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FTB Infinity Lite 1.10

Infinity Lite is a mix of Tech and Magic mods compiled into a medium sized modpack from the FTB team that is designed for solo play as well as small and medium population servers.
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FTBInfinityLite110-1.1.0-1.10.2.zip

File nameFTBInfinityLite110-1.1.0-1.10.2.zip
Uploader
FTBFTB
Uploaded
Nov 11, 2016
Downloads
3.8K
Size
28.9 MB
File ID
2343973
Type
B
Beta
Supported game versions
  • 1.10.2

What's new

FTB Infinity Lite 1.10-1.10.2-1.1.0

Many mod updates: Mainly fixes, but also some new stuff. (Like Refined Storage's changes on autocrafting, should work much better now!)

Mod(s) Removed

  • ModTweaker2

Mod(s) Updated

  • Minecraft Forge by LexManos & cpw (12.18.2.2119 > 12.18.2.2124)
  • Aroma1997Core by Aroma1997 (1.1.1.0 > 1.1.1.1)
    • Fix for new JEI versions.
  • Aroma1997s Dimensional World by Aroma1997 (1.2.0.2 > 1.2.0.3)
    • Made the teleportation always put you in the middle of the portal.
  • Bagginses by (3.0.4e > 3.0.4g)
    • Fix achievements being awarded every time. (Now checks if player already has it)
    • Fix for NPE if moving items rapidly while tooltips are loading.
  • Baubles by azanor (1.3.2 > 1.3.3)
    • Added the ability for equipped baubles to automatically sync to client if their damage or nbt changes without having to manually set their changed flag. (this is off by default for all baubles)
  • Biomes O' Plenty by Glitchfiend (5.0.0.2091 > 5.0.0.2093)
    • Buckets from the mod now use Forge universal buckets.
    • Adds support for switching the mod's bucket model back to the one from BOP.
  • Bookshelf by Darkhax (1.4.2.331 > 1.4.2.334)
    • Bunch of new Baubles stuff.
    • Updated Baubles support.
  • Brandon's Core by brandon3055 (2.1.1.60 > 2.1.1.61)
  • Chest Transporter by CubeX2 (2.5.3 > 2.5.5)
    • Fixed transporter picking up and placing chests even if the interact event has been canceled.
    • Added support for iron chests from Fluidity
  • CraftTweaker by jaredlll08 (3.0.13 > 3.0.14)
    • Moved to Java 8.
    • Dropped 1.7.10 and 1.8.9 support.
    • Fixed an issue related to subdirectories.
    • Fixed broken /help command.
    • Fixed: Wildcard in output on recipe removal causes removal of all recipes using a custom recipe handler
    • Fixed CT-GUI messing up shapeless output.
    • Made /mt inventory output to the minetweaker.log file.
  • Dark Utilities by Darkhax (1.1.5.93 > 1.1.5.96)
    • Fixed bug where the sleep charm, null charm, portal charm and focus sash could be stacked beyond 1.
    • Updated to support latest Baubles version.
    • The charm items can now be used in the Baubles slots.
    • Fixed a bug with the mod's bookshelves not being oredicted.
    • Reduced texture size by stripping texture meta.
  • Draconic Evolution by brandon3055 (2.0.1.126 > 2.0.3.137)
    • Added the ability to change the name of tool config profiles.
    • Added JEI support for fusion upgrade recipes.
    • Reduced mining AOE and Depth by 1 (Only effective when the config is regenerated)
    • Tweaked how the energy core build guide renderers.
    • Removed the hard mode recipe for the Draconic Core because it made some recipes way to expensive.
    • Updated item dislocator.
    • Fixed crash when copying a location between dislocators.
    • Fixed celestial manipulator not syncing properly on multilplayer leading to a crash.
    • Fixed crash related to the Chaos Crystal.
  • EnderIO by CrazyPants_MC (3.0.1.125 > 3.0.1.126)
    • Added TOP support for capacitor banks.
    • Added workaround for Baubles inventory mismatches between server and client.
    • Fixed wrong texture for Baubles slots 5-7.
    • Fix for powered spawner; also now despawn chicken if there are too many zombies in range.
    • Prevented an invalid type of item from being cheated in.
  • EnderTanks by ShetiPhian (1.4.2 > 1.4.3)
    • Reduced size of space.png.
    • Fixed EnderBuckets not being able to pour when full.
