Magicis Artium

A magic pack full of adventure.

File Details

Magicis Artium-0.1.3.zip

  • B
  • Feb 13, 2020
  • 910.25 KB
  • 55
  • 1.12.2

File Name

Magicis Artium-0.1.3.zip

Supported Versions

  • 1.12.2

- In Magical Psi, modified the recipes for the first three tiers (iron, gold, and psimetal) of rod frames (cads), the rod constructor (assembler), and the spell inscriber (programer), in order to balance the power level of the mod with the other existing magic mods in the pack.
- In Angel of Vengeance, modified the inert statue recipe to require a beacon (which is not consumed), in order to balance the power level of the mod with the other existing magic mods in the pack.

Added:
- Controlling

Updated:
Arcane Essentials (Electroblob's Wizardry) (Arcane Essentials 0.9.2 --> Arcane Essentials 1.0.0-alpha-5):
Arcane Essentials 1.0.0-alpha-5:
* Fixed a crash with wave of relief!
* Fixed Absolute Zero's description not showing up!
* Reduced the amount of particles with the Frizz family of spells to decrease lag!

Arcane Esssentials 1.0.0-alpha-4:
* Fixed sounds for miscellaneous spells!
* Fixed Thunder Burst crashing!

Arcane Essentials 1.0.0-alpha-3:
Fixed an annoying crash with zoom, and nerfed KaSplooshle.
Zoom shouldn't have crashed but it looks like I was high

Arcane Essentials 1.0.0-alpha-2:
Woops! Some quick fixes!
* Fixed weird client-server desync issues with the shake family of spells
* Quick cyclone shield hotfix
* Fixed yet more annoying particle bugs
* Spell balancing for frizz and splash

Arcane Essentials 1.0.0-alpha-1:
Wew! Massive update time!
NOTE: This is an alpha build of 1.0.0, to make sure there are no bugs, and to give me more time to add more spells. Subsequent test builds will have more spells for 1.0.0.

* Bugs fixed: * All crashes ever xD. Zam's family, Splash's family, and whirlpool should no longer crash everything in sight!.
* Balancing and other miscellaneous bugs that were reported. I don't remember them.
* Inferno Form no longer spams logs due to a weird registry order!! Yay!
Content:
* Spelllllssss! I don't remember how many spells I added- that makes it more fund >:D
* At least 10 new spells to play with, ice received some major buffs!
* New sword spells!
* Visual effect bonanza! Everything looks even better somehow!

Bewitchment (bewitchment-1.12.2-0.0.21.8.jar --> bewitchment-1.12.2-0.0.21.10.jar):
bewitchment-1.12.2-0.0.21.10.jar:
Lizards should no longer over spawn. Please make a new config.
Raven pecking is fixed.

bewitchment-1.12.2-0.0.21.9.jar:
Lizard apocalypse is over. You will need a new config though.
Fixed some issues with Thaumcraft compat
Fixed some localization bugs

Corail Tombstone (Corail Tombstone 3.6.5 for 1.12.2 --> Corail Tombstone 3.6.7 for 1.12.2):
Corail Tombstone 3.6.7 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.15.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
Latest : 3.6.7 - Recommended : 3.6.7
Changes 3.6.7 :
- improve spanish translation
- fix Hwyla compat (#124)
Changes 3.6.6 :
- spanish translation (courtesy of EdicionGamer)
- fix for the tablet of assistance (introduced in 3.6.5)
- set a new cooldown on magic items if the gametime is reset (#123)
Changes 3.6.5 :
- compat FuturePack, AdvancedFishing (#118), Quark (totem)
- improve grave items interaction with block when not enchanted
- update chinese lang
- fix for the tablet of assistance (to prevent to skip the permission, thanks CJ)
Changes 3.6.4 :

* - compat Hwyla (#107)
- compat TConstruct (#112) Changes 3.6.3 :

* - fix lost tablets not awaking (#103)
- fix the plate texture on graves
- russian lang Changes 3.6.2 :

* - command tbteleporthome (bed location/respawn)
- tablet of home (+ ancient version only foundable by fishing)
- client config to show the magic circles
- new texture for the ghost & background of the guis
- fix #98 (related to the changes in 3.6.1 if the player loses knowledge points) Changes 3.6.1 :

