ImmersiveRPG&MineColonie-v0.1.0-Beta3.zip
What's new
v0.1.0-Beta3
Added Mods:
--------------
Create Stuff'N Additions - 2.1.4a
Concurrent Chunk Management Engine - 0.4.0-alpa.0.116
Updated Mods:
--------------
Neoforge - 21.1.247 -> 21.1.248
RarityCore - 1211.13.11 -> 1211.13.12
JustEnoughItems - 19.43.0.391 -> 19.43.0.392
Wizards (RPG Series) - 3.0.3 -> 3.0.4
Productive Metalworks - 1.15.0 -> 1.15.1
Visuality: Reforged - 2.1.0 -> 3.0.0
MineColonies - 1.1.1333 -> 1.1.1345
Updated Texture Packs:
--------------
Removed Mods:
--------------
Better Caves
-Causes a lot of "Failed to fetch the AquiferContext" issues
ConfigChanges:
--------------
Terralith
-"intro_message": true -> false
DistantHorizon
-distantGeneratorMode = "FEATURES" -> "INTERNAL_SERVER"
-generationMaxChunkRadius = 0 -> 128
Icarus Wings + Rewinged
-All Wings now use the Cape Slot instead of Back
-Made with a KubeJS script
Known Issues:
--------------
"HealthBars Picked Entity" methode doesn't work correctly when Shoulder Surfing.
Structurize throws sometimes a error when previewing buildings, but still seems to be working.
(Not crashing just the error)
This mod has no additional files

