11 06:35:47 2020 

* [releases are beta by default](https://github.com/CraftTweaker/CraftTweaker/commit/bc8cf9f1f3ce482d83fa9599f3b656b2d84bddea) - Jared - Sat Apr 11 05:44:57 2020 

* [Fix typo.](https://github.com/CraftTweaker/CraftTweaker/commit/07b604568b9bd83117b12c1e9b4b650d2f039d46) - Jon McManus - Sat Apr 11 05:35:02 2020 

* [Address issues raised by Kindlich.](https://github.com/CraftTweaker/CraftTweaker/commit/e2d34b682c6454f21226990ace3b6b0676a1dfc3) - Jon McManus - Sat Apr 11 05:30:25 2020 

* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020 

* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020 

* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020 

* [Implement an "isItemBlock" functionality for IItemStacks.](https://github.com/CraftTweaker/CraftTweaker/commit/ecbfbd06fa8f9b63c915280e8a50a968a11dbd25) - Jon McManus - Sat Mar 14 23:53:34 2020 

* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020 

 

CraftTweaker2-1.12-4.1.20.561.jar:

Current version: unspecified

 

* [releases are beta by default](https://github.com/CraftTweaker/CraftTweaker/commit/bc8cf9f1f3ce482d83fa9599f3b656b2d84bddea) - Jared - Sat Apr 11 05:44:57 2020 

* [Fix typo.](https://github.com/CraftTweaker/CraftTweaker/commit/07b604568b9bd83117b12c1e9b4b650d2f039d46) - Jon McManus - Sat Apr 11 05:35:02 2020 

* [Address issues raised by Kindlich.](https://github.com/CraftTweaker/CraftTweaker/commit/e2d34b682c6454f21226990ace3b6b0676a1dfc3) - Jon McManus - Sat Apr 11 05:30:25 2020 

* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020 

* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020 

* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020 

* [Implement an "isItemBlock" functionality for IItemStacks.](https://github.com/CraftTweaker/CraftTweaker/commit/ecbfbd06fa8f9b63c915280e8a50a968a11dbd25) - Jon McManus - Sat Mar 14 23:53:34 2020 

* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020 

 

CraftTweaker2-1.12-4.1.20.560.jar:

Current version: unspecified

 

* [Fix typo.](https://github.com/CraftTweaker/CraftTweaker/commit/07b604568b9bd83117b12c1e9b4b650d2f039d46) - Jon McManus - Sat Apr 11 05:35:02 2020 

* [Address issues raised by Kindlich.](https://github.com/CraftTweaker/CraftTweaker/commit/e2d34b682c6454f21226990ace3b6b0676a1dfc3) - Jon McManus - Sat Apr 11 05:30:25 2020 

* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020 

* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020 

* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020 

* [Implement an "isItemBlock" functionality for IItemStacks.](https://github.com/CraftTweaker/CraftTweaker/commit/ecbfbd06fa8f9b63c915280e8a50a968a11dbd25) - Jon McManus - Sat Mar 14 23:53:34 2020 

* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020 

 

CraftTweaker2-1.12-4.1.20.559.jar:

Current version: unspecified

 

* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020 

* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020 

* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020 

* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020 

 

Cyclops Core (CyclopsCore-1.12.2-1.6.1.jar --> CyclopsCore-1.12.2-1.6.3.jar):

CyclopsCore-1.12.2-1.6.3.jar:

As always, don't forget to backup your world before updating!

Fixes:

* Fix rare NPE on Colossal Chest placement, Closes CyclopsMC/CyclopsCore#142

 

CyclopsCore-1.12.2-1.6.2.jar:

As always, don't forget to backup your world before updating!

Fixes:

* Fix crash on WeightedItemStack with empty stacks, Closes CyclopsMC/CyclopsCore#141

 

Doctor Who - Weeping Angels (weeping-angels-41.jar --> weeping-angels-46.jar):

weeping-angels-46.jar:

Fixes Angels teleporting you outside the world border 

 

weeping-angels-45.jar:

Fixes hardcore mode being on, breaking being able to kill any MC entity 

 

weeping-angels-44.jar:

- Fixes rotation of Statue and Plinth blocks when placed

- Updated more of the animation system

- You can now change the statue/plinth poses by right clicking on them while sneaking

- Added Angela Angel

- Repaired Vivecraft Compatiblity

- Fixed pickaze cooldown not working

 

weeping-angels-43.jar:

- Re-added VR compatiblity

- Replaced Timey Wimey Detector Model

- Optimized Animation Code

- Lowered Volume of Sounds (They began to annoy me too) 

 

weeping-angels-42.jar:

* - Unhardcoded Angel loot drops. Their drops are now defined by a loot table. (Not configurable by users because datapacks don't exist in 1.12) 

* - Fixed Angels always being able to move in non-Overworld dimensions. 

* - Added alternate Tardis key to Stealable Items Config list. 

* - Fixed Angel models always rendering full bright. The models that had this issue had GlStateManager.enableLighting() and GlStateManager.disableLighting(). Removing these fixed the issue. 

* - Downported 1.14 Statue block to 1.12. 