    • Moved space.png so its only loaded once if both MultiStorage and EnderTanks are used.
  • Extra Utilities 2 by RWTema (1.2.1 > 1.2.2)
    • Fix crash with JEI integration on newer versions.
  • ExtremeReactors by ZeroNoRyouki (0.4.5.18 > 0.4.5.19)
    • Removed restriction on the position of Reactor Redstone Ports: they can now be placed also on the top and bottom face of a Reactor.
    • Fixed radiation of horizontals fuel rods.
    • Restored rendering of fuel rods in reactors with glass.
  • FlatColoredBlocks by AlgorithmX2 (4.3 > 4.4)
    • Added Tool-tips for Flat Colored Blocks to show RGB, HSV, Opacity, and LightValue.
    • Added Options for the new tool-tips, so they can all be toggled (even in-game).
  • Forestry by SirSengir (5.2.16.310 > 5.2.16.322)
    • Re-Added Harvestcraft plugin, covers everything it did in 1.7 (new things will have to be suggested/added later).
    • Added Actuallly Additions crops to orchard.
    • Moved Forestry GUI icons to a new TextureMap.
    • Improved butterfly item texture atlas and model.
    • Changed address texture back to 32x32 to avoid breaking texture packs.
    • Implemented JEI lookups on fluid tanks.
    • Updated supported JEI version.
    • Minor logic fixes for orchard, to get it to see crops again.
    • Fixed Chisel integration with the Digging Backpack.
    • Fixed backpack IMC handling.
    • Fixed a crash when the Arboriculture plugin is disabled.
    • Fixed a Server Error caused when trying to access a GUI.
  • FTBLib by FTB (3.1.2 > 3.1.4)
  • FTBUtilities by FTB (3.1.2 > 3.1.4)
    • Added the /ftb js and /ftb kickme commands. First one is OP only, and executes javascript code (ex: /ftb js 50*3+Math.sqrt(64)), and second one kicks you from the server, in case you're bugged out somewhere (like on bed, for example).
    • Added the /ftb team set_has_permission command, which allows per-player permissions within a team.
    • Badge cache bug fix, possible LoadedChunkStorage crash fix.
  • GraveStone Mod by EuhDawson (1.5.8 > 1.5.9)
  • Just Enough Items by mezz (3.13.1.346 > 3.13.2.363)
    • Now automatically disables cheat mode if it is not permitted.
    • Improved the search config options.
    • Improved mod name tooltip config and allowed disabling.
    • Fixed many crashes, including one when reloading JEI, one on middle clicking an inventory when JEI is hidden, and one on item tooltipping, amongs others.
  • JustEnoughResources by Way2muchnoise (0.5.3.65 > 0.5.4.68)
  • Mekanism by aidancbrady (9.2.0.292 > 9.2.0.294)
    • Mainly fixes and optimizations, for the three modules of this mod.
  • MekanismGenerators by aidancbrady (9.2.0.292 > 9.2.0.294)
  • MekanismTools by aidancbrady (9.2.0.292 > 9.2.0.294)
  • MultiStorage by ShetiPhian (1.2.4 > 1.2.7)
    • Reduced size of space.png.
    • Moved mat_steel.png so its only loaded once if both MultiStorage and Terraqueous are used.
    • Moved space.png so its only loaded once if both MultiStorage and EnderTanks are used.
    • Fixed EnderChest rendering not culling the back faces.
    • Fixed misaligned items in the stacking chest gui.
    • Fixed redstone signal getting stuck.
    • Fixed Wither explosions causing vault blocks to spawn their drops.
  • Natura by mDiyo (4.0.0.87 > 4.0.0.93)
    • Added Clouds back. (World Gen is disabled by default)
    • Added Grass Stairs.
    • Fast leaves look much better now!
    • Fixed Darkwood trees dropping ghostwood saplings.
    • Fixed Berry Medley consuming the entire stack.
    • Fixed some World Gen issues.
  • Pam's HarvestCraft by MatrexsVigil (1.10.2g > 1.10.2h)
    • Added: Well Block (three iron ingots on each side, stone blocks down the middle)
      • Fills vanilla buckets and glass bottles with water.
      • Click on it with Fresh Water on hand, get more Fresh Water.
    • Fixed: All HC fish (anchovy, bass, trout, etc) can now be put in the crafting grid to turn them into vanilla Minecraft fish.
  • Platforms by ShetiPhian (1.2.1 > 1.2.2)
