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ImmersiveRPG&MineColonies

An immersive, challenging RPG survival with classes, bosses and MineColonies – optimized for long‑term worlds and high render distances.
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ImmersiveRPG&MineColonie-v0.6.0-Beta2.zip

File nameImmersiveRPGMineColonie-v0.6.0-Beta2.zip
Uploaded
Oct 2, 2026
Downloads
28
Size
15.2 MB
Mod Loaders
NeoForge
File ID
9037619
Type
B
Beta
Supported game versions
  • 1.21.1

What's new

v0.6.0-Beta2
 
*CHANGES*
-Around 300 more structures now have a difficulty tier (Dungeons Arise, Better Dungeons, Better Mineshafts, Adventure Dungeons, Nova Structures, Repurposed Structures, LNE class structures, Moog's structures and more). The tier is shown in the Explorer's Compass RPG (Add-on), in the entry announcement ("Dungeon 1-6") and scales the loot via Dungeon Difficulty Additions
-Higher tier dungeons are now harder too: each tier adds +5 mob levels via Dynamic Difficulty structure bonuses, so the scaled loot is earned
-Dynamic Difficulty now also scales mobs by biome type: Cold/Cave +3, Jungle/Swamp/Mountain +4, Hot/Icy +5, Spooky/Mountain Peaks +6 mob levels (respects the max level cap, stacks with structure bonuses)
-Overworld dungeons can now reach tier 1-6 (previously 1-3)
-New "Boss" zone for boss arenas (Cataclysm, Bosses of Mass Destruction, Mowzie's Mobs): no additional mob scaling, only loot scaling, shown as tier VII in the Explorer's Compass
-Explorer's Compass RPG tiers of vanilla structures aligned with Dungeon Difficulty (Mansion V -> II, Ancient City V -> III, Monument/Stronghold IV -> III, Fortress/Bastion/Nether Fossil V -> IV, End City VI -> V, Pillager Outpost/Swamp Hut II -> I)
-Villages (Vanilla, Repurposed Structures, ChoiceTheorem's Overhauled Village, Towns and Towers, Moog's Missing Villages) now show "Settlement" when entering, ruins and wrecks (Ocean Ruins, Shipwrecks, Ruined Portals, Trail Ruins, Buried Treasure and modded ruins) show "Ruins". Both only display a name, they don't scale mobs or loot
-Pillager Outposts of ChoiceTheorem's Overhauled Village and Towns and Towers now count as dungeon tier I like the other outposts
-Dynamic Difficulty level display is now hidden for MineColonies citizens, visitors, mercenaries and cavalry horses
-New Moog's Mineshafts Reimagined mineshafts (Dark Oak, Mushroom, Deep Dark) and the new underground variants have a difficulty tier: tier I like the other mineshafts, the Deep Dark Mineshaft is tier III like the Ancient City
-Moog's Mineshafts now replace the vanilla mineshaft placement, so they are about as common as vanilla mineshafts were. Only applies to newly generated chunks
-Added missing enchantment descriptions (shown in the tooltip and by Apothic Enchanting) for Nova Structures enchantments (Outreach, Traveler, Wax Wings, Photosynthesis and more), Modern Companions (Empower, Nimbility, Enlightenment, Vitality) and Create Stuff & Additions (Chunk Eater)
 
*FIXES*
-Fixed Dungeon Difficulty zones not applying to Stronghold, Nether Fortress and Ocean Monument (replaced by YUNG's Better versions with different structure IDs)
-Removed two invalid entries (minecraft:abandoned_mineshaft, minecraft:simple_dungeon) from Dungeon Difficulty level 1 by adding the correct Mineshaft IDs
-Fixed Unique-tier items losing their Unique tooltip frame and status after an Apotheosis reforge
-Restored the item durability display, which was missing since the removal of IgniteHUD (now shown in the item tooltip via Durability Tooltip)
-Mobs no longer heal to full health when their chunk reloads or when their level changes (Dynamic Difficulty)
-Fixed enchanted items and books with curse enchantments (e.g. Curse of Vanishing, Curse of Idle Hands) flickering in tooltips. The curse name effect of Immersive UI re-rolled garbled letters every tick, so it is now disabled
-Fixed non-gear curio items (Relics, Artifacts, L_Ender's Cataclysm items, Unique jewelry, totems, backpacks, keys, Heartpulse Belts, Silent Gear jewelry and similar) receiving a Common rarity frame and random Apotheosis affixes through Apothic Compats' curio categories, which replaced their own tooltip frame. These items are now excluded via the Apothic Compats curio blacklist. Regular rings and necklaces still get affixes
 