* - improvements about the knowledge guis & add an alignment bar
- Ancient Tablet of Recall foundable by fishing 
* - new enchantment Magic Siphon
- improve magic items interaction (about entity/block interaction)
- sync the SmokeColumn to players around when using dust of vanishing (so visible on server to others players)
- prefix the advancement translations
- display a partial cooldown for the ankh when relogging
- reduce Ghostly Shape cost
- visible area effects when praying or using the ancient tablet Changes 3.6.0 :

* - relook the knowledge guiscreen
- fix nightvision not active with True Sight/Ghostly Shape (since 3.5.7)
- Scroll of Reach 

Corail Tombstone 3.6.6 for 1.12.2:
This mod supports mc version from 1.8.9 to 1.15.2
Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
Latest : 3.6.6 - Recommended : 3.6.6
Changes 3.6.6 :
- spanish translation (courtesy of EdicionGamer)
- fix for the tablet of assistance (introduced in 3.6.5)
- set a new cooldown on magic items if the gametime is reset (#123)
Changes 3.6.5 :
- compat FuturePack, AdvancedFishing (#118), Quark (totem)
- improve grave items interaction with block when not enchanted
- update chinese lang
- fix for the tablet of assistance (to prevent to skip the permission, thanks CJ)
Changes 3.6.4 :

* - compat Hwyla (#107)
- compat TConstruct (#112) Changes 3.6.3 :

* - fix lost tablets not awaking (#103)
- fix the plate texture on graves
- russian lang Changes 3.6.2 :

* - command tbteleporthome (bed location/respawn)
- tablet of home (+ ancient version only foundable by fishing)
- client config to show the magic circles
- new texture for the ghost & background of the guis
- fix #98 (related to the changes in 3.6.1 if the player loses knowledge points) Changes 3.6.1 :

* - improvements about the knowledge guis & add an alignment bar
- Ancient Tablet of Recall foundable by fishing 
* - new enchantment Magic Siphon
- improve magic items interaction (about entity/block interaction)
- sync the SmokeColumn to players around when using dust of vanishing (so visible on server to others players)
- prefix the advancement translations
- display a partial cooldown for the ankh when relogging
- reduce Ghostly Shape cost
- visible area effects when praying or using the ancient tablet Changes 3.6.0 :

* - relook the knowledge guiscreen
- fix nightvision not active with True Sight/Ghostly Shape (since 3.5.7)
- Scroll of Reach 

Cyclops Core (CyclopsCore-1.12.2-1.6.0.jar --> CyclopsCore-1.12.2-1.6.1.jar):
CyclopsCore-1.12.2-1.6.1.jar:
As always, don't forget to backup your world before updating!
Fixes:
* Fix crash when reading DimPos client-side for a non-default dimension
Closes CyclopsMC/IntegratedDynamics#806

Hammer (Lib) Core ([1.12.2] Hammer Core - 2.0.6.9 --> [1.12.2] Hammer Core - 2.0.6.13):
[1.12.2] Hammer Core - 2.0.6.13:
Changes:

* [ New shader pipeline, made to reduce memory usage compared to old one.]() 
* [ XML reader, added config for ASM to fix Sponge incompatibility.]() 
* [ Added TickSlip? technology, improved JSON frameworks.]() 
* [ Fixed connectable particle issues.]() 
* [ Add GL Buffers and more handlers for Colored Lighting.]() 
* [ Added randomizable textures for connected models.]() 
* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]() 
* [ Added OpenSimplexNoise, IRenderAwareItem]() 
* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]() 
* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]() 
* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]() 
* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]() 
* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]() 
* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]() 
* [ Add baked models for multiparts :o]() 
* [ Fix build issue for new devs]() 
* [ Fix what has been broken =w=]() 
* [ Fix #116]() 
* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]() 
* [ Fix compile issue caused by UTF8 characters.]() 
* [ Fixed jar signage issue.]() 
* [ Fixed #115]() 
* [ Fixed #113]() 
* [ what]() 
* [ More API]() 
* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]() 
* [ ASM now actually works.]() 
* [ Hook into RenderChunk.postRenderChunk, fix #112]() 
* [ Registry improvements, modular ASM events, remove error messages]() 
* [ Connected textures v2]() 
* [ Update pack type, connected texture API! \o/]() 
* [ Fix #108, updated packet system to v1.5]() 
* [ Changed version check to dynamic API page.]() 
* [ Updated networking, few new client methods.]() 
* [ Fix GuiWTFMojang!]() 
* [ Update README.MD]() 
* [ 47th build. A little cleanup, added IWitherProofBlock.]() 
* [ Because... Mojang.]() 
* [ Add scissors, image helper, more drawing methods. Removed unused code.]() 
* [ Fixed #81...]() 
* [ Fixed #90 and #93]() 
* [ Changes to client methods, recipe registry fixes.]() 
* [ Shrunk symbols, ported configs, optimised and added few things here and there]() 
* [ Fixed #85]() 
* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]() 
* [ Added part rendering]() 
* [ Added langs]() 
* [ Added item rendering on the fly, fixed transport session send to all.]() 
* [ Added ItemStack renderer]() 
* [ 2.0.3.2]() 
* [ Buch 'o' tweaks and GIF image decoder.]() 
* [ Improvements to manual, remove duplicate IndexedMap]() 
* [ Removed quite a few unused features, removed caching and ASM file saving]() 

[1.12.2] Hammer Core - 2.0.6.12:
Changes:

* [ Added TickSlip™ technology, improved JSON frameworks.]() 
* [ Fixed connectable particle issues.]() 
* [ Add GL Buffers and more handlers for Colored Lighting.]() 
* [ Added randomizable textures for connected models.]() 
* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]() 
* [ Added OpenSimplexNoise, IRenderAwareItem]() 
* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]() 
* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]() 
* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]() 
* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]() 
* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]() 
* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]() 
* [ Add baked models for multiparts :o]() 
* [ Fix build issue for new devs]() 
* [ Fix what has been broken =w=]() 
* [ Fix #116]() 
* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]() 
* [ Fix compile issue caused by UTF8 characters.]() 
* [ Fixed jar signage issue.]() 
* [ Fixed #115]() 
* [ Fixed #113]() 
* [ what]() 
* [ More API]() 
* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]() 
* [ ASM now actually works.]() 
* [ Hook into RenderChunk.postRenderChunk, fix #112]() 
* [ Registry improvements, modular ASM events, remove error messages]() 
* [ Connected textures v2]() 
* [ Update pack type, connected texture API! \o/]() 
* [ Fix #108, updated packet system to v1.5]() 
* [ Changed version check to dynamic API page.]() 
* [ Updated networking, few new client methods.]() 
* [ Fix GuiWTFMojang!]() 
* [ Update README.MD]() 
* [ 47th build. A little cleanup, added IWitherProofBlock.]() 
* [ Because... Mojang.]() 
* [ Add scissors, image helper, more drawing methods. Removed unused code.]() 
* [ Fixed #81...]() 
* [ Fixed #90 and #93]() 
* [ Changes to client methods, recipe registry fixes.]() 
* [ Shrunk symbols, ported configs, optimised and added few things here and there]() 
* [ Fixed #85]() 
* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]() 
* [ Added part rendering]() 
* [ Added langs]() 
* [ Added item rendering on the fly, fixed transport session send to all.]() 
* [ Added ItemStack renderer]() 
* [ 2.0.3.2]() 
* [ Buch 'o' tweaks and GIF image decoder.]() 
* [ Improvements to manual, remove duplicate IndexedMap]() 
* [ Removed quite a few unused features, removed caching and ASM file saving]() 

[1.12.2] Hammer Core - 2.0.6.11:
Changes:

* [ Fixed connectable particle issues.]() 
* [ Add GL Buffers and more handlers for Colored Lighting.]() 
* [ Added randomizable textures for connected models.]() 
* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]() 
* [ Added OpenSimplexNoise, IRenderAwareItem]() 
* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]() 
* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]() 
* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]() 
* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]() 
* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]() 
* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]() 
* [ Add baked models for multiparts :o]() 
* [ Fix build issue for new devs]() 
* [ Fix what has been broken =w=]() 
* [ Fix #116]() 
* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]() 
* [ Fix compile issue caused by UTF8 characters.]() 
* [ Fixed jar signage issue.]() 
* [ Fixed #115]() 
* [ Fixed #113]() 
* [ what]() 
* [ More API]() 
* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]() 
* [ ASM now actually works.]() 
* [ Hook into RenderChunk.postRenderChunk, fix #112]() 
* [ Registry improvements, modular ASM events, remove error messages]() 
* [ Connected textures v2]() 
* [ Update pack type, connected texture API! \o/]() 
* [ Fix #108, updated packet system to v1.5]() 
* [ Changed version check to dynamic API page.]() 
* [ Updated networking, few new client methods.]() 
* [ Fix GuiWTFMojang!]() 
* [ Update README.MD]() 
* [ 47th build. A little cleanup, added IWitherProofBlock.]() 
* [ Because... Mojang.]() 
* [ Add scissors, image helper, more drawing methods. Removed unused code.]() 
* [ Fixed #81...]() 
* [ Fixed #90 and #93]() 
* [ Changes to client methods, recipe registry fixes.]() 
* [ Shrunk symbols, ported configs, optimised and added few things here and there]() 
* [ Fixed #85]() 
* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]() 
* [ Added part rendering]() 
* [ Added langs]() 
* [ Added item rendering on the fly, fixed transport session send to all.]() 
* [ Added ItemStack renderer]() 
* [ 2.0.3.2]() 
* [ Buch 'o' tweaks and GIF image decoder.]() 
* [ Improvements to manual, remove duplicate IndexedMap]() 
* [ Removed quite a few unused features, removed caching and ASM file saving]() 

[1.12.2] Hammer Core - 2.0.6.10:
Changes:

* [ Add GL Buffers and more handlers for Colored Lighting.]() 
* [ Added randomizable textures for connected models.]() 
* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]() 
* [ Added OpenSimplexNoise, IRenderAwareItem]() 
* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]() 
* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]() 
* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]() 
* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]() 
* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]() 
* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]() 
* [ Add baked models for multiparts :o]() 
* [ Fix build issue for new devs]() 
* [ Fix what has been broken =w=]() 
* [ Fix #116]() 
* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]() 
* [ Fix compile issue caused by UTF8 characters.]() 
* [ Fixed jar signage issue.]() 
* [ Fixed #115]() 
* [ Fixed #113]() 
* [ what]() 
* [ More API]() 
* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]() 
* [ ASM now actually works.]() 
* [ Hook into RenderChunk.postRenderChunk, fix #112]() 
* [ Registry improvements, modular ASM events, remove error messages]() 
* [ Connected textures v2]() 
* [ Update pack type, connected texture API! \o/]() 
* [ Fix #108, updated packet system to v1.5]() 
* [ Changed version check to dynamic API page.]() 
* [ Updated networking, few new client methods.]() 
* [ Fix GuiWTFMojang!]() 
* [ Update README.MD]() 
* [ 47th build. A little cleanup, added IWitherProofBlock.]() 
* [ Because... Mojang.]() 
* [ Add scissors, image helper, more drawing methods. Removed unused code.]() 
* [ Fixed #81...]() 
* [ Fixed #90 and #93]() 
* [ Changes to client methods, recipe registry fixes.]() 
* [ Shrunk symbols, ported configs, optimised and added few things here and there]() 
* [ Fixed #85]() 
* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]() 
* [ Added part rendering]() 
* [ Added langs]() 
* [ Added item rendering on the fly, fixed transport session send to all.]() 
* [ Added ItemStack renderer]() 
* [ 2.0.3.2]() 
* [ Buch 'o' tweaks and GIF image decoder.]() 
* [ Improvements to manual, remove duplicate IndexedMap]() 
* [ Removed quite a few unused features, removed caching and ASM file saving]() 

JourneyMap (journeymap-1.12.2-5.5.8 --> journeymap-1.12.2-5.5.9):
journeymap-1.12.2-5.5.9:
JourneyMap 1.12.2-5.5.9 for Minecraft 1.12.2
Requirements:

* Java 8 
* Minecraft 1.12.2 
* Forge 14.23.5.2768 General Information:

* See [http://journeymap.info/]() for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc. 
* See [http://journeymap.info/Support]() for information on getting technical support. 
* Implements [JourneyMap API v1.12-1.4]() CHANGELOG (2020-02-12-12:16:29):
5.5.9

* Expanded Radar optimization 

Thaumic Additions: Reconstructed ([1.12.2] Thaumic Additions: Reconstructed - 22r --> [1.12.2] Thaumic Additions: Reconstructed - 23r):
[1.12.2] Thaumic Additions: Reconstructed - 23r:
Changes:

* [ Recipe for blue bone. Subjected to change in the future. I am tired. Send help. Please.]() 
* [ Fixed several crashes, attempted to fix the missing texture bug, and few other blue things owo.]() 
* [ Working on blue wolf suit]() 
* [ Essentia pistol: Research has suble hints and GUI shows the item overlay of what it needs.]() 
* [ Added blue wolves, new jars can be manually merged, fixed a rare crash with essentia pistol]() 
* [ Global relocation of the entire tab in thaumonomicon. Shadow Enchanter visuals improved.]() 
* [ Hotfix lang and sorting rules.]() 
* [ Void anvil, crystal bag, disenchanting fabric.]() 
* [ Essentia sink, finalize researches and recipes for upcoming features.]() 
* [ Finish shadow enchanter, fixed internal name for thaumic lectern.]() 
* [ Thaumonomicon lectern, esentia pistol is done (finally!)]() 
* [ Working on pistols, shadow enchanters and staffs.]() 
* [ Added shadow beam staff, working on shadow enchanter.]() 
* [ Compressed textures]() 
* [ Fixed #50, #57, Added Void Crops from Thaumic Bases]() 
* [ Added Entity Cell Blacklist, updated update URL, night vis fix]() 

Thaumic Augmentation (ThaumicAugmentation-1.12.2-1.1.13.jar --> ThaumicAugmentation-1.12.2-1.1.15.jar):
ThaumicAugmentation-1.12.2-1.1.15.jar:
This is another patch that actually fixes seal copiers on servers. Sorry!
Full patch notes from the last patch are below.
------------------------------------------------------------------------------------------------------------------------------------------
This is a quick patch update to fix some issues that popped up after 1.1.13. Don't worry, the 1.2 content update is still happening, it's just taking a bit longer than anticipated due to being a bit ambitious. But I think the wait will be worth it :P

* - Added a config option to change the Primal Cutter's damage 
* - Nerfed the Primal Cutter's default damage to 10 from 12 
* - Made the Primal Cutter be able to receive sword enchantments in addition to tool enchantments 
* - Fixed a lot of instances of items losing their data on dedicated servers 
* - Fixed a possible crash when right clicking with the morphic tool, depending on the functional item 
* - Fixed the seal copier not working on dedicated servers 
* - Fixed a rare chance of fractures that generate very close to x = 0, z = 0 in the Emptiness not leading anywhere 
* - Fixed some cases of the Emptiness not populating its chunks properly 
* - Fixed a partial dupe with certain items from creating morphic tools 

ThaumicAugmentation-1.12.2-1.1.14.jar:
This is a quick patch update to fix some issues that popped up after 1.1.13. Don't worry, the 1.2 content update is still happening, it's just taking a bit longer than anticipated due to being a bit ambitious. But I think the wait will be worth it :P

* - Added a config option to change the Primal Cutter's damage 
* - Nerfed the Primal Cutter's default damage to 10 from 12 
* - Made the Primal Cutter be able to receive sword enchantments in addition to tool enchantments 
* - Fixed a lot of instances of items losing their data on dedicated servers 
* - Fixed a possible crash when right clicking with the morphic tool, depending on the functional item 
* - Fixed the seal copier not working on dedicated servers 
* - Fixed a rare chance of fractures that generate very close to x = 0, z = 0 in the Emptiness not leading anywhere 
* - Fixed some cases of the Emptiness not populating its chunks properly 
* - Fixed a partial dupe with certain items from creating morphic tools 

Removed:
- CreativeCore
- Illuminations 🔥
- LittleTiles