    • Added a platform placement outline while holding a wrench in the offhand.
    • PlatFormer preview rotation speed is no longer affected by fps.
    • PlatFormer now displays the default items, rather than leave the slots empty.
  • RebornCore by modmuss50 (2.7.3.46 > 2.8.1.64)
  • Refined Storage by raoulvdberge (1.1.3 > 1.2.4)
    • Added new autocrafting system.
      • Supports ore dictionary autocrafting.
      • Added recipe transfer handler for Processing Pattern Encoder.
    • Added "void excess items" functionality and the ability to toggle between "insert and extract", "only insert" and "only extract" modes in storage blocks.
    • Added Silk Touch and Fortune upgrades for the Destructor.
      • Fortune Upgrade adds 10 to energy usage.
      • Silk Touch Upgrade adds 15 to energy usage.
    • Added Wireless Crafting Monitor. (with temporary textures)
    • Added config option to configure RS to EU conversion rates. (Default rate is 1 EU = 8 RS)
    • Added an oreDict compare toggle to storage I/O blocks.
    • Added disk leds to Disk Drive and Disk Manipulator blocks that show the disks.
    • Added wrench with two modes: Configuration saving/reading mode and rotation mode.
    • Added support for JEI R and U keys in Grids.
    • Added tooltip search with #. Also, mod search can now also take mod name instead of just id.
    • Changed storage GUIs.
    • Controller now sorts by energy usage in the GUI (highest to lowest).
    • The Constructor can now drop items in the world and place skulls.
    • The Destructor can now pick up items in the world.
    • Stack upgrade in Importer / Exporter in fluid mode and Fluid Interface now transfers 64 buckets at once.
    • Detector without any filter will detect based on total items or fluids stored.
    • Storage disks and storage blocks now don't despawn anymore when dropped in the world.
    • Grid item and fluid quantity now only rounds to 1 digit after comma.
    • Items count can no longer overflow, and will max out at the maximum integer value.
    • Limited network transmitter usage to 1000 RS/t.
    • Removed controller explosions when multiple controllers are connected to the same network.
    • Removed ability to put External Storages on Refined Storage network blocks.
    • You can now decompose storage disks if the item count is below zero by any chance.
    • Fixed lag issues caused by External Storage.
    • Fixed resetting a stack of patterns yielding 1 blank pattern.
    • Fixed being able to pipe items in the export slots of the Interface.
    • Fixed Interface being stuck when item isn't accepted in storage.
    • Fixed items with colored name being uncolored in Grid.
    • Fixed fluid rendering bugging out side buttons.
    • Fixed item count going negative when using the Disk Manipulator.
    • Fixed Storage Drawer quantities not updating properly on Void Drawers.
    • Fixed Disk Manipulator blocking items transferring in some cases.
    • Fixed External Storage crafting recipe not supporting oreDicted chests.
    • Fixed when shift clicking crafting recipe, and inventory is full, items are dropping on the ground instead of going in the system.
    • Fixed glitchy rendering of cable parts in item form.
    • Fixed Destructor being able to break bedrock.
    • Fixed External Storage thinking that items are inserted in Extra Utilities Trash Cans.
    • Fixed Grid quantities being unreadable when using unicode font.
    • Fixed disconnecting when Storage Disk or Storage Block is too big.
    • Various autocrafting fixes.
    • Fixed crafting upgrade having weird behavior.
    • Fixed external storage not updating when loading chunk.
    • Fixed crash related to external storage.
    • Fixed item voiding when exporting to a chest with a storage in Extract Only mode.
    • Fixed fluid cache updating wrongly.
    • Fixed Exporter scheduling too many crafting tasks.
    • Fixed bug where Disk Manipulator doesn't save disks.