*TECHNICAL*
Added Mods:
--------------
[Client Only]
Durability Tooltip - 1.2.0
 
[Client&Server]
ALI Compat - 1.1.0
 
Updated Mods:
--------------
[Client&Server]
Streams Reflowing  - 2.13.8 -> 2.14.1
MoonlightLIB - 3.6.9 -> 3.7.0
Variants&Ventures - 1.0.27 -> 1.0.28
Dungeon Difficulty - 3.8.0 -> 3.9.1
Dungeon Difficulty Additions - 2.1.1 -> 2.2.0
Better Party X Tamed Mobs - 1.0.1 -> 1.0.3
Apothic Compats - 0.2.4.3 -> 0.2.5.5
MezzConfig - 0.6.3 -> 0.6.6
Pathfinding Edition for MineColonies - 1.0.5-BETA-14.1 -> 1.0.5
Apotheosis - 8.8.0 -> 8.9.0
Apothic Attributes - 2.10.1 -> 2.11.0
Moog's Structure Lib - 3.3.1 -> 3.4.1
Create: Food - 2.7.1 -> 3.0.0
Teleport Animation - 1.2.2 -> 1.3.0
Puzzles Lib - 21.1.60 -> 21.1.62
Connectivity - 7.6 -> 7.7
JustEnoughItems - 19.57.0.449 -> 19.57.0.450
FTB Library - 2101.1.36 -> 2101.1.37
CreativeCore - 2.13.49 -> 2.13.50
Distant Horizon - 3.3.2 -> 3.3.3
Structurize - 1.0.833 -> 1.0.835
Baubley Heart Canisters - 1.4.2 -> 1.4.3
Structurify - Structural Control - 2.0.41 -> 2.0.42
Nyf's Spiders - 3.0.1 -> 3.0.2
Safepaths (MineColonies) - 1.1.0 -> 2.0.0
Dynamic Difficulty - 1.1.1 -> 1.3.4
Fragmentum - 5.0.0 -> 5.1.1
JAUML Library - 2.3.0 -> 2.3.1
MMR  - Moog's Mineshafts Reimagined - 1.0.3 -> 1.1.0
Collective - 8.40 -> 8.41
Starter Kit - 8.1 -> 8.3
RarityCore - 1211.14.8 -> 1211.14.9
 
Advanced Core Info (ACI) - 1.2.0 -> 1.3.0
Advanced Loot Info (ALI) - 2.2.0 -> 2.3.0
Advanced Worldgen Info (AWI) - 1.1.1 -> 1.2.0
 
Sophisticated Core - 1.5.1.2341 -> 1.5.4.2356
Sophisticated Backpacks - 3.26.3.2158 -> 3.26.7.2182
Sophisticated Storage - 1.5.91.2127 -> 1.6.1.2147
 
Spell Engine - 1.10.7 -> 1.10.9
Skill Tree (RPG Series) - 1.6.0 -> 1.6.1
Paladin & Priest (RPG Series) - 3.1.1 -> 3.1.3
Wizards (RPG Series) - 3.1.2 -> 3.1.3
Rogues & Warriors (RPG Series) - 3.1.1 -> 3.1.3
Archers (RPG Series) - 3.1.1 -> 3.1.3
Jewelry (RPG Series) - 2.4.0 -> 2.5.1
 
[Client Only]
Tooltip Overhaul - 2.0.5 -> 2.0.6
First-person Model - 2.7.2 -> 2.7.3
Miki's Fantasy HUD - 1.0.5 -> 1.0.6
Colorwheel - 1.2.9 -> 1.3.0
MRU - 1.0.40 -> 1.0.41
Just Enough Breeding - 3.2.1 -> 3.3.1
Shoulder Surfing Reloaded - 5.1.1 -> 5.2.0
Entity Player Compat - 2.2.1 -> 2.2.2
AmbientSounds 6 - 6.3.8 -> 6.3.9
 