* - Made Angels invulnerable to everything except void damage and pickaxes. This prevents the previous exploits of killing Angels through drowning, suffocation etc. 

* - Fixed a bug where players would be damaged if they shoot an Angel with a bow. 

* - Fixed TeleportCreative config value not functioning properly. 

* - Angels now interact with Levers and buttons 

 

Electroblob's Wizardry (Electroblob's Wizardry - 4.2.9 - MC 1.12.2 --> Electroblob's Wizardry - 4.2.11 - MC 1.12.2):

Electroblob's Wizardry - 4.2.11 - MC 1.12.2:

Version 4.2.11 - The final batch of fixes for 4.2

+ Added config options for disabling the screen shake and blink effects

+ Updated Chinese translations, courtesy of Hokorizero, TUsama and Determancer

* Magical silk now accepts any ore dictionary string items, rather than requiring actual string

* The mending enchantment may no longer be applied to wizard armour (it didn't do anything anyway), closing issue #383

# Fixed issue #379, where the game would crash when a cow from AbyssalCraft was killed by the slime spell

# Fixed issue #382, where the game would crash upon trying to place runestone with metadata 0 (obtained via /give)

# Fixed issue #384, where the game would sometimes crash when updating old worlds

# Fixed issue #394, where NPCs casting grapple would sometimes crash the game

# Fixed issue #395, where the replaceVanillaFireballs config option wasn't synchronising properly

# Fixed issue #397, where possession was still applying its shaders to all players in the vicinity

# Optimised arcane lock rendering, hopefully fixing #399

# Fixed issue #402, I have no idea what it was or how it happened but it won't any more!

# Fixed issue #403, where artefact loot tables weren't registered properly so addons could not use them

# Fixed issue #404, where the game would crash due to the wrong encoding being used in the chinese handbook translation file

# Fixed a crash when throwing stuff with the greater telekinesis spell using the /cast command

# Fixed replenish hunger and satiety not restoring the intended amount of food, and corrected their descriptions

# Targets now dismount whatever they are riding when possessed, they no longer return to what they were riding after the possession ends

# Fixed an issue with wildcards in the config

- Removed the debug particle from the divination spell (it got left in by mistake...)

- Removed redundant .txt handbook translations for languages that now have .json versions

 

Electroblob's Wizardry - 4.2.10 - MC 1.12.2:

Version 4.2.10 - Fixes, translations and tweaks

+ Added Taiwanese translations, courtesy of chesterccj305

* All of wizardry's structures are now a bit more common by default

* Wizardry now requires Antique Atlas (if installed) to be version 4.6 or newer, fixing issue #378

* Tomes of arcana are now a bit more common in wizardry's structures, and are now more likely to be apprentice tier (the overall effect is that apprentice tomes are significantly more common, and advanced/master tomes are slightly more common)

* Wizards and evil wizards can no longer cast heal ally (it was nice of them though, even if it was an accident...)

# Fixed issue #351, where the replaceVanillaFireballs config option was not synchronised

# Fixed issue #365, an error in the Spanish handbook translations which would crash the game on launch

# Moved the spell book GUI tier, element and mana cost text to the lang files, fixing issue #368

# Fixed issue #370, where not specifying the metadata for currency items in the config led to the item displayed in the trade window having a missing texture

# Fixed issue #371, where ice spikes would crash the game if their caster logged out

# Fixed issue #372, where structures only spawned on top of 'cavern' dimensions like the nether

# Added backwards compatibility to convert old Antique Atlas markers to the new format, their labels should now translate correctly

# Fixed fireballs and iceballs not respecting the playerBlockDamage config option

# The vanilla fall damage replacement is now only processed on the server, hopefully this will fix some inconsistencies

 

Hammer (Lib) Core ([1.12.2] Hammer Core - 2.0.6.13 --> [1.12.2] Hammer Core - 2.0.6.17):

[1.12.2] Hammer Core - 2.0.6.17:

Changes:

 

* [ Added model mesh normalization and custom handling.]() 

* [ Fixed v3 connected textures *sigh* finally done!]() 

* [ Fixed console spam with linking shaders, fixed NPE with ModelRendererWavefront.]() 

* [ Sanity check to prevent crashes if shader program failed to create.]() 

* [ New shader pipeline, made to reduce memory usage compared to old one.]() 

* [ New shader pipeline, made to reduce memory usage compared to old one.]() 

* [ XML reader, added config for ASM to fix Sponge incompatibility.]() 

* [ Added TickSlip? technology, improved JSON frameworks.]() 

* [ Fixed connectable particle issues.]() 

* [ Add GL Buffers and more handlers for Colored Lighting.]() 

* [ Added randomizable textures for connected models.]() 

* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]() 

* [ Added OpenSimplexNoise, IRenderAwareItem]() 

* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]() 

* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]() 

* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]() 

* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]() 

* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]() 

* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]() 

* [ Add baked models for multiparts :o]() 

* [ Fix build issue for new devs]() 

* [ Fix what has been broken =w=]() 

* [ Fix #116]() 

* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]() 

* [ Fix compile issue caused by UTF8 characters.]() 

* [ Fixed jar signage issue.]() 

* [ Fixed #115]() 