    • Fixed Disk Drive stored quantity GUI text hovering over other text.
    • Fixed External Storage being in item and fluid mode at the same time.
    • Fixed Wrench working when player is not sneaking.
    • Fixed External Storage cache counting items up when extracting.
    • Fixed External Storage cache not working properly on Compacting Drawers.
    • Updated Storage Drawers API.
  • RFTools by McJty (5.58 > 5.59)
    • Fixed the builder so it can pump up modded liquids again.
  • RFTools Control by McJty (1.5.1 > 1.5.2)
    • Some manual fixes. Added section about graphics
    • Clamped the values of the redstone operator so that you cannot set redstone level < 0 or > 15. This could cause crashes in some blocks
    • New much smarter 'pushworkbench' opcode that can help with auto crafting. This opcode can only push items to a workbench and it needs a crafting card to do that. It tries to be smart and only pushes the items it needs and nothing more. It basically tries to make the grid in the workbench to match the needed recipe
    • When saving a program in the programmer the name is not asked again unless the player presses shift while pressing the save button.
  • ShetiPhianCore by ShetiPhian (3.3.2 > 3.3.3)
  • Soul Shards: The Old Ways by SgtPunishment (2.6.4-44 > 2.6.5-45)
    • Fixed a rare crash when Sponge is installed.
  • Storage Drawers by jaquadro (3.4.0 > 3.4.2)
    • Fixed newly placed drawers only accepting 1 stack of items.
    • Fixed storage upgrades sometimes being removable even if there are too many items.
    • Fixed some items behaving badly when inserted into drawer (e.g., Forestry pick dropping broken version simultaneously).
    • Fixed invert shift settings.
    • Fixed upgrade items desyncing in client when applied to max-upgraded drawer.
    • Fixed compacting drawers render desync when first populating with items.
  • The One Probe by McJty (1.2.1 > 1.3.2)
    • Implemented a bauble version of the one probe. Fits in the 'head' slot
    • Switched the harvestability info to use the vanilla beacon icons (can be configured back in game to the original style if wanted)
    • Now shows repeater's delay and comparator's mode.
    • Now shows collar name for wolves.
    • Growth level for plants is now yellow if not fully grown, and otherwise it shows 'fully grown'.
    • Now shows brewing stand info.
    • New generic styling system for text. In the probe support code you can now use conceptual styles like 'ERROR', 'WARNING', 'INFO' and on the client side this can then be translated to actual colors and styling information. For example. 'ERROR' can be mapped to 'red,bold'. This mapping can be set in the 'Mod Options'.
    • Added a new probe mode (3), so that the probe tooltip is always visible but you need the probe to get access to the extended info.
    • First time players will get a note in their inventory when they log in explaining how to use the probe and how the probe is configured in their pack. In some cases they will also be able to change the config through that note.
    • New easy to use config GUI with which the user can control a few more common gui styles. There are several presets for colors. The tooltip can be positioned in the corners or borders and you can change the size of the tooltip. This new config GUI can be opened by:
      • Sneak right clicking the 'note'
      • Right clicking the probe
      • The /topcfg command
    • New border style 'offset' option which allows the probe to be configured to look slightly more like WAILA.
    • Ok, now really fixed the compatibility with Tinkers Construct.
  • ZeroCore by ZeroNoRyouki (0.0.8.0 > 0.0.8.1)
    • Fixed years-old bug in multiblocks validation that can cause invalid multiblocks to be assembled.
    • World-gen can now work with a dimension blacklist instead of a whitelist.

Configuration Changes

  • Nickel ore generation has been disabled on Immersive Engineering's config, as OreSpawn already handles it.

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