This Pack is the Successor to Kreation; which was made to highlight the mod Create and its 0.2 release. With the experience from the previous pack and Create now being updated to 1.15.2 I decided to create a successor. Overall expect few content adding mods and a more vanilla-esque feeling.
To learn more about Create visit its mod page or just watch its awesome trailer below. For pack feedback leave a comment below or join me on Discord.
Enjoy and make sure to report any issues you come across to the mod authors.
Modlist
- Abnormals Core (by SmellyModder)
- AmbientSounds 3 (by CreativeMD)
- AppleSkin (by squeek502)
- AutoRegLib (by Vazkii)
- Biomes O' Plenty (by Forstride)
- Bookshelf (by DarkhaxDev)
- Buzzier Bees (by bageldotjpg)
- Cloth Config API (Forge) (by shedaniel)
- Comforts (by TheIllusiveC4)
- Controlling (by Jaredlll08)
- CraftTweaker (by Jaredlll08)
- Create (by simibubi)
- Default Options (by BlayTheNinth)
- Default World Type (Forge) (by MelanX)
- Ding (by ohaiiChun)
- Dude! Where's my Horse? (by Noobanidus)
- Enchantment Descriptions (by DarkhaxDev)
- Extra Boats (by Markus1002)
- Fast Leaf Decay (by olafskiii)
- FastFurnace (by Shadows_of_Fire)
- FastWorkbench (by Shadows_of_Fire)
- Featured Servers (by Jake_Evans)
- Forbidden and Arcanus (by cesar_zorak)
- Inventory Sorter (by cpw)
- Iron Chests (by ProgWML6)
- JEITweaker (by Jaredlll08)
- JourneyMap (by techbrew)
- Just Enough Items (JEI) (by mezz)
- KleeSlabs (by BlayTheNinth)
- Light Overlay (Rift/Forge/Fabric) (by shedaniel)
- Ma Essentials (by Maciej916)
- McJtyLib (by McJty)
- mGui (by mickelus)
- MixinBootstrap (by LX_Gaming)
- Mouse Tweaks (by YaLTeR)
- Nature's Compass (by Chaosyr)
- Passthrough Signs (by Girafi)
- Patchouli (by Vazkii)
- Phosphor (Forge) (by jellysquid_)
- Placebo (by Shadows_of_Fire)
- Psi (by Vazkii)
- Quark (by Vazkii)
- Quark Oddities (by Vazkii)
- RandomPatches (by TheRandomLabs)
- ReAuth (by TechnicianLP)
- Refined Relocation 2 (by BlayTheNinth)
- Repurposed Structures (Forge) (by telepathicgrunt)
- Sandbag (by i_jad)
- Silent Lib (by SilentChaos512)
- Storage Drawers (by Texelsaur)
- SwingThroughGrass (by exidex)
- Tetra (by mickelus)
- The Endergetic Expansion (by endergized)
- The One Probe (by McJty)
- Toast Control (by Shadows_of_Fire)
- Tom's Simple Storage Mod (by tom54541)
- Torch Bandolier (by SilentChaos512)
- Torchmaster (by xalcon)
- U Team Core (by HyCraftHD)
- Uppers (by vadis365)
- Useful Railroads (by HyCraftHD)
- Valhelsia Structures (by ValhelsiaTeam)
- Vampirism - Become a vampire! (by maxanier)
- Waystones (by BlayTheNinth)
Can you add Charm, It's a great mod that works well with Quark.
Also try Supplementaries.
Create 0.3 finally released for 1.16, any plans for a new version of Kreation for that?
The server pack was crashing on startup until i removed the Ding mod.
Please make server pack.
First of all: thanks for Kreation/Create!
Been playing with a friend hosting a private server.
Is it possible to copy a world from Kreation 0.8 to Kreation 2?
The upgrade from 0.7 to 0.8 went without a hitch.
We mostly built in vanilla and can delete the Create/IE testing area and remake after the upgrade.
Is there anything else that could break?
Is the server starting mod the same?
Also: please put a link in the description part of the Kreation page! Maybe at the top! Just a suggestion.
In reply to Forge_User_97108086:
it is not, Create itself does not support the Minecraft version jump, if they were compatible I would not have made a new modpack
Is it safe to add Pam's Harvestcraft 2 Food care and Cooking for Blockheads to this pack?
It's pissible to get quests on the modpack on the future ?
I just want to be the first to say I'm the first. Also, you should add Charm, a mod like Quark. Also, why isn't Rats in this one? Rats has a 1.15.2 version.
In reply to thepixelpup:
Charm looks nice, but after looking through its feature set it doesn't really add much I would consider needed in this pack. Rats and Botania were removed mainly because they were large and this pack should really be about Create. Adding alternative (and easier) means of achieving automation kinda defeats the purpose.
In reply to phit0:
I agree with you about Charm having not many features, comparing to Quack. However, that:s the point of Charm — improving the things, that Quack haven't. I mean, just take 1 feature — crates. They are golden. I always thought about low-level analogues for shulkers, which are pretty expensive. You can even look at new cave update. Even Mojang decided that we NEED these, so they made bundles.
Conclusion? Add Charm to modpack, it will only get better.
Thanks for work, anyway :)