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Enigmatica 2: Expert - Extended

E2E-E is a continuation of the Enigmatica 2: Expert modpack
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E2E-Extended-v1.84.1-beta

File nameE2E-Extended-v1.84.1-beta.zip
Uploader
krutoy242krutoy242
Uploaded
Jun 27, 2026
Downloads
654
Size
26.6 MB
Mod Loaders
Forge
File ID
8328246
Type
B
Beta
Supported game versions
  • 1.12.2

What's new

Changelog โ— Known Bugs โ— Update Caution




๐Ÿ› Fixes



  • ๐Ÿ–‡โœ๏ธRemove Advanced Ring Baubles since new fork handle them
  • ๐Ÿ–‡๐Ÿ”จReturn accidentally removed "vaporizer" trait from Demonic Metal
    related 53e234bf245a1aae050c50356ed57354c94c1235
  • ๐Ÿ–‡๐ŸŸ Undo migration mct_immersivetechnology
    There is a bug that breaking LittleTiles inventories. More info: https://github.com/tgstyle/MCT-Immersive-Technology/issues/319 related: 7147d0899fe54be8f621af919972921a13c43a61



Mods changes




๐ŸŸข Added Mods
 Icon   Summary   Reason 
    Immersive Posts
Extendable treated-wood, aluminium, steel posts and more for ImmersiveEngineering. 
 Decoration asked in Discord 
    Possibly Baubles
Adds Baubles support for Actually Additions items. 
 No more ring duplicates 


๐Ÿ”ด Removed Mods
 Icon   Summary   Reason 
    Actually Baubles
Baubles capability for some Actually Additions gadgets! 
 Replaced by Possibly Baubles 


๐ŸŸก Updated Mods
 Icon   Summary   Old / New 
    Immersive Technology   MCT-ImmersiveTechnology-1.12.2-1.10.197-release
MCTImmersiveTechnology-1.12.2-1.9.102
<summary>Changelog โ†“โ†“โ†“โ†“</summary>
MCT-ImmersiveTechnology-1.12.2-1.10.184-release

 - Belt optimization enabled by default (mct_mixin.cfg) DISABLE IF HAVING ISSUES
 - Belts fully idle when no items/entites are on them after 2 seconds
 - Belts now stay visually active for 2 seconds when items/entites pass over them (even without redstone)
 - Massive reduction in duplicated code through clean inheritance hierarchy (easier updates & bug fixes)
 - All conveyor types now share consistent item handling (10-tick pickup delay + no-despawn logic)
 - Covered conveyors now have unified, reliable collision & selection boxes (horizontal + sloped)
 - Covered variants properly render walls and supports
 - Extractor arm now visually extends/retracts based on target block distance (up to 4 pixels)
 - Split conveyor now has reliable alternating output + redstone pulse toggle mode (SPLIT / ALL LEFT / ALL RIGHT)
 - Split redirection uses per-entity NBT for stable splitting behavior (no more lost items)
 - Drop conveyors improved insertion detection and trapdoor compatibility
 - Vertical conveyors now correctly render bottom belt/wall connections when appropriate
 - Vertical upward push logic refined for smoother entity movement and better centering
 - All covered variants (including vertical & extract) now visually connect properly to adjacent blocks
 - Consistent magnet suppression / reversion logic across all types prevents item glitches
 - Better redstone interaction on extractors (unpowered = active extraction)
 - Player sneaking now reliably stops movement on all conveyors
 - Improved model cache keys include dye, cover, direction, activity, and extension state

Changelog:

 - Fix CME mixin for Cleanroom again
 - Fix High Pressure Steam Turbine not rendering rotor
 - Add AdvanceCokeOven to CokeOven JEI tab
 - Fixes for extract conveyors
 - Idle belt entirely when not doing work
 - Activate belts when entities are on them
 - Fix excessive model update calls
 - Add additional features to conveyors
 - Conveyor optimizations
 - Fix mixin not applying to split conveyor
 - Initial commit of optimized conveyors
 - Build cleanup
 - Quick formatting fixes
 - Fix OptiPNG to only run on JAR build
 - Remove IF from crucible JEI
 - Missed one for OptiPNG
 - OptiPNG run
 - Fix base heater IF value in manual


MCT-ImmersiveTechnology-1.12.2-1.10.192-release

Changelog:
 - OptiPNG do not apply lossless
 - Re-work sounds, this fixes some playing when not active
 - Mixin to fix IE wire rendering
 - Re-run less aggressive OptiPNG on all textures


MCT-ImmersiveTechnology-1.12.2-1.10.195-release

Changelog:

 - Release build 195 - 1.12.2 is now feature complete, maintenance only
 - Various language file fixes
 - Fix baseheater sound keeps playing after finished


MCT-ImmersiveTechnology-1.12.2-1.10.197-release

Changelog:

- Fix item interaction on the stack limiter
- Add 4th mode to splitter conveyor it now does both/left/right/stop with redstone pulse
- Extract conveyor should not go angled
- Dropping conveyor should not rotate vertical

 

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