Resource Packs:
--------------
[Added]
More Biome Edition Traveler's Titles - 1.0
 
[Updated]
Modded Omelet - Modern Spawn Eggs - 1.7.0 -> 1.7.1
 
Removed Mods:
--------------
NyfSpiderFix
Health Bars Dynamic Difficulty Compatibility
 
ConfigChanges:
--------------
Dynamic Difficulty
[config/dynamic_difficulty/sync.toml, client.toml]
Config moved to Fzzy Config, the old dynamic_difficulty-common.toml and dynamic_difficulty-client.toml are no longer used (all settings unchanged)
 
Dungeon Difficulty
[dungeon_difficulty/difficulty_v2.json]
New difficulty type "boss" (no mob scaling, loot scaling only)
New zone "#dungeon_difficulty:boss_arenas" in Overworld (level 4), Nether (level 5) and End (level 6)
New zones for "#dungeon_difficulty:level_4/5/6" in the Overworld
New zone for "#dungeon_difficulty:level_5" in the Nether
New difficulty types "settlement" and "ruins" (no mob/loot scaling) with zones "#dungeon_difficulty:settlements" and "#dungeon_difficulty:ruins" in Overworld, Nether and End
 
Explorer's Compass RPG
[explorers_compass_rpg/structures.json]
34 -> 388 structures with tier, tier VII = boss arenas
 
Traveler Titles
[travelerstitles-neoforge-1_21.toml]
[Biome Titles] "Text Y Offset" = -33 -> 20
[Dimension Titles] "Text Y Offset" = -32 -> -55
[Waystone Titles] "Text Y Offset" = -33 -> 20
 
Jewelry (RPG Series)
[features.json]
-"gem_cuts": true -> false
-"sockets": true -> false
 
RPG Series
[loot_equipment_v2.json]
-"class_affiliation_enabled": true -> false
-"class_affiliation_include_team": true -> false
 
Moog's Structure Lib 
[config/moogs_structures.json] 
[presets.mmr] 
-"replace_mineshafts" = false -> true
 
ImmersiveUI
[immersiveui.yaml]
enableCurseFormatting: true -> false
 
KubeJS Scripts
--------------
 
Data Packs
--------------
kubejs/data/dungeon_difficulty/tags/worldgen/structure/
level_1 - level_6, boss_arenas (new tags)
kubejs/data/dynamic_difficulty/tags/worldgen/structure/
level_5, level_10, level_15, level_20, level_25, level_30 (renamed from level_1 - level_6 for Dynamic Difficulty 1.3, added structures, +5 mob levels per tier)
kubejs/data/deeperdarker/leveling_settings/dimensions/
otherside.json (keeps the previous Otherside level scaling)
kubejs/data/dungeon_difficulty/tags/worldgen/structure/
settlements, ruins (new tags)
kubejs/assets/dungeon_difficulty/lang/en_us.json
Names "Settlement" and "Ruins"
kubejs/assets/nova_structures/lang/en_us.json, 
kubejs/assets/modern_companions/lang/en_us.json, 
kubejs/assets/create_sa/lang/en_us.json
Enchantment descriptions (.desc keys) for Nova Structures (13), Modern Companions (4) and Create Stuff & Additions Chunk Eater (1)
kubejs/data/apothic_compats/tags/item/
curio_blacklist.json (new tag, 76 entries: #relics:relic, #artifacts:artifacts, L_Ender's Cataclysm curio items, Unique jewelry (Jewelry, Additional RPG Jewelry), totems, Sophisticated Backpacks, Supplementaries keys and quiver, Create/MineColonies goggles, ToolBelt, Tom's Wireless Terminal, Heartpulse Belts and Silent Gear jewelry; excluded from Apotheosis curio loot categories)
 
FTB Quests:
--------------
 
Known Issues:
--------------
"HealthBars Picked Entity" method doesn't work correctly when Shoulder Surfing.
 
Better Party (party chat, shared XP, friendly-fire protection) has only been tested solo so far - please report any issues
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