* [ Fixed #113]() 

* [ what]() 

* [ More API]() 

* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]() 

* [ ASM now actually works.]() 

* [ Hook into RenderChunk.postRenderChunk, fix #112]() 

* [ Registry improvements, modular ASM events, remove error messages]() 

* [ Connected textures v2]() 

* [ Update pack type, connected texture API! \o/]() 

* [ Fix #108, updated packet system to v1.5]() 

* [ Changed version check to dynamic API page.]() 

* [ Updated networking, few new client methods.]() 

* [ Fix GuiWTFMojang!]() 

* [ Update README.MD]() 

* [ 47th build. A little cleanup, added IWitherProofBlock.]() 

* [ Because... Mojang.]() 

* [ Add scissors, image helper, more drawing methods. Removed unused code.]() 

* [ Fixed #81...]() 

* [ Fixed #90 and #93]() 

* [ Changes to client methods, recipe registry fixes.]() 

* [ Shrunk symbols, ported configs, optimised and added few things here and there]() 

* [ Fixed #85]() 

* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]() 

* [ Added part rendering]() 

* [ Added langs]() 

* [ Added item rendering on the fly, fixed transport session send to all.]() 

* [ Added ItemStack renderer]() 

* [ 2.0.3.2]() 

* [ Buch 'o' tweaks and GIF image decoder.]() 

* [ Improvements to manual, remove duplicate IndexedMap]() 

* [ Removed quite a few unused features, removed caching and ASM file saving]() 

 

[1.12.2] Hammer Core - 2.0.6.16:

Changes:

 

* [ Fixed v3 connected textures *sigh* finally done!]() 

* [ Fixed console spam with linking shaders, fixed NPE with ModelRendererWavefront.]() 

* [ Sanity check to prevent crashes if shader program failed to create.]() 

* [ New shader pipeline, made to reduce memory usage compared to old one.]() 

* [ New shader pipeline, made to reduce memory usage compared to old one.]() 

* [ XML reader, added config for ASM to fix Sponge incompatibility.]() 

* [ Added TickSlip? technology, improved JSON frameworks.]() 

* [ Fixed connectable particle issues.]() 

* [ Add GL Buffers and more handlers for Colored Lighting.]() 

* [ Added randomizable textures for connected models.]() 

* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]() 

* [ Added OpenSimplexNoise, IRenderAwareItem]() 

* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]() 

* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]() 

* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]() 

* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]() 

* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]() 

* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]() 

* [ Add baked models for multiparts :o]() 

* [ Fix build issue for new devs]() 

* [ Fix what has been broken =w=]() 

* [ Fix #116]() 

* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]() 

* [ Fix compile issue caused by UTF8 characters.]() 

* [ Fixed jar signage issue.]() 

* [ Fixed #115]() 

* [ Fixed #113]() 

* [ what]() 

* [ More API]() 

* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]() 

* [ ASM now actually works.]() 

* [ Hook into RenderChunk.postRenderChunk, fix #112]() 

* [ Registry improvements, modular ASM events, remove error messages]() 

* [ Connected textures v2]() 

* [ Update pack type, connected texture API! \o/]() 

* [ Fix #108, updated packet system to v1.5]() 

* [ Changed version check to dynamic API page.]() 

* [ Updated networking, few new client methods.]() 

* [ Fix GuiWTFMojang!]() 

* [ Update README.MD]() 

* [ 47th build. A little cleanup, added IWitherProofBlock.]() 

* [ Because... Mojang.]() 

* [ Add scissors, image helper, more drawing methods. Removed unused code.]() 

* [ Fixed #81...]() 

* [ Fixed #90 and #93]() 

* [ Changes to client methods, recipe registry fixes.]() 

* [ Shrunk symbols, ported configs, optimised and added few things here and there]() 

* [ Fixed #85]() 

* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]() 

* [ Added part rendering]() 

* [ Added langs]() 

* [ Added item rendering on the fly, fixed transport session send to all.]() 

* [ Added ItemStack renderer]() 

* [ 2.0.3.2]() 

* [ Buch 'o' tweaks and GIF image decoder.]() 

* [ Improvements to manual, remove duplicate IndexedMap]() 

* [ Removed quite a few unused features, removed caching and ASM file saving]() 

 

[1.12.2] Hammer Core - 2.0.6.15:

Changes:

 

* [ Fixed console spam with linking shaders, fixed NPE with ModelRendererWavefront.]() 

* [ Sanity check to prevent crashes if shader program failed to create.]() 

* [ New shader pipeline, made to reduce memory usage compared to old one.]() 

* [ New shader pipeline, made to reduce memory usage compared to old one.]() 

* [ XML reader, added config for ASM to fix Sponge incompatibility.]() 

* [ Added TickSlip? technology, improved JSON frameworks.]() 

* [ Fixed connectable particle issues.]() 

* [ Add GL Buffers and more handlers for Colored Lighting.]() 

* [ Added randomizable textures for connected models.]() 

* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]() 

* [ Added OpenSimplexNoise, IRenderAwareItem]() 

* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]() 

* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]() 

* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]() 

* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]() 

* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]() 

* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]() 

