Liminal Industries - Rescripted -1.19.3 - 6.zip
What's new
- Implemented a multi-sector system for the room gen, and tied sector generation to editable configs
- Changed sector ids to use strings instead of number representation
- Used the multi-sector system to overhaul the current sector placements. Many now merge together in some places.
- Fixed a few room schematics
- Fixed pool locker luck, and added music discs to the loot table
- Replaced all normal spawners with a new spawner block. The sculk spawner does not respond to light and spawns mobs in waves until exhausted.
- Updated Liminal Decor to include the new coloured wallpaper
- SIlverfish Cages use a loot table for chipping drops
- Silverfish can now chip pool tiles. Permanent tiles dont get consumed

