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Fabri's Frontiers

| π‘­π’‚π’Šπ’•π’‰π’‡π’–π’ π‘¬π’™π’‘π’‚π’π’”π’Šπ’π’ | 𝑸𝒖𝒆𝒔𝒕-π‘Άπ’“π’Šπ’†π’π’•π’†π’… | π‘Άπ’‘π’•π’Šπ’Žπ’Šπ’›π’†π’… | π‘©π’†π’‚π’–π’•π’Šπ’‡π’–π’ | 𝑷𝒆𝒓𝒇𝒆𝒄𝒕 𝒇𝒐𝒓 π‘³π’π’π’ˆ-π‘»π’†π’“π’Ž π‘Ίπ’–π’“π’—π’Šπ’—π’‚π’ |

File Details

Fabri's Frontiers 4.7.0

  • R
  • Mar 5, 2026
  • 1.23 GB
  • 1.0K
  • 1.20.1
  • Fabric

File Name

Fabri's Frontiers.zip

Supported Versions

  • 1.20.1

LevelZ Changes:

- Added a mining requirement for spawners (4).
- Added a strength requirement for the sweet lance (18).
- Decreased farming requirement for the dummy block (5 -> 3).
- Decreased smithing requirement for the armour stand and hat stand blocks (6 -> 2)
- Decreased farming requirement of foods that required farming lvl 12 to lvl 8.
- Decreased farming requirement for crafting stuffed hoglin (15 -> 8).
- Decreased farming requirement for crafting buckets (4 -> 3).
- Decreased luck requirement for crafting spyglasses (3 -> 1).
- Decreased mining requirement for breaking lodestones (15 -> 4)


- Removed Ruby and Aeternium tools (unobtainable).
- Made most unobtainable items hidden from the recipe viewer.
- Added tooltips frames for items that were missing one.
- Added a recipe for Sorrowsquash.
- It now costs 4 XP to mine lapis ore (now, an average of 2.5 xp is gained per lapis mined)
- Removed the video background from sections of the options menu.
- The gold pickaxe can now mine the same blocks as an iron pickaxe.
- Increased the durability of gold tools and armor.
- Increased the attack speed of golden weapons by 35%.
- Gold armor provides lava speed and luck buffs when worn.
- Leather armor increase roll recharge speed.
- Chainmail and iron armor increases knockback resistance.
- Added a quest explaining the changes to gold tools.
- Updated shader packs (except mellow shaders due to a visual bug).
- Added tooltips to default shader packs in the shader menu.
- Slightly tweaked various quests.
- Changed roasted bone recipe.
- Removed ability for beds to explode in the Nether and End.
- Blazes in the Infernal Dunes Biome have a unique texture.
- Blazes in the Infernal Dunes Biome now drop blaze powder.
- Revamped Old Eye questline, added a new structure.
- Added an ender eye to the Corrupted Eye recipe.
- Added recipes to extract gelatin from amoebalith and gelatite.
- Changed the recipe of lodestones to make them easier to obtain.
- Slightly increased the distance between Labyrinth structures.
- Changed world loading screen GUI..
- Buffed various attributes of the Maw mob from Aquamirae.
- Creepers move slightly faster (+8%).
- Buffed various attributes of blazes.
- Burned zombies now also spawn in the Crimson Forest, Infernal Dunes, basalt deltas, and Volcanic Deltas.
- Decreased the spawn weight of blazes in the Infernal Dunes biome.
- Decreased the spawn weight of Maws in the Ice maze.
- Being inside Lumisene gives the player the night vision and slow falling effects.
- Changed the names and tooltips of the End Remastered eyes (only English support currently).
- Crafting an End Remastered eye will display some dramatic effects.
- Added "Field Guide" mod, players now spawn with a spyglass.
- Configured "Field Guide" mod, added custom descriptions for modded and vanilla entities.
- Added "Ribbit Guards" mod.
- Changed the name of "Ribbit Guards" -> "Slabfish Guards" since other ribbits are named "Slabfish".
- Decreased the chance for certain mobs to drop a bottle o' enchanting (20% -> 10%).
- Most hostile entities now have a chance to drop a bottle o' enchanting.
- Removed Supplemental Patches mod (due to incompatibilites with later versions of euphoria patches.)
- Added particle/sound effects when completing an Ectoplasm recipe.
- Added particle/sound effects when crafting a Fortified Diamond.
- Gave the Terrible Sword more durability.
- Removed "Better Recipe Book" mod (lack of usage and keybind conflicts).
- Slighly increased voxel size of the "3D Skin Layers" mod.
- Fixed issue where some attribute multipliers in the "Dungeon Difficulty" mod didn't work properly.
- Disabled per-player-difficulty setting in the "Dungeon Difficulty" (would cause problems in larger servers).
- Various modded mobs from Rotten Creatures, Enderman Overhaul, and Creeper Overhaul now spawn in more biomes.
- Replaced EaglesEye's attribute icons resource pack with "Attribute Icons" by ZsoltMolnarrr.
- Added a loot table for the mauler mob.
- Modified the loot tables of items from the Artifacts mod.
- Re-added the Dreamer Essence from the "Sleep Tight" mod, also added a quest explaining what it does.
- Altered the Sleep Tight config to account for the modified length of the day/night cycle.
- Removed the invigorated effect from Sleep Tight, home beds now provide the luck effect instead.
- Reduced the screenshake effect of TNT explosions.
- Replaced the "Withering Heights" mod with "BE Style Wither" (mainly for performance reasons).

Music changes:

- "Intertile" is only one minute long instead of four minutes long.
- "Kindle" by Ludocrypt can play in oceans, beaches, and skyland biomes at nightime.
- "Kindle" by Ludocrypt can play if the player is underwater in an ocean biome.