File Details
Fabric Basic Performance V6
- R
- Feb 12, 2023
- 3.41 KB
- 77
- 1.19.3
- Fabric
File Name
Fabric Basic Performance V6.zip
Supported Versions
- 1.19.3
I won't lie, this version of a release mod in comparison to its alpha/beta versions has the least amount of content cut since a surprising amount of mods I added in in those test version in fact actually help optimize loading, fps, and other possible stuff, while not being over the top as a feature (so I wouldn't classify it as beyond vanilla+).
So that being said, here is the obligatory list of stuff!
Mods:
- Animatica
- Better Fps - Render Distance
- BetterF3
- Boat Item View
- Chat Heads
- ChatUtils
- CIT Resewn
- Client Side Noteblocks
- Controlling
- CraftPresence
- Cull Leaves
- CEM (Custom Entity Models)
- Distant Horizons: A Level of Detail
- Entity Culling
- FerriteCore
- FPS Reducer
- GoogleChat (I got my eyes on this one... no telling when this could break...)
- Krypton
- LambDynamicLights
- Lava Clear View
- lazy-language-loader
- LazyDFU
- Lithium
- Logical Zoom
- Mod Menu
- Model Gap Fix
- Name Pain
- No Chat Reports
- Notes
- Numeral Ping
- Particle Blocker
- Puzzle
- Raised
- Screenshot Viewer
- Simpler Armor Hud
- RideHud
- Skin Swapper
- Spell Checker
- Starlight
Resource Packs:
- BetterVanillaBuilding
- Classic 3D (16x)
- Clear Glass
- Dramatic Skys
- Emissive TXF (doesn't work I think, but in case we get it going)
- Ore Glint (same case for TXF)
- Faithful 32x
- Faithful Ultimate
- Fire Rekindled
- GUI Retextures
- Jicklus
- Obscuria's Tools
- Ore Variants
- Shield Corrections
- Slightly Improved Font (32x)
- Stormilla
- Sully's Peeves
- Tiny PVP Swords and Tools
- Unity
- xali's Enhanced Vanilla
Now as for the stuff I do wish for, but clearly not have yet is Colormatic aaaaand Continuity, since honestly those may affect the missing TXF stuff. There's also Faithless that I do like, but wasn't capable of sticking in since for some unknown reason it wasn't in overrides or whatever-AND THAT STUFF I AIN'T FAHMILYA WITH! So for now it'll be out of this version of the modpack I'm putting up. Though as always, you can always stick in your resourcepack choices manually and even mods if at all possible if any one person figures stuff out.