* [ Add baked models for multiparts :o]() 

* [ Fix build issue for new devs]() 

* [ Fix what has been broken =w=]() 

* [ Fix #116]() 

* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]() 

* [ Fix compile issue caused by UTF8 characters.]() 

* [ Fixed jar signage issue.]() 

* [ Fixed #115]() 

* [ Fixed #113]() 

* [ what]() 

* [ More API]() 

* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]() 

* [ ASM now actually works.]() 

* [ Hook into RenderChunk.postRenderChunk, fix #112]() 

* [ Registry improvements, modular ASM events, remove error messages]() 

* [ Connected textures v2]() 

* [ Update pack type, connected texture API! \o/]() 

* [ Fix #108, updated packet system to v1.5]() 

* [ Changed version check to dynamic API page.]() 

* [ Updated networking, few new client methods.]() 

* [ Fix GuiWTFMojang!]() 

* [ Update README.MD]() 

* [ 47th build. A little cleanup, added IWitherProofBlock.]() 

* [ Because... Mojang.]() 

* [ Add scissors, image helper, more drawing methods. Removed unused code.]() 

* [ Fixed #81...]() 

* [ Fixed #90 and #93]() 

* [ Changes to client methods, recipe registry fixes.]() 

* [ Shrunk symbols, ported configs, optimised and added few things here and there]() 

* [ Fixed #85]() 

* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]() 

* [ Added part rendering]() 

* [ Added langs]() 

* [ Added item rendering on the fly, fixed transport session send to all.]() 

* [ Added ItemStack renderer]() 

* [ 2.0.3.2]() 

* [ Buch 'o' tweaks and GIF image decoder.]() 

* [ Improvements to manual, remove duplicate IndexedMap]() 

* [ Removed quite a few unused features, removed caching and ASM file saving]() 

 

[1.12.2] Hammer Core - 2.0.6.14:

Changes:

 

* [ New shader pipeline, made to reduce memory usage compared to old one.]() 

* [ New shader pipeline, made to reduce memory usage compared to old one.]() 

* [ XML reader, added config for ASM to fix Sponge incompatibility.]() 

* [ Added TickSlip? technology, improved JSON frameworks.]() 

* [ Fixed connectable particle issues.]() 

* [ Add GL Buffers and more handlers for Colored Lighting.]() 

* [ Added randomizable textures for connected models.]() 

* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]() 

* [ Added OpenSimplexNoise, IRenderAwareItem]() 

* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]() 

* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]() 

* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]() 

* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]() 

* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]() 

* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]() 

* [ Add baked models for multiparts :o]() 

* [ Fix build issue for new devs]() 

* [ Fix what has been broken =w=]() 

* [ Fix #116]() 

* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]() 

* [ Fix compile issue caused by UTF8 characters.]() 

* [ Fixed jar signage issue.]() 

* [ Fixed #115]() 

* [ Fixed #113]() 

* [ what]() 

* [ More API]() 

* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]() 

* [ ASM now actually works.]() 

* [ Hook into RenderChunk.postRenderChunk, fix #112]() 

* [ Registry improvements, modular ASM events, remove error messages]() 

* [ Connected textures v2]() 

* [ Update pack type, connected texture API! \o/]() 

* [ Fix #108, updated packet system to v1.5]() 

* [ Changed version check to dynamic API page.]() 

* [ Updated networking, few new client methods.]() 

* [ Fix GuiWTFMojang!]() 

* [ Update README.MD]() 

* [ 47th build. A little cleanup, added IWitherProofBlock.]() 

* [ Because... Mojang.]() 

* [ Add scissors, image helper, more drawing methods. Removed unused code.]() 

* [ Fixed #81...]() 

* [ Fixed #90 and #93]() 

* [ Changes to client methods, recipe registry fixes.]() 

* [ Shrunk symbols, ported configs, optimised and added few things here and there]() 

* [ Fixed #85]() 

* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]() 

* [ Added part rendering]() 

* [ Added langs]() 

* [ Added item rendering on the fly, fixed transport session send to all.]() 

* [ Added ItemStack renderer]() 

* [ 2.0.3.2]() 

* [ Buch 'o' tweaks and GIF image decoder.]() 

* [ Improvements to manual, remove duplicate IndexedMap]() 

* [ Removed quite a few unused features, removed caching and ASM file saving]() 

 

Ice and Fire:  Dragons in a whole new light! (iceandfire-1.8.4-1.12.2 --> iceandfire-1.9.1-1.12.2):

iceandfire-1.9.1-1.12.2:

-Added Summoning Crystals, Items that can be used to teleport dragons anywhere in the world and find lost dragons.

-Cyclops and Stage 2+ dragons can now walk over fences

-Made mausoleums rarer by default

-Updated Cyclops textures

-Updated Dread Knight Horse textures

-Updated Hydra textures

-Made dragon nests craftable

-Made all mob skulls convertible into bone meal

-Hippogryphs are now capped to require 3-7 rabbits feet to tame

-Made dragons animate slower when sleeping

-Increased cyclops target detection

-Made sea serpents break leaves when treed

-Improved stone statue render

-Fixed tamed dragon holding owner in mouth when riding

-Fixed dragon armor rendering on other dragons, incorrectly, etc.

