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Liminal Industries - Rescripted

A rewrite of the original Liminal Industries modpack with KubeJS to be more performative. Also includes new custom content made and suggested by the community.
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Liminal Industries - Rescripted-1.19.3 - 9.zip

File nameLiminal Industries - Rescripted-1.19.3 - 9.zip
Uploader
FjuleFjule
Uploaded
Sep 9, 2026
Downloads
863
Size
128.8 MB
Mod Loaders
Forge
File ID
8841679
Type
B
Beta
Supported game versions
  • 1.20.1

What's new

Alpha 1.19.3 - 9

- Completely changed how blocks and items register and how features are called on
- Allowed caged frogs to produce froglights when right clicked with a magma bucket
- Removed summoning dragon’s breath. You can create it with an item now
- Can instantly ripen a cheese wheel with a liminal soul
- Soulcoal now only explodes after a few seconds
- Added some quests and changed some others
- Allowed sculk plants to be grown via machines, and turned into solidified experience
- Ceiling lamps now slowly turn on when a room generates
- Added ceiling lamps that quietly hum for ambience
- Added sound physics and presence footsteps mods
- Added no-clip walls with blue tape to the spawn room schematic
- Added a new panorama to the main menu
- The lights in each newly generated room will have a «wake up phase», which will place light columns if needed, and determine if the light will buzz
- Finished the backrooms speaker block, which will spawn connected to the ceiling and play ambience occasionally. It is also now harvestable furniture that can be broken down
- Added mint recipe and duplication recipe for coconuts
- Added Torchmaster, mostly for use of it’s invisible light block
- Replaced vanilla light columns in rooms with torchmaster invisible lights. These lights no longer block things like create belts
- Adjusted simple radio recipes to make them easier to craft early game
- Feature Nodes now only generate loot if a valid non-layer room node is detected. This is to prevent furniture from getting cut off by slice generation
- Spiders from sculk spawners are now half the size. However, they are also nerfed in speed and damage. The size changes are to prevent suffocation upon spawning
- Removed the ability to equip beach gear in curios slots. This is to prevent glitching in waterlogged stairs
- Removed waystones randomly generating throughout the hallways, but allowed them to spawn in sculk rooms
- Added TimeoutFixes and FastBoot mods
- All escape eyes are now placable
- Applied fix by Tommistrash for the Diamond Brush disappearing
- Fixed brush cooldowns on deployers preventing it from brushing more than once
- Added visual carpet regrowth (this will look better in the future)
- Wood borders now work on stripped wallpaper properly
- You can now dry carpet with a lava bucket
- Changed model of fake wallpaper
- Added room groups to be used in sector config. Entries marked with ## in the beginning allow the script to pull a singular room from a list of rooms without affecting the overall rarity of each room within the sector
- Tweaked worldgen: Expanded the starting sector, making it more maze-like, and added a bunch of new rooms and room variants via room groups
- Fixed a bunch of other smaller issues
- Enchanted Ash is now used to create permanent-growth blocks instead of soulfire-conversion
- Added various ponder mods (for custom scripts/mekanism/tinkers construct)
- Tweaked location cards to be more clear, and gave the dimensional package depot slightly more pickup range
- Updated tommistrash_additions
- Added kd_additons

Beta 1.19.3 - 9

- Updated rescripted_agriculture
- Fixed traffic signs not dropping scrap; They now drop a scrapped sign instead
- Fixed some wooden furniture scrapping giving only oak wood
- Nerfed the breaking of ceiling lamps with a crowbar
- Removed recipe for the frozen pearl
- Fixed wooden hopper upgrade recipe
- Using a circuit breaker to turn the room's lights on, now has them "wake" up slowly instead of instantly turning on
- Fixed destroying lamps not removing torchmaster invisible lights
- Made steel furniture only meltable with blazing blood
- Soft wallpaper is no longer unbreakable
- Fixed sponges not drying carpet
- Replaced some of the vanilla minecraft music with new tracks in order to fit the theme better

Tommistrash Additions V1.01 & V1.0.2
- Added alternative smoking catalyst recipes using campfires & coal coke
- Added alternative haunting catalyst recipe using soulfire wand & soul lighter
- Added many more smeltery melting recipes
- Crank wheels can now be broken down into their components in a cutting board
- Musket attachments now need iron nuggets instead of the unobtainable upgrades
- New porcelain cup casting and crafting recipes
- Dimensional package depots can now be picked up by a wrench
- Uncanny seeds now have the 'forge:seeds' tag
- Added insulated glass mixer and arc furnace recipes
- Padded blocks can now be cut into string
- The following items now stand upright on belts: bucket of cobblestone, time in a bottle, unstable compound, stabilised compound, carpet fluid
- Configurator recipe changed to be accessible earlier
- New arc furnace recipes for fluorescent and vacuum tubes
- The following library items can now be recycled: redstone repeater, lectern, tnt, inferno explosive, wooden barrel
- Fixed budding skyslime recipe
- Added multiple ponders dedicated to carpet truffles
- Fake wallpaper blocks can now be made for the other wallpaper colors

kd_additions:
- Added the ability to rip out ceiling lamps via crowbar that can be scrapped
- New ability to grow red carpet anywhere via the new "crimsite lamp"
- New ability to grow copper wire from ceiling sockets left behind lamps
- Added automated mixer recipes for all eidolon crucible recipes requiring a new "pewter catalyst"
- Added clothing piles
- Added washing machines

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