KidZ 5 - Create and Dragons

A cosy quest-guided modpack for kids, parents, casual and modded minecraft lovers about exploration, automation, colonies, food, decoration, dragons, and late-game technology.

File Details

KidZ 5 - Create and Dragons-0.7.zip

  • R
  • Jun 30, 2026
  • 23.66 MB
  • 14
  • 1.21.1
  • NeoForge

File Name

KidZ 5 - Create and Dragons-0.7.zip

Supported Versions

  • 1.21.1

0.7

KidZ 5 - Dragons and Creepers Changelog for version 0.7

Don't forget to backup your world!

Main changes Version 0.7 focuses on early-game quest expansion, progression safety, better JEI visibility, MineColonies worker-tool compatibility, and a large cleanup of recipe gates and configuration defaults.

Added

  • Added JEI / REI WorldGen support so world-generation entries can be shown in the recipe viewer.
  • Added a JEI WorldGen client config.
  • Added JEI bookmarks for key Silent Gear starter recipes:
    • Pickaxe Template
    • Sword Template
    • Axe Template
    • Shovel Template
    • Very Crude Repair Kit
  • Added a dedicated JEI hiding script for dangerous or progression-breaking items.
  • Hidden from JEI:
    • Creative items from AE2, Create, Create Connected, Create Crafts & Additions, Extreme Reactors, Functional Storage, Mekanism, and Building Wands
    • MineColonies Supply Camp and Supply Chest deployers
    • Disabled Create Connected fan catalysts
    • Sophisticated Backpacks and Sophisticated Storage infinity upgrades
    • Incomplete Basic Mechanism
  • Added new KubeJS recipe cleanup and progression scripts:
    • 15_remove_other.js
    • 60_create_gates.js
    • 70_progression_safety_and_gates.js
    • 75_minecolonies_tool_compat.js
  • Added a custom Electron Tube Component item registration placeholder.
  • Added MineColonies worker-only tool items:
    • Colony Stone Pickaxe
    • Colony Iron Pickaxe
  • Added Silent Gear tool tags for MineColonies compatibility:
    • Silent Gear pickaxe, axe, shovel, hoe, and sword are now added to the vanilla tool tags.
    • Silent Gear tools are also added to the common c:tools tags.
  • Added a custom recipe for the Colony Stone Pickaxe.
  • Added a custom recipe for the Colony Iron Pickaxe.
  • Added missing Silent Gear mining restriction tags for:
    • Amethyst tools
    • Brass tools
  • Added a Mekanism cardboard-box blacklist for many progression-sensitive blocks, including machines, storage blocks, AE2 blocks, Create machines, MineColonies blocks, Waystones blocks, and other important progression blocks.
  • Added new FTB Quests image assets:
    • Craft image
    • Repair image
    • Upgrade image
  • Added new Functional Storage compacting drawer recipe coverage:
    • Compacting Drawer
    • Framed Compacting Drawer
    • Simple Compacting Drawer
    • Simple Framed Compacting Drawer

Questbook changes

  • Expanded the early-game questbook significantly.
  • Added new early resource quests around:
    • Saplings
    • Apples
    • Planks
    • Meat
    • Furnaces
    • Beds
    • Chests
    • Ovens
    • Logs
    • Sticks
    • Coal or charcoal
    • Raw copper
    • Copper ingots
    • Raw iron
    • Iron ingots
  • Added a new visible early mining flow in The First Ores.
  • Added a Silent Gear progression page with quests for:
    • Additional tool templates
    • First stone Silent Gear tool set
  • Added new explanatory text for several Silent Gear quests, including tool crafting, upgrading, and repairing.
  • Added visual tutorial images to the early Silent Gear / wood-and-stone chapter.
  • Moved some early resource quests out of the first tool page into more specific pages.
  • Added XP rewards to several new early-game quests.
  • Increased one progression reward from 25 XP to 100 XP.
  • Added a small cake slice reward to one early progression quest.
  • Added or corrected task titles for tag-based tasks, including logs, planks, wool, beds, chests, ovens, and coal.

