File Details
Magicis_Artium-0.1.1.zip
- B
- Feb 3, 2020
- 906.37 KB
- 43
- 1.12.2
File Name
Magicis_Artium-0.1.1.zip
Supported Versions
- 1.12.2
Added:
- Nature's Aura
Config Adjustments:
Reduced frequency of AbyssalCraft biomes
Reduced frequency of Astral Sorcery structures
Reduced frequency of Treasure 2 structures
Updated:
AbyssalCraft (AbyssalCraft-1.12.2-1.9.15.jar --> AbyssalCraft-1.12.2-1.9.16.jar):
AbyssalCraft-1.12.2-1.9.16.jar:
* The Altar of Cha'garoth now actually checks the height prior to generating the lair
* Remnants should no longer potentially have trades where they don't sell anything
* Made the bark of the Darklands Oak Wood texture brighter
* Added a bunch of Materializer recipes (including stone and all parts of a tree)
* The Materializer now uses the Ore Dictionary for finding blocks and items of the same type to materialize
* Fixed a bug related to fetching available Materialization recipes
* Fixed a crash that happened if you replaced a Ritual Altar with a non-Ritual Altar Tile Entity
* You can no longer kill the bosses by having them fall out of the world (they'll just despawn)
* Dreadlands Stalagmites no longer crash the game if they generate outside building height (only really noticeable with amplified terrain)
* Fixed a bug where all scroll rituals always returned the Basic Scroll (might be similar instances with other rituals)
* Lesser Shoggoth sounds and projectiles can now be customized with resource packs (courtesy of Mike-U5)
* Statues no longer crash when generating Disruptions while affected by tick accelerators
Arcane Archives (arcanearchives-0.2.0.14.jar --> arcanearchives-0.2.0.15.jar):
arcanearchives-0.2.0.15.jar:
- Resolve issues with signed shaded versions of Mixins
- Fix the actual use of the Mixins working
Biomes O' Plenty (BiomesOPlenty-1.12.2-7.0.1.2441-universal.jar --> BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar):
BiomesOPlenty-1.12.2-7.0.1.2444-universal.jar:
Misc bugfixes and translation updates
BiomesOPlenty-1.12.2-7.0.1.2443-universal.jar:
Fixes an issue with a missing build number causing dependency problems
BiomesOPlenty-1.12.2-7.0.1.2442-universal.jar:
Fixed a crash with shaders, and issues relating to using the Turkish language
Forestry (forestry_1.12.2-5.8.2.387.jar --> forestry_1.12.2-5.8.2.409.jar):
Placeholder:
GottschCore (GottschCore-mc1.12.2-f14.23.5.2768-v1.10.0.jar --> GottschCore-mc1.12.2-f14.23.5.2768-v1.11.0.jar):
GottschCore-mc1.12.2-f14.23.5.2768-v1.11.0.jar:
No changelog provided.
Hammer (Lib) Core ([1.12.2] Hammer Core - 2.0.6.8 --> [1.12.2] Hammer Core - 2.0.6.9):
[1.12.2] Hammer Core - 2.0.6.9:
Changes:
* [ Added randomizable textures for connected models.]()
* [ Improved colored light api (support particles), open perlin noise & small addition IBlockItemRegisterListener]()
* [ Added OpenSimplexNoise, IRenderAwareItem]()
* [ Added ColoredLux new tint support, changed up model scale to be 16 times smaller (should fix colored lighting issue)]()
* [ Fixed networking issue, mainly occuring in TerrariaCraft (missing EntityPlayerMP on server rarely)]()
* [ Fixed server crash, added sanity check before pushing the IBakedModel map. (Uggghhhh VanillaFix >:|)]()
* [ Revamped OBJ rendering (WavefrontLoader & ModelRendererWavefront), added convenient resource reload method (client-side only)]()
* [ Added tint indices for baked multipart models. Sync re-rendering for multiparts.]()
* [ Added multipart baked model, fixed NPE with redstone nearby multiparts.]()
* [ Add baked models for multiparts :o]()
* [ Fix build issue for new devs]()
* [ Fix what has been broken =w=]()
* [ Fix #116]()
* [ Fall back to defaults if gamerules are not present. Fixes compatibility with multiworld server implementations.]()
* [ Fix compile issue caused by UTF8 characters.]()
* [ Fixed jar signage issue.]()
* [ Fixed #115]()
* [ Fixed #113]()
* [ what]()
* [ More API]()
* [ Added bone structure for Colored Lux internal compat. Also, EntityItemHurtEvent]()
* [ ASM now actually works.]()
* [ Hook into RenderChunk.postRenderChunk, fix #112]()
* [ Registry improvements, modular ASM events, remove error messages]()
* [ Connected textures v2]()
* [ Update pack type, connected texture API! \o/]()
* [ Fix #108, updated packet system to v1.5]()
* [ Changed version check to dynamic API page.]()
* [ Updated networking, few new client methods.]()
* [ Fix GuiWTFMojang!]()
* [ Update README.MD]()
* [ 47th build. A little cleanup, added IWitherProofBlock.]()
* [ Because... Mojang.]()
* [ Add scissors, image helper, more drawing methods. Removed unused code.]()
* [ Fixed #81...]()
* [ Fixed #90 and #93]()
* [ Changes to client methods, recipe registry fixes.]()
* [ Shrunk symbols, ported configs, optimised and added few things here and there]()
* [ Fixed #85]()
* [ Shaded OKHTTP3, OKIO and IO.Socket libraries.]()
* [ Added part rendering]()
* [ Added langs]()
* [ Added item rendering on the fly, fixed transport session send to all.]()
* [ Added ItemStack renderer]()
* [ 2.0.3.2]()
* [ Buch 'o' tweaks and GIF image decoder.]()
* [ Improvements to manual, remove duplicate IndexedMap]()
* [ Removed quite a few unused features, removed caching and ASM file saving]()
Ice and Fire: Dragons in a whole new light! (iceandfire-1.8.3-1.12.2 --> iceandfire-1.8.4-1.12.2):
iceandfire-1.8.4-1.12.2:
-Rewrite of dragon logic
-Rewrite of flying mob riding, should fix many issues pertaining to mounts disappearing, teleporting, dying, exploding, splitting, etc.