-Fixed dragon armor render lag

-Fixed dragon wing spots flickering/disappearing

-Fixed invisible hydra model when turned to stone

-Fixed stray pixel on fire dragonsteel dragon armor

-Fixed dragons being able to destroy dreadwood and dreadstone

-Fixed dragon fire/frost destroying blacklisted blocks

-Fixed dread stone model console error

-Fixed dread spawner spawning pigs

-Fixed dread mobs targeting stone statues

-Fixed hydra arrows not working from dispensers

-Fixed dragons killed while flying still in flying pose

-Fixed several network packet server exploits

-Fixed dragon corpses still holding prey

-Fixed dragon dropping little experience

-Fixed dragon untaming

-Fixed levitating dragon corpses

-Fixed dread mobs preferring animal targets to players

-Fixed dragon wing flapping noises not being played

-Fixed dread mobs being converted into absolute giants

-Fixed gorgon temples not spawning

-Updated Korean Translations

-Updated Chinese Translations

 

iceandfire-1.9.0-1.12.2:

-Added Hydras, monstrous, poisonous, multi-headed snakes that can only be killed using fire.

-Added Dread Liches, rare necromancers who spawn in cold biomes

-Added Dread Beasts, Thralls, Ghouls, Knights, and Scuttlers, all servants of the Dread Lich

-Added Mausoleum structure

-Added Dreadstone and Dreadwood blocks

-Added custom code events for ice and fire mobs griefing

-Added wandering cyclops spawns

-Added config for explosive dragon breath

-Sirens no longer lock player’s vision

-Made all mobs’ idle animations smoother

-Bumped default troll spawn rate

-Fixed dragons waking up and detecting surface players

-Fixed riding dragons causing armor to go invisible

-Fixed odd player rendering bugs and all render conflicts with other player model mods

-Fixed dragon armor not rendering properly on dragons

-Fixed Ice dragon crashing in twilight forest dimension

-Fixed dragons not mating

-Fixed issue with LivingDropsEvent not firing

-Fixed piston crashing Dragon Forge

-Fixed death worm looking crash

-Fixed hippogryph inventory crash

-Fixed pixie jar crash

-Fixed misspelling on title splash text

-Fixed crash caused by EntityDragonFireCharge and EntityPlayerMP

-Fixed crashes related to internal core mod

-Fixed OneProbe error on dedicated servers

-Fixed myrmex swarm crash

-Fixed mymrex not putting items in cocoons

-Fixed undescriptive text for baby dragon dismount

-Fixed tick loop crash relating to chests

-Fixed RenderModCapes causing lag

-Fixed dragons untaming

-Fixed dragon horn disappearing before releasing dragon

-Fixed giant death worm shrinking

-Fixed arrow cheesing with sleeping dragons

-Fixed OP easter egg integration

-Fixed escorting dragons not flying until way too far away

-Fixed crash with myrmex royal

-Fixed hippogryph and amphithere floating while not moving wings while being ridden

-Updated chinese translations

 

JourneyMap (journeymap-1.12.2-5.7.0 --> journeymap-1.12.2-5.7.1):

journeymap-1.12.2-5.7.1:

JourneyMap 1.12.2-5.7.1 for Minecraft 1.12.2

Requirements:

 

* Java 8 

* Minecraft 1.12.2 

* Forge 14.23.5.2768 General Information:

 

* See [http://journeymap.info/]() for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc. 

* See [http://journeymap.info/Support]() for information on getting technical support. 

* Implements [JourneyMap API v1.12-1.4]() CHANGELOG (2020-03-29-16:08:52):

5.7.1

 

* Api Fix 

 

Just Enough Throwing In Fluids (JETIF) (jetif-1.12.2-1.5.1.jar --> jetif-1.12.2-1.5.2.jar):

jetif-1.12.2-1.5.2.jar:

* FIXED: Flux Networks support for versions above 4.0.7 (this will no longer works for Flux Networks version 3.0.19 or below, use JETIF version 1.5.1 for that) 

 

Mystical World (mysticalworld-1.12.2-1.7.1.jar --> mysticalworld-1.12.2-1.8.4.jar):

mysticalworld-1.12.2-1.8.4.jar:

- Yet another attempt to fix the stupid null-pointer bug.

- I think I've actually tracked it down to what the issue is, and I'm instead making a generator for each tree built instead of reusing.

- Finally, there's now a try/catch around the code block in case the above doesn't fix it.

 

mysticalworld-1.12.2-1.8.3.jar:

- Okay, so now that I know the world can be null...

 

mysticalworld-1.12.2-1.8.2.jar:

- Potentially fix world generation issue by bypassing the default setBlockAndNotify and wrapping it in a null check. This should remove issues where trees spawning can cause a crash, although it may result in even stranger trees.

 

mysticalworld-1.12.2-1.8.1.jar:

- Include missing recipes for thatch stairs, slabs and walls. Whoops!

 

mysticalworld-1.12.2-1.8.0.jar:

- Moved mixed/toasted seeds from Roots to Mystical World

- Added pearls and pearl blocks. They currently have no source.