Mod changes Added

  • JEI / REI WorldGen

Removed

  • ProbeJS
  • Registry Dumper 3000

Updated

  • Collective
  • Create: Connected
  • Default Options
  • Entity Culling
  • FancyMenu
  • FTB Chunks
  • JourneyMap
  • Kotlin for Forge
  • L_Ender's Cataclysm
  • Lootr
  • Moonlight Lib
  • Quark
  • Sophisticated Backpacks
  • Sophisticated Core
  • Sophisticated JEI Index
  • Sophisticated Storage

Config changes

  • Updated Drippy Loading Screen window title to:
    • KidZ 5 - Create and Dragons
  • Updated FancyMenu preload resources to include the custom 32x and 16x modpack icons.
  • Updated the custom menu background and title/logo assets.
  • Removed the empty bg_pixel.bmp asset from FancyMenu assets.
  • Updated FTB Chunks world settings
  • Updated More Overlays light-level colors:
    • Night-spawn warning color changed from bright yellow to orange.
    • Safe color changed from pure green to a softer green/blue shade.
  • Updated Structurize client preview behavior:
    • Nice placeholder rendering enabled.
    • Blueprint preview sharing enabled.
    • Shared previews from nearby players enabled.
  • Updated Mekanism Tools mob gear spawning:
    • Bronze, Osmium, Refined Glowstone, Refined Obsidian, and Steel mob gear spawning effectively disabled.
    • Lapis Lazuli mob weapon spawning disabled.
    • Lapis armor enchantment chance reduced.
  • Updated Default Options common config with default resource pack support.
  • Updated Quark config with new default options from the newer Quark version.
  • Updated Sophisticated JEI Index config with the new backpack slot stride option.
  • Added JEI WorldGen to the JEI recipe category sort order.
  • Updated JourneyMap configuration files for the newer JourneyMap version.
  • Updated Iris timestamp/config state only; no intentional shader behavior change was detected.
  • Updated Inventory Profiles Next local configuration files.
  • Updated village loot tables:
    • Village Fisher cod count reduced.
    • MineColonies rack loot in Plains and Savanna village houses reduced.
  • Changed MineColonies rack recipe behavior:
    • The vanilla barrel recipe is no longer removed.
  • Reworked vanilla tool and armor recipe removal:
    • The old broad regex removal was replaced with an explicit list of vanilla tools and armor.
  • Added progression gates for Mekanism and Create:
    • Basic Control Circuit now requires the Electron Tube component tag and outputs 2 circuits.
    • Basic Universal Cable now requires Create Crafts & Additions copper wire/spool progression.
    • Enrichment Chamber now requires Basic Control Circuit and Precision Mechanism.
    • Crusher now requires a Create Crushing Wheel.
    • Energy Tablet now requires Electron Tube and Electrum progression.
    • Metallurgic Infuser now requires Basic Mechanism and Electron Tube progression.
    • Steel Casing now requires Basic Mechanism, Create casing/shaft progression, osmium, and steel.
  • Added progression gates for EnderStorage:
    • Ender Chest now requires diamond and fluorite dust.
    • Ender Pouch now requires diamond, fluorite dust, and an Ender Chest.
    • Ender Tank now requires diamond and fluorite dust.
  • Added progression gates for Waystones:
    • Warp Dust now requires amethyst, ender pearl, zinc, and glowstone dust.
    • Waystone now requires Warp Dust, zinc, stone bricks, and ender pearl.
    • Warp Stone now requires tin, obsidian, amethyst, and Warp Dust.
  • Added progression gates for Mob Grinding Utils:
    • Fans and conveyors moved into lapis/iron progression.
    • Absorption Hopper and Mob Masher moved into lead/steel progression.
    • Entity Spawner moved into a much later-game recipe using lead, diamond, nether star, and a spawner.
    • Basic upgrades now require emerald, quartz, and iron.
    • Advanced upgrades now require yellorium, emerald, quartz, and diamond.
    • XP automation now requires ancient debris and later-game materials.
  • Added late-game Mekanism gates:
    • Digital Miner now requires ancient debris and late Mekanism components.
    • Atomic Disassembler recipe was replaced with a custom gated recipe.
    • Meka-Tool now requires Magentite, Atomic Disassembler, Module Base, Energy Tablet, and Ultimate Control Circuit.
    • Portable Teleporter now requires Blutonium and late Mekanism components.