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Jojovein

The Ultimate Jojo's Bizarre Adventure modpack!

File Details

Jojovein 5.4.0

  • R
  • Aug 10, 2023
  • 99.23 MB
  • 239
  • 1.12.2

File Name

Jojovein-5.4.0.zip

Supported Versions

  • 1.12.2

homepage

Additions:

Stands:

  • Gold Experience Requiem

-- Right click a stand arrow with a lvl 100 GE for lvl 100 GER

-- It is balanced alongside the other stands

  • Mirror The World

-- Right click a magic mirror with a level 100 The World

Mods:

  • Food Tweaker (To Nerf all saturation)

  • Appleskin (shows saturation of food items)

  • Magic Mirror

  • True invisibility so stand pilot modes are 100%

  • Just enough resources

  • Autojump off Mod

  • Mixin compat

  • Mixin Bootstrap

  • CensoredASM (upgraded vanillafix)

Removals

  • Spark

  • Combat Refined

  • Resize Potion (Replaced)

  • VanillaFix

Updates:

  • BisectHosting

  • Crafttweaker

  • Emojicord

  • Placebo

  • Tesseract

  • Supermartinj Core and Lib

  • Funkymod

Changes:

  • Meteorites now spawn at treasure hunt events, right or left click for 10 stardust, every player can share it together. There are 5 total, 2 three blocks down and 3 five blocks down

  • If a player misteleports into an event, they are teleported to the right coords shortly after

  • Meteor event now splits stardust between everyone touching a meteor, OR the closest player if nobody is

  • Removed doom potion and gravity potions, as they overwrote all extended and lingering potions

  • Massive saturation nerfs on all foods above steak, and steak level foods slightly toned down

  • Meteor has more health (600->1000), ticks down 2x faster when in contact

  • Better SFX for star finger

  • For each canon stand levelup, it becomes slightly easier to level any stand permanently

  • Exhaustion no longer builds from thorns

  • Exhaustion now builds faster with sword attacks

  • Removed prestige: each level is saved when subclass menu opens and each level gives 2 points so you only have to reach 14 once to max

  • Removed watering cans from eu2

  • You can no longer yoink grimoire bosses with cages/nets

  • Changes to how invisibility works

-- Level 1 invisibility is removed when you are hurt or deal damage

-- Level 2 onwards are not, and are what stands use for pilot etc

  • Adjusted Movement ability cooldowns to be less spammable

  • Can no longer use Special moves or Move Abilities during attack/rush

  • Close Range Stand Punches now hit harder than rushes (40->55 max)

  • Greatly improved ranged rush narrowness (and thus accuracy), added more delay

-- Punches no longer track, and have more knockback

  • Nerfed The World's knife throw damage (45 -> 37)

  • Removed musical tracks that were repeated or copyright struck

  • Removed english voice lines part 2 onwards: story mode will pivot to crusader lines

  • Nerfed Crazy Diamond's rock throw damage (40 -> 37)

  • Slight increase to whitesnake disc throw damage (42->45)

  • Stands no longer desummon when sealed, they just can't act

  • CQC and Kars armor no longer needs j'zahar drops (uses shadow gems to be more accessible)

  • There is now audio feedback for stand shielding

-- Stands now go in front of you and have a blocking animation

-- No longer works while under stand attack cooldowns

-- Only blocks in front of the player, not the back

  • Singleplayer now has normal item despawn timer

  • Stack size of anti items reverted to 1

  • Crusader move shortcuts are now clearly labeled in zero gui and default to numpad keys

  • Jumping Jack Flash Ult now gives pain to people in the bubble rather than the user (bugfix)

  • Stand lifespan is more than 3x longer before auto desummon

  • 3 Freeze now shows the area you have to remain in with a ring of particles

  • Battle Art Zombies now have a damage cap (9), so they take about 3 hits

  • Spice Girl and Whitesnake movement ability changed to slide

  • 20 meter splash cooldown increased (40->50)

  • Star platinum skin change (3 is part 4, 4 is part 6)

  • Slight push buff to aura of evil (mask arts)

  • Lowered cyborg DR (8%->5%)

  • Lowered hamon DR (6%->5%)

  • You can now invert c-moon's special move by pressing sneak X again, pulling mobs in

  • C-Moon only inflicts antimatter with the kick move with a longer CD

  • Antimatter damage on players greatly reduced

  • longer base timestop cooldown

  • You can now cancel timestop with sneak x and refund time. If you land no attacks, refunds more time. The 5 second version refunds more time, so it is better for short bursts.

  • OP grimoire items now break in one to two swings

  • Fall damage beyond a certain threshold is not negated by stand shield

  • Fixed runes melting into nonexistant items

  • Diaries can now unlock anything beneath them

  • Dungeon Locators no longer require learning sickles

  • C-Moon starts off at Whitesnake's level, as does MIH with C-Moon

  • You can now pickpocket pirates with stone free

  • The Hand's X ability in the air is now its movement ability

  • JJ Flash gravity now removes skystride dash

  • Custom Stand moves no longer use held item

  • Llamas do not spawn anymore

  • Skywalk now triggers from burst + in air instead of alt

  • Skywalk duration reduced (8 seconds -> 5 seconds)

  • Skywalk no longer has a specific height limit in meteors

  • Tiny decrease to HG tentacle speed