File Details
Jojovein 5.4.0
- R
- Aug 10, 2023
- 99.23 MB
- 239
- 1.12.2
File Name
Jojovein-5.4.0.zip
Supported Versions
- 1.12.2
Additions:
Stands:
- Gold Experience Requiem
-- Right click a stand arrow with a lvl 100 GE for lvl 100 GER
-- It is balanced alongside the other stands
- Mirror The World
-- Right click a magic mirror with a level 100 The World
Mods:
-
Food Tweaker (To Nerf all saturation)
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Appleskin (shows saturation of food items)
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Magic Mirror
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True invisibility so stand pilot modes are 100%
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Just enough resources
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Autojump off Mod
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Mixin compat
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Mixin Bootstrap
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CensoredASM (upgraded vanillafix)
Removals
-
Spark
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Combat Refined
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Resize Potion (Replaced)
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VanillaFix
Updates:
-
BisectHosting
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Crafttweaker
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Emojicord
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Placebo
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Tesseract
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Supermartinj Core and Lib
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Funkymod
Changes:
-
Meteorites now spawn at treasure hunt events, right or left click for 10 stardust, every player can share it together. There are 5 total, 2 three blocks down and 3 five blocks down
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If a player misteleports into an event, they are teleported to the right coords shortly after
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Meteor event now splits stardust between everyone touching a meteor, OR the closest player if nobody is
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Removed doom potion and gravity potions, as they overwrote all extended and lingering potions
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Massive saturation nerfs on all foods above steak, and steak level foods slightly toned down
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Meteor has more health (600->1000), ticks down 2x faster when in contact
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Better SFX for star finger
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For each canon stand levelup, it becomes slightly easier to level any stand permanently
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Exhaustion no longer builds from thorns
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Exhaustion now builds faster with sword attacks
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Removed prestige: each level is saved when subclass menu opens and each level gives 2 points so you only have to reach 14 once to max
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Removed watering cans from eu2
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You can no longer yoink grimoire bosses with cages/nets
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Changes to how invisibility works
-- Level 1 invisibility is removed when you are hurt or deal damage
-- Level 2 onwards are not, and are what stands use for pilot etc
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Adjusted Movement ability cooldowns to be less spammable
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Can no longer use Special moves or Move Abilities during attack/rush
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Close Range Stand Punches now hit harder than rushes (40->55 max)
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Greatly improved ranged rush narrowness (and thus accuracy), added more delay
-- Punches no longer track, and have more knockback
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Nerfed The World's knife throw damage (45 -> 37)
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Removed musical tracks that were repeated or copyright struck
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Removed english voice lines part 2 onwards: story mode will pivot to crusader lines
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Nerfed Crazy Diamond's rock throw damage (40 -> 37)
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Slight increase to whitesnake disc throw damage (42->45)
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Stands no longer desummon when sealed, they just can't act
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CQC and Kars armor no longer needs j'zahar drops (uses shadow gems to be more accessible)
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There is now audio feedback for stand shielding
-- Stands now go in front of you and have a blocking animation
-- No longer works while under stand attack cooldowns
-- Only blocks in front of the player, not the back
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Singleplayer now has normal item despawn timer
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Stack size of anti items reverted to 1
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Crusader move shortcuts are now clearly labeled in zero gui and default to numpad keys
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Jumping Jack Flash Ult now gives pain to people in the bubble rather than the user (bugfix)
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Stand lifespan is more than 3x longer before auto desummon
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3 Freeze now shows the area you have to remain in with a ring of particles
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Battle Art Zombies now have a damage cap (9), so they take about 3 hits
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Spice Girl and Whitesnake movement ability changed to slide
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20 meter splash cooldown increased (40->50)
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Star platinum skin change (3 is part 4, 4 is part 6)
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Slight push buff to aura of evil (mask arts)
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Lowered cyborg DR (8%->5%)
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Lowered hamon DR (6%->5%)
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You can now invert c-moon's special move by pressing sneak X again, pulling mobs in
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C-Moon only inflicts antimatter with the kick move with a longer CD
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Antimatter damage on players greatly reduced
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longer base timestop cooldown
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You can now cancel timestop with sneak x and refund time. If you land no attacks, refunds more time. The 5 second version refunds more time, so it is better for short bursts.
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OP grimoire items now break in one to two swings
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Fall damage beyond a certain threshold is not negated by stand shield
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Fixed runes melting into nonexistant items
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Diaries can now unlock anything beneath them
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Dungeon Locators no longer require learning sickles
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C-Moon starts off at Whitesnake's level, as does MIH with C-Moon
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You can now pickpocket pirates with stone free
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The Hand's X ability in the air is now its movement ability
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JJ Flash gravity now removes skystride dash
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Custom Stand moves no longer use held item
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Llamas do not spawn anymore
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Skywalk now triggers from burst + in air instead of alt
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Skywalk duration reduced (8 seconds -> 5 seconds)
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Skywalk no longer has a specific height limit in meteors
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Tiny decrease to HG tentacle speed


