File Details
Fabri's Frontiers 4.7.2
- A
- Mar 14, 2026
- 1.17 GB
- 838
- 1.20.1
- Fabric
File Name
fabris-frontiers472.zip
Supported Versions
- 1.20.1
LevelZ Changes:
- Decreased the Archery skill's bow damage increase attribute.
- Decreased the chance to deal double bow damage when at Archery level 20.
- Decreased the farming requirement for the Angler's Hat (12 -> 6)
- Decreased the alchemy requirement for the Antidote Vessel (14 -> 8).
- Decreased the defense requirement for the Cross Necklace (12 -> 8).
- Decreased the mining requirement for the Digging Claws (8 -> 6).
- Decreased the strength requirement for the Fire Gauntlet (12 -> 10).
- Decreased the alchemy requirement for the Flame Pendant (10 -> 8)
- Decreased the agility requirement for the Flippers (12 -> 6)
- Increased the luck requirement for the Golden Hook (6 -> 15)
- Increased the luck requirement for the Universal Attractor (2 -> 4)
- Changed the requirement for the Scarf of Invisibility (Agility 16 -> Luck 8)
- Decreased the stamina requirement for the Rooted Boots (12 -> 6)
- Decreased the agility requirement for the Panic Necklace (8 -> 5)
- Changed the requirement the Obsidian Skull (Defense 16 -> Smithing 10)
- Decreased the luck requirement for the Lucky Scarf (14 -> 8)
- Decreased the luck requirement for the Kitty Slippers (10 -> 8)
- Altered main menu GUI (Slightly changed title card appearance, added a discord link, etc.)
- Changed the Window Icon.
- Changed the texture of buttons in the main menu.
- Removed the apostrophe and space in the modpack's metadata and folder name to improve stability.
- Disabled the automatic updates of the "Distant Horizons" mod.
- Replaced "Guarding" mod with "Shield Expansion".
- Removed the Field Guide button from the pause menu (it's already in the inventory).
- Added "Crunchy Crunchy Advancements" mod (prevents advancements from appearing in chat, allows me to remove a couple of advancements.)
- Removed "Effect Descriptions" mod (the Item Descriptions mod does the same thing.)
- Leaves have a higher chance to drop straw when broken with a knife.
- Camels spawn naturally in desert biomes.
- Llamas spawn naturally in more savanna biomes.
- Removed Extreme Sound Muffler button (Overlaps with favorited entries in REI)
- Fixed issue where favoriting items in REI was disabled by default.
- Fixed an invalid entry in Spawn Balance Utility's configuration.
- Llamas and Camels now drop meat and leather.
- Sniffers will drop cooked mutton if they die from fire instead of raw mutton.
Music Changes:
- "Chris" and "Door" have to chance to play in the Spring Flower Fields biome during the day.
- "Comforting Memories" no longer plays under the "is temperate" tag.
- Added tracks in beach biomes to cliffs biomes.

