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Fabri's Frontiers

| π‘­π’‚π’Šπ’•π’‰π’‡π’–π’ π‘¬π’™π’‘π’‚π’π’”π’Šπ’π’ | 𝑸𝒖𝒆𝒔𝒕-π‘Άπ’“π’Šπ’†π’π’•π’†π’… | π‘Άπ’‘π’•π’Šπ’Žπ’Šπ’›π’†π’… | π‘©π’†π’‚π’–π’•π’Šπ’‡π’–π’ | 𝑷𝒆𝒓𝒇𝒆𝒄𝒕 𝒇𝒐𝒓 π‘³π’π’π’ˆ-π‘»π’†π’“π’Ž π‘Ίπ’–π’“π’—π’Šπ’—π’‚π’ |

File Details

Fabri's Frontiers 4.7.1

  • R
  • Mar 9, 2026
  • 1.26 GB
  • 748
  • 1.20.1
  • Fabric

File Name

Fabri's Frontiers.zip

Supported Versions

  • 1.20.1

- Replaced "Shield Expansion" mod with "Guarding" mod (Due to a bug that applies shield behavior to items such as food and spyglasses, I will re-add Shield Expansion when this bug is patched.)
- Fixed issue where enchantments added by the "Guarding" mod had no tooltip description.
- Added "Combat Bash" mod (rolling into mobs damages them slightly).
- Added "Inv Move Compats" mod (typing in the Recipe Viewer search bar will no longer move the player around).
- Added "Too Fast" mod (prevents the "Player moved too fast!" log from teleporting players in servers.)
- Tweaked certain quests.
- Decreased the amount of particles that spawn from breaking leaf blocks (breaking a tree causes all the leaves to be destroyed at once, spawning many particles.)
- Removed the video background from the Shader Menu GUI (I forgot to do this last update.)
- Added more loading screen images.
- Changed the Camera Attachments GUI texture.

Updated the following mods:

- Field Guide (Adds Exposure mod integration!)
- Boids
- Certain Questing Additions
- Craft Prescence
- Entity Model Features
- Exposure 
- Horseman
- Immersive Optimizations
- Ixeris 
- Moonlight
- Nyf's Spiders
- Pillager Caravans
- Fragmentum
- Immersive Overlays 
- Particle Rain 
- Structurify

Music Changes:

- "Halloween 1" and "Halloween 2" no longer play in the End.
- "Some really obscure ambient tune" by C418 has a chance to play in the End.
- "Echo in the Wind" by Aaron Cherof has a chance to play in biomes with East Asian inspiration (Huangshan Highlands, Sakura Grove, etc).
- Removed the "Firebugs" song from various conditions so it doesn't play as commonly.
- "Eld Unknown" will no longer play in biomes under the "Is Dead" tag (it will still play in biomes such as the Deep Icy Ocean).
- Revamped the music of Stony Shores biomes to be more similar to beaches.