- Thatch stairs, walls and slabs.

- Chinese translation thanks to RisingInIris2017

- Adjustments to materials

- Silkworms are now simpler and shouldn't case quite as much lag

- Move book recipe from Roots

- Move a lot of stuff out to the lang file for translation

- Russian translation update by Smollet777

- Removed cooked apples

- Removed poisoned potato crop

 

MysticalLib (mysticallib-1.12.2-1.6.0.jar --> mysticallib-1.12.2-1.7.0.jar):

mysticallib-1.12.2-1.7.0.jar:

- Unused Range particle

- Import BreakUtil from 1.14.4, improve functionality to use block hardness relative to block-to-be-broken

- Plough base for Roots

- Hammer base for Roots

- Excavator base for Roots

- ToolOverlayRenderer

- Other changes to particles

 

Pam's HarvestCraft (Pam's HarvestCraft 1.12.2zf.jar --> Pam's HarvestCraft 1.12.2zg.jar):

Pam's HarvestCraft 1.12.2zg.jar:

HarvestCraft 1.12.2zf

-----------------

- Fixed: Network: Incorrect behaviour of containers and network packets should be fixed (thanks Workbench61)

- Fixed: Recipe: Missing seed recipes (thanks atamfox)

- Fixed: Recipe: Berry Vinaigrette no longer makes pizza (thanks atamfox)

- Fixed: Creative Tab: Name is correct (thanks KenyMylankca)

- Changed: Recipe: Fresh Milk and Fresh Water recipes now make 8 each (does not affect Presser recipes)

 

Potion Core (PotionCore-1.8_for_1.12.2.jar --> PotionCore-1.9_for_1.12.2.jar):

PotionCore-1.9_for_1.12.2.jar:

- Fixed armor bar pushing up lava ring HUD from random things

- Fixed thorns potion randomly causing stack overflow crash

- Fixed rust potion crashing when breaking an item

- Increased attribute modifier limits so they work with mods that require ridiculously high dig speed/attack damage/etc.

- Added shield slot to disorganization potion

- Re-added spinning potion. Wheeee....

- Added broken magic shielding potion

 

Psi (Psi-r1.1-77.jar --> Psi-r1.1-78.jar):

Psi-r1.1-78.jar:

See [http://psi.vazkii.us/changelog.php#r1.1-78](http://psi.vazkii.us/changelog.php#r1.1-77)

 

Quark (Quark-r1.6-178.jar --> Quark-r1.6-179.jar):

Quark-r1.6-179.jar:

- Fixed massive log spam caused by a bad packet

 

RandomPatches (RandomPatches 1.12.2-1.21.0.0 --> RandomPatches 1.12.2-1.21.0.3):

RandomPatches 1.12.2-1.21.0.3:

Fixed the login timeout patch.

 

RandomPatches 1.12.2-1.21.0.2:

Fixed LiteLoader not working.

 

RandomPatches 1.12.2-1.21.0.1:

Fixed a crash that occurs on older versions of Minecraft when the potion glint patch is disabled. 

 

RandomTweaks (RandomTweaks 1.12.2-2.7.1.0 --> RandomTweaks 1.12.2-2.8.0.2):

RandomTweaks 1.12.2-2.8.0.2:

The Night Vision configuration options now automatically disable themselves when they would normally conflict with another mod. 

 

RandomTweaks 1.12.2-2.8.0.1:

The Night Vision configuration options are no longer enabled when Potion Core is installed, as they conflict with the Reach effect.

 

RandomTweaks 1.12.2-2.8.0.0:

The randomized ages animal list can now be configured to be a whitelist instead of a blacklist.

Fixed void island spawn points.

Added an option to disable Jump Boost from affecting stepup.

 

Roots (Roots-1.12.2-3.0.25.jar --> Roots-1.12.2-3.0.28.jar):

Roots-1.12.2-3.0.28.jar:

- Fix for potential item duplication with Gathering ritual. Thanks to W1zarDRU for the heads up.

 

Roots-1.12.2-3.0.27.jar:

- Fix duplication bug (bigenergy) (Huge thanks to BigEnergy for supplying this patch)

 

Roots-1.12.2-3.0.26.jar:

- Updates back-ported from 3.1.0 in order for compatibility with new MysticalLib release for new Mystical World release!

- Assorted seeds and cooked seeds moved to Mystical World

- Recipe for book with paper + string moved to Mystical World

 

Rustic (rustic-1.1.2.jar --> rustic-1.1.3.jar):

rustic-1.1.3.jar:

- added config option to treat olive oil blacklist as a whitelist instead

- fixed a typo in the almanac

- sided interaction with condensers for improved automation support

- improved crafttweaker integration for condenser recipes (will break existing scripts)

 

Storage Drawers (StorageDrawers-1.12.2-5.4.1.jar --> StorageDrawers-1.12.2-5.4.2.jar):

StorageDrawers-1.12.2-5.4.2.jar:

- Add invertClick option to invert left and right click behavior (intended for special server circumstances)

 

Thaumic Additions: Reconstructed ([1.12.2] Thaumic Additions: Reconstructed - 12.2.4 --> [1.12.2] Thaumic Additions: Reconstructed - 12.4.2):

