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Jojovein

The Ultimate Jojo's Bizarre Adventure modpack!

File Details

Jojovein 5.4.2

  • R
  • Aug 20, 2023
  • 99.77 MB
  • 209
  • 1.12.2
  • Forge

File Name

Jojovein-5.4.2.zip

Supported Versions

  • 1.12.2

homepage

This is a tremendous bugfix update with some new features snuck in

Updates:

  • Updated CensoredASM

Changes:

  • Fixed meteorites STILL breaking in mining events

  • Diaries now check for your owner name before granting the whitesnake line

  • Moves that hold mobs in place (hermit bind, grab rush, ts) now use exact coordinates instead of snapping you around

  • Nerfed Strange Meat, Meat, and fried eggs accidentally having overpowered saturation values

  • Added new Jojovein home option in settings menu to display damage dealt and/or received

  • Added more Jojovein home creative mode options for servers and SP worlds

-- Increase/Decrease time between events, can set to negative to disable

-- Enable warps (Anything in N menu that teleports, and crusader warps). Warps are now disabled by default in SP world.

-- Disable crusaders (can't use crusaders or their moves), crusaders are enabled by default

-- Enable Canon Stands on Arrow (choose between custom or random unevolved stand, disabled by default)

  • Bone Blade Ult gives level 1 invis instead of level 2

  • Vampire Teleport nerfed (25 blocks every 10 seconds -> 8 blocks every 20 seconds)

  • Increased cooldown between animals from GER (10->16 seconds)

  • Increased cooldown between flight movement ability (7->14 seconds)

  • Improved the Hand's Crunch attack (more defined hitbox, more damage, longer delay between it and pull)

  • Fixed Text about the hand's movement ability

  • Renamed Gold Exp. Requiem to Gold E Requiem in GUI

  • Fixed Text describing Mask arts as Vampiric

  • Fixed C-Moon passive listed on echoes act 2

  • Improved Attack detection so stands like anubis and stand punches trigger on direct attack

  • Scripted Damaged Events and Damage Events no longer trigger on thorns

  • Green Day mold damage buff (40->50)

  • Green Day range reduced (80 blocks -> 60 blocks)

  • Green Day resummons when mold is deactivated

  • Friendly Fire disabled now Cancels all damage events

  • C-Moon's X skill now launches you upwards to use the skywalk

  • C-Moon's kick now has a more defined hitbox

  • Fixed chariot armor off texture using hermit purple skins instead

  • Chariot's sneak attack fixed and improved

  • Chariot armor off no longer has speed passive (why would it?)

  • Chariot armor off loses 6% combo instead of 100% on hit

  • Chariot's armor off mode is a little less stressful on tps

  • If you own Anubis, a new toggle for chariot is unlocked in its skin slots. Makes chariot wield anubis. Only a visual change.

  • At LVL 100, unlock new skin toggle for tall heaven's door

  • Fixed problems with chili pepper's moves

  • Spice Girl can now use the soften block moves in other dimensions

  • Spice Girl can now use the soften block moves more frequently

  • The softened ground blocks now all snap back when they launch something

  • Softened walls last longer so their utility for deflecting attacks is better

  • The launch of soften ground traps is reduced

  • Greatly improved Crazy Diamond and Spice Girl wall ability, so it goes in front of you, doesnt miraculously fail, is more performant, can remove and replace snow/foliage, and can be placed underwater

  • Crazy diamond's punches are no longer oppressive with debuffs

  • Fixed meteors not giving meteor pearls much of the time

  • Vampire Teleport slightly buffed (8 blocks every 20 seconds -> 12 blocks every 20 seconds)

  • Slash Mode is now Anubis' default mode

  • Greatly improved slash mode detection, slight range buff

  • Light Mode buffed: increased range,detection, and damage

  • Removed squid ring, it made pvp matches very stall heavy when abused, circumvented stand abilities and lacks the jojo feel.

  • Right clicking angel statue now activates flight beacon mode in a very large radius. Great for building in a base.

  • Fixed custom stand modifiers not working

  • Hitting someone while they are grab rushed cancels the grab rush. This can help you guarantee a launch after a TS

  • You can now cancel a vortex by hitting the hand user

  • Finally made all stand use no longer use mainhand items (ex: silver chariot dash cannot inflict fire aspect, sticky fingers unzip can no longer plague)

  • Greatly improved the visuals, detection, and positioning of crossfire hurricane and special

  • Updated Voice Lines for Mirror The World

  • Insert Obligatory Dark Star Platinum Joke