-Added new model and texture for silver armor set
-easter egg implementation...
-Dragons now have an inventory slot for banners, which can be displayed on their back
-Dragons will now only drop blocks when they break them 10% of the time, and only when they are not blacklisted
-Riding a dragon now goes into a zoomed out third person view automatically
-Genericized dragon code to aide any possible addons
-Dragons and myrmex are better navigators
-Dragon armor now renders on a separate layer
-Removed dragon gl fix error config, no longer needed
-Bestiary now hides contents unless shift is held
-Increased sea serpent render distance
-Ear plugs can protect against dragon roars as well now
-Updated Japanese translations
-Updated Chinese translations
-Updated Russian translations
-Added config option for cockatrice health
-Added config option for dragon sleeping
-Improved server side performance of the mod
-Fixed dragons and myrmex constantly spinning in circles
-Fixed dragon armor textures having after images
-Fixed dragons attacking players in peaceful mode
-Fixed particles being spawned on server side
-Fixed escorting dragons hunting prey when hungry
-Fixed dragons turning bedrock into charred stone
-Fixed silver ingots and nuggets spawning in chests even when disabled in config
-Fixed crash when shift clicking items in lectern
-Fixed bestiary main menu screen rendering weird with different gui settings
-Fixed baby amphithere being rideable
-Fixed dragon not inheriting name tag from the egg they hatch from
-Fixed dragon shake prey attack deleting your mount
-Fixed sea serpents getting stuck in boats
-Fixed dragon skull client side crash
-Fixed amphitheres not eating cocoa beans off the floor
-Fixed dragon gl error when riding when playing with certain mods
-Fixed EntityPlayerMP error with dragon fire charges
-Fixed hopper not depositing dragon blood into a dragon forge properly
-Fixed ContainerHorseChest crash
-Fixed black dot in ice dragon egg bestiary image
-Fixed baby amphitheres attacking players
-Fixed ice dragon wing dealing no damage
-Fixed hitting amphithere while riding
-Fixed not being able to control an ice dragon when in water
-Fixed ice dragon breath not turning water into ice
-Fixed fire dragon tail freaking out when hovering
-Fixed silver and myrmex tools not applying their descriptive modifiers
-Fixed player model being inside the dragon model
-Fixed dragons being deleted from the world by Thaumic Periphery Pauldron
-Fixed sea serpents spawning too many bubbles
-Fixed amphitheres drowning in water when dismounted
-Fixed podiums not rendering any items other than eggs
-Fixed dragon forge not dropping items when broken
-Fixed myrmex royals getting stuck in water
-Fixed dragons attacking through walls
JourneyMap (journeymap-1.12.2-5.5.7 --> journeymap-1.12.2-5.5.8):
journeymap-1.12.2-5.5.8:
JourneyMap 1.12.2-5.5.8 for Minecraft 1.12.2
5.5.8
* Updated google maps api for Chinese users
* Fixed: Map auto switching to cave map when server has cave mapping disabled, thus displaying a blank map.
* Fixed: NPE when mods do not properly implement fake players.
Just Enough Items (JEI) (jei_1.12.2-4.15.0.291.jar --> jei_1.12.2-4.15.0.293.jar):
Placeholder:
Magic Bees (MagicBees-1.12.2-3.1.10.jar --> MagicBees-1.12.2-3.2.25.jar):
MagicBees-1.12.2-3.2.25.jar:
-Fixed german localization for TE combs (thanks KingLemming)
-Fixed Redstone Arsenal bees trying to load if Thermal Expansion is absent
-Added config option to disable postgen arnound hives
-Possible fix for BeeJar placement with Recurrent Complex
-Fixed dragon egg not being returned upon crafting Essence of Scornfull Oblivion
-Fixed BoundingBox for magnet items not being expanded correctly
-Fixed incorrect bee colors being used in hive particles
-Fixed bees trying to create floating flowers instead of mystical ones
-Added Thaumcraft integration
-Fixed AE2 oredict entries
-Added cross-support for aluminium/um
-Fixed a lot of localization entries
-Lowered amount of blocks that spawn around hives
-Allowed hills biome type for pork bees
-Fixed mcmod.info syntax
-Don't load old model if not needed
-Fixed resource bees being activated if only their nuggets exist (but not the actual blocks)
Treasure2! (Treasure2-mc1.12.2-f14.23.5.2768-v1.8.0.jar --> Treasure2-mc1.12.2-f14.23.5.2768-v1.9.0.jar):
Treasure2-mc1.12.2-f14.23.5.2768-v1.9.0.jar:
Added Spider Chest.
Added 2 surface structures (1 large tower, 1 fortress).
Added recipes for all grave/tombstones.
Added config whitelist for dimensions.
Added ability to pass template holder into IRuinGenerators.
Adding fill blocks for under structures so there isn't any overhang when on cliffs etc.
Updated all SpawnCommands to work from Command blocks.
Fixed *huge* bug with decay processor not picking the correct rule.
Fixed config white/black lists on change.
All logging config options require mc restart.
Using GottschCore v1.11.0.