[1.12.2] Thaumic Additions: Reconstructed - 12.4.2:

Changes:

 

* [ Fixed #85]() 

* [ Fixed #86]() 

* [ Fixed dupe with entity summoner.]() 

* [ Mithminite Scythe & fixes for sounds.]() 

* [ Fixed #84]() 

* [ Retextured arcane seal]() 

* [ Fixed #81 and retextured vis pod.]() 

* [ Retextures for vis crop.]() 

* [ Chiseled Amber Block.]() 

* [ Update void seed.]() 

* [ Brass Plated Silverwood, Taintkin, Taintwood Planks.]() 

* [ Update void crop, entity summoner, added amber lamp and iron framed greatwood blocks.]() 

* [ 3 new blocks, more retextures]() 

* [ The Beheader + retextures for some sprites]() 

* [ The Beheader + retextures for some sprites]() 

* [ Attempt to fix chester dupe]() 

* [ Fix food dupe, fixed void anvil hardness, and prevent tamed wolves from being transfurmed.]() 

* [ Bugfixes, animator for essentia pistol.]() 

* [ Bugfixes, animator for essentia pistol.]() 

* [ Recipe for blue bone. Subjected to change in the future. I am tired. Send help. Please.]() 

* [ Fixed several crashes, attempted to fix the missing texture bug, and few other blue things owo.]() 

* [ Working on blue wolf suit]() 

* [ Essentia pistol: Research has suble hints and GUI shows the item overlay of what it needs.]() 

* [ Added blue wolves, new jars can be manually merged, fixed a rare crash with essentia pistol]() 

* [ Global relocation of the entire tab in thaumonomicon. Shadow Enchanter visuals improved.]() 

* [ Hotfix lang and sorting rules.]() 

* [ Void anvil, crystal bag, disenchanting fabric.]() 

* [ Essentia sink, finalize researches and recipes for upcoming features.]() 

* [ Finish shadow enchanter, fixed internal name for thaumic lectern.]() 

* [ Thaumonomicon lectern, esentia pistol is done (finally!)]() 

* [ Working on pistols, shadow enchanters and staffs.]() 

* [ Added shadow beam staff, working on shadow enchanter.]() 

* [ Compressed textures]() 

* [ Fixed #50, #57, Added Void Crops from Thaumic Bases]() 

* [ Added Entity Cell Blacklist, updated update URL, night vis fix]() 

 

[1.12.2] Thaumic Additions: Reconstructed - 12.4.1:

Changes:

 

* [ Mithminite Scythe & fixes for sounds.]() 

* [ Fixed #84]() 

* [ Retextured arcane seal]() 

* [ Fixed #81 and retextured vis pod.]() 

* [ Retextures for vis crop.]() 

* [ Chiseled Amber Block.]() 

* [ Update void seed.]() 

* [ Brass Plated Silverwood, Taintkin, Taintwood Planks.]() 

* [ Update void crop, entity summoner, added amber lamp and iron framed greatwood blocks.]() 

* [ 3 new blocks, more retextures]() 

* [ The Beheader + retextures for some sprites]() 

* [ The Beheader + retextures for some sprites]() 

* [ Attempt to fix chester dupe]() 

* [ Fix food dupe, fixed void anvil hardness, and prevent tamed wolves from being transfurmed.]() 

* [ Bugfixes, animator for essentia pistol.]() 

* [ Bugfixes, animator for essentia pistol.]() 

* [ Recipe for blue bone. Subjected to change in the future. I am tired. Send help. Please.]() 

* [ Fixed several crashes, attempted to fix the missing texture bug, and few other blue things owo.]() 

* [ Working on blue wolf suit]() 

* [ Essentia pistol: Research has suble hints and GUI shows the item overlay of what it needs.]() 

* [ Added blue wolves, new jars can be manually merged, fixed a rare crash with essentia pistol]() 

* [ Global relocation of the entire tab in thaumonomicon. Shadow Enchanter visuals improved.]() 

* [ Hotfix lang and sorting rules.]() 

* [ Void anvil, crystal bag, disenchanting fabric.]() 

* [ Essentia sink, finalize researches and recipes for upcoming features.]() 

* [ Finish shadow enchanter, fixed internal name for thaumic lectern.]() 

* [ Thaumonomicon lectern, esentia pistol is done (finally!)]() 

* [ Working on pistols, shadow enchanters and staffs.]() 

* [ Added shadow beam staff, working on shadow enchanter.]() 

* [ Compressed textures]() 

* [ Fixed #50, #57, Added Void Crops from Thaumic Bases]() 

* [ Added Entity Cell Blacklist, updated update URL, night vis fix]() 

 

[1.12.2] Thaumic Additions: Reconstructed - 12.3.0:

Changes:

 

* [ 3 new blocks, more retextures]() 

* [ The Beheader + retextures for some sprites]() 

* [ The Beheader + retextures for some sprites]() 

* [ Attempt to fix chester dupe]() 

* [ Fix food dupe, fixed void anvil hardness, and prevent tamed wolves from being transfurmed.]() 

* [ Bugfixes, animator for essentia pistol.]() 

