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Funpackaged

A modpack packaged with techguns, primitive mobs, cyberware and mrcrayfish's vehicle mod.
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Funpackaged v1.1.9 Rebalances & Overhauls

File nameFunpackaged-v1.1.9-Rebalances-Overhauls.zip
Uploader
WaterLikeIceWaterLikeIce
Uploaded
Nov 13, 2026
Downloads
11
Size
1.4 MB
Mod Loaders
Forge
File ID
9590847
Type
R
Release
Supported game versions
  • 1.12.2

What's new

+Added a new Disenchanting Table type: Cycling. This allows you to cycle the resulting enchanted book without having to worry about the input item's enchant list.

+Removed the recipes of some Mrcrayfish's furniture to remove exploits, and added a new buyable item in the Computer furniture block.

+Rebalanced some armor sets, including Camouflage Armor which now gives permanent invisibility and speed instead of a thorns effect.

+Added golden apple and enchanted golden apple to the soul generator's fuel list, and tweaked some fuel outputs for some items.

+Configured stealth mechanics to give mobs a bigger sight angle which comes close to human peripheral vision.

+Added dodge cooldowns to Bandit Armor, Commando Armor and Exo Suit.

+Added a recipe for the Smelting enchanted book.

+Added an ending to The Rave Couch quest tab.

+Added a new quest tab: Techguns Tools.

+Buffed the HEV Suit's set bonus.

+Human soldiers of Techguns, Skeletons, Zombies, Creepers and Wither Skeletons can now drop their skulls with varying chances when killed by a shotgun, a sniper or explosives.

+Zombie soldiers, Bandits and Army Soldiers now spawn in caves for more difficulty, and techguns' mobs now can't drop their guns.

+Made the techguns' guns and tools unable to be enchanted, which will stop enchanted book wasting.

-Removed Cable Flux and Hammerlib, as the standard Energy Cables of Techguns are enough to transfer energy.

-Nerfed the potential ore ingot drops from mobs in the Hunting Dimension, removing hell ingot and replacing titanium ingot with it's ore variant.

-Removed Cortical Stack, Consciousness Transmitter, Distance Enhancer, Ender Jammer, Experience Capsule, Fine Manipulators and Targeting Overlay from the modpack due to them not working correctly.

-Made armor weaker for rebalancing. Now rockets wont deal zero damage to players with high tier armor, especially tactical nukes. (You can test if they are rebalanced by nuking yourself in power armor. If you take a large damage from one nuke, the rebalance is in effect.)

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