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KenkuKraft - Infected

Fight the infection, grow your arsenal, build your industry

File Details

2.2.1

  • R
  • Jan 24, 2026
  • 67.93 MB
  • 11
  • 1.21.1
  • NeoForge

File Name

KenkuKraft- Infected-2.2.1-client.zip

Supported Versions

  • 1.21.1

Full Changelog: 2.2.02.2.1

Note: Due to file corruption and mod rejection, this release does not include a server pack. Please use 2.2.2 instead.

Configs Changed:

  • KubeJS: Reworked /time set commands to properly update the time
    • Vanilla /time set reset the day count to 0 when using named times like "day" or "night" or seconds (30s) or ticks (1000t). Now these commands will set the time while preserving the current day count.
    • Day count can be set by using /time set <day_number>d, e.g. /time set 5d will set the time to the start of day 5 (i.e. 120000 ticks).

Swapped:

  • Multiplayer Server PauseReady Player Fun: MSP does not pause when running Chunky on an empty server.
    • Note: Chunky is not included in this pack by default, but can be added via your modpack/server manager. It's recommended to disable Distant Horizons while pre-generating chunks with Chunky.
  • Counter (Day/Death)PainterJS: Reimplemented counter overlay with KubeJS script for better compatibility with /setday command.