* [ Bugfixes, animator for essentia pistol.]() 

* [ Recipe for blue bone. Subjected to change in the future. I am tired. Send help. Please.]() 

* [ Fixed several crashes, attempted to fix the missing texture bug, and few other blue things owo.]() 

* [ Working on blue wolf suit]() 

* [ Essentia pistol: Research has suble hints and GUI shows the item overlay of what it needs.]() 

* [ Added blue wolves, new jars can be manually merged, fixed a rare crash with essentia pistol]() 

* [ Global relocation of the entire tab in thaumonomicon. Shadow Enchanter visuals improved.]() 

* [ Hotfix lang and sorting rules.]() 

* [ Void anvil, crystal bag, disenchanting fabric.]() 

* [ Essentia sink, finalize researches and recipes for upcoming features.]() 

* [ Finish shadow enchanter, fixed internal name for thaumic lectern.]() 

* [ Thaumonomicon lectern, esentia pistol is done (finally!)]() 

* [ Working on pistols, shadow enchanters and staffs.]() 

* [ Added shadow beam staff, working on shadow enchanter.]() 

* [ Compressed textures]() 

* [ Fixed #50, #57, Added Void Crops from Thaumic Bases]() 

* [ Added Entity Cell Blacklist, updated update URL, night vis fix]() 

 

[ANGRY PIXEL] The Betweenlands (The Betweenlands v3.5.7 --> The Betweenlands v3.6.0):

The Betweenlands v3.6.0:

Birdbats, Boats and Banter

Warning: this update adds a new biome. That means there might be world generator transitions at new chunks when playing this version with worlds from older versions.

Additions/Changes:

- Added Draeton Aircraft

- Anchor Upgrade

- Pouch Upgrade (Lurker Skin Pouch)

- Crafting Upgrade

- Furnace Upgrade

- Item Frame (e.g. for maps)

- Added Lurker Skin Patch to fix your Draeton when it starts leaking

- Added Weedwood Rowboat Lantern Upgrade

- Added Shallowbreath fluid obtained by killing Shallowbreath with a Vial

- Added Chiromaw Greebling Rider

- Added Slingshot & Pebbles

- Added new Raised Isles biome

- Reworked Heavy Rain & Thunderstorm events

- New puddle models and textures

- New rain particles

- New rain sounds

- New lightning sounds, renderer and mechanics

- Added new ambient soundtrack for Dense Fog event

- Added Chiromaw Matriarch and Nests

- Added Chirobarb Erupter

- Added Tame Chiromaws (hint: put one on your head and double jump) & Hatchlings

- Added Chiromaw Barbs

- Added Shock Arrows

- Added Ancient Armor that provides up to 50% magic damage reduction

- Added gem texture variants for Ancient gear

- Improved HWYLA support for several entities

- Added new Sludge Menace sounds

- Gave the Dreadful Peat Mummy a much needed upgrade; no more easy cheesing!

- Aspectrus Fruit are now colored according to their aspects

- Added several new advancements

- Voodoo Doll now has a charge up timer and is no longer instant

- Updated Spanish translation (es_ES), thanks NathanielFreeman!

 

The Betweenlands v3.5.10:

Changes:

- Added short cooldown to Ring of Recruitment shield generate ability

Fixes:

- Fixed Primordial Malevolence crash

- Fixed Ring of Recruitment shield generate ability being able to damage non-recruited enemies

 

The Betweenlands v3.5.9:

Changes:

- Added new shield ability to Ring of Recruitment to be more fitting as a drop from the Primordial Malevolence

Fixes:

- Fixed Harlequin Toad not spawning properly

 

The Betweenlands v3.5.8:

Changes:

- Added fuel value to weedwood stick

- Small cave gen optimization by Kojoley, thanks.

- Updated zh_CN localization, thanks mcBegins2Snow.

Fixes:

- Fixed dungeon door rune combination skipping every second symbol when cycling

- Fixed dataparameter using incorrect class

- Fixed dual sulfur furnace losing inventory when inserting multiple smeltable items at once

- Fixed edge plant placement crash

- Fixed beam origin block missing particle texture

 

Removed:

- Bloodmoon

- GottschCore

- Thaumic Restoration

- Treasure2!

Recent Files

View All
Type Name Size Uploaded Game Version Downloads Actions
B
Magicis Artium-0.1.7.zip 673.49 KB May 9, 2020
1.12.2
28
B
Magicis Artium-0.1.6.zip 836.11 KB Feb 29, 2020
1.12.2
36
B
Magicis Artium-0.1.5.zip 900.70 KB Feb 22, 2020
1.12.2
24
B
Magicis Artium-0.1.4.zip 871.83 KB Feb 21, 2020
1.12.2
9
B
Magicis Artium-0.1.3.zip 910.25 KB Feb 12, 2020
1.12.2
40
B
Magicis_Artium-0.1.2b.zip 933.06 KB Feb 8, 2020
1.12.2
33
B
Magicis_Artium-0.1.1.zip 906.37 KB Feb 3, 2020
1.12.2
25
B
Magicis Artium-0.1.0.zip 832.46 KB Feb 1, 2020
1.12.2
14