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Enigmatica 2: Expert - Extended

E2E-E is a continuation of the Enigmatica 2: Expert modpack

File Details

E2E-Extended-v1.84.1-beta

  • B
  • Jun 27, 2026
  • 26.61 MB
  • 24
  • 1.12.2
  • Forge

File Name

E2E-Extended-v1.84.1-beta.zip

Supported Versions

  • 1.12.2

ChangelogKnown BugsUpdate Caution




🐛 Fixes



  • 🖇✏️Remove Advanced Ring Baubles since new fork handle them
  • 🖇🔨Return accidentally removed "vaporizer" trait from Demonic Metal
    related 53e234bf245a1aae050c50356ed57354c94c1235
  • 🖇🟠Undo migration mct_immersivetechnology
    There is a bug that breaking LittleTiles inventories. More info: https://github.com/tgstyle/MCT-Immersive-Technology/issues/319 related: 7147d0899fe54be8f621af919972921a13c43a61



Mods changes




🟢 Added Mods
 Icon   Summary   Reason 
    Immersive Posts
Extendable treated-wood, aluminium, steel posts and more for ImmersiveEngineering. 
 Decoration asked in Discord 
    Possibly Baubles
Adds Baubles support for Actually Additions items. 
 No more ring duplicates 


🔴 Removed Mods
 Icon   Summary   Reason 
    Actually Baubles
Baubles capability for some Actually Additions gadgets! 
 Replaced by Possibly Baubles 


🟡 Updated Mods
 Icon   Summary   Old / New 
    Immersive Technology   MCT-ImmersiveTechnology-1.12.2-1.10.197-release
MCTImmersiveTechnology-1.12.2-1.9.102
<summary>Changelog ↓↓↓↓</summary>
MCT-ImmersiveTechnology-1.12.2-1.10.184-release

 - Belt optimization enabled by default (mct_mixin.cfg) DISABLE IF HAVING ISSUES
 - Belts fully idle when no items/entites are on them after 2 seconds
 - Belts now stay visually active for 2 seconds when items/entites pass over them (even without redstone)
 - Massive reduction in duplicated code through clean inheritance hierarchy (easier updates & bug fixes)
 - All conveyor types now share consistent item handling (10-tick pickup delay + no-despawn logic)
 - Covered conveyors now have unified, reliable collision & selection boxes (horizontal + sloped)
 - Covered variants properly render walls and supports
 - Extractor arm now visually extends/retracts based on target block distance (up to 4 pixels)
 - Split conveyor now has reliable alternating output + redstone pulse toggle mode (SPLIT / ALL LEFT / ALL RIGHT)
 - Split redirection uses per-entity NBT for stable splitting behavior (no more lost items)
 - Drop conveyors improved insertion detection and trapdoor compatibility
 - Vertical conveyors now correctly render bottom belt/wall connections when appropriate
 - Vertical upward push logic refined for smoother entity movement and better centering
 - All covered variants (including vertical & extract) now visually connect properly to adjacent blocks
 - Consistent magnet suppression / reversion logic across all types prevents item glitches
 - Better redstone interaction on extractors (unpowered = active extraction)
 - Player sneaking now reliably stops movement on all conveyors
 - Improved model cache keys include dye, cover, direction, activity, and extension state

Changelog:

 - Fix CME mixin for Cleanroom again
 - Fix High Pressure Steam Turbine not rendering rotor
 - Add AdvanceCokeOven to CokeOven JEI tab
 - Fixes for extract conveyors
 - Idle belt entirely when not doing work
 - Activate belts when entities are on them
 - Fix excessive model update calls
 - Add additional features to conveyors
 - Conveyor optimizations
 - Fix mixin not applying to split conveyor
 - Initial commit of optimized conveyors
 - Build cleanup
 - Quick formatting fixes
 - Fix OptiPNG to only run on JAR build
 - Remove IF from crucible JEI
 - Missed one for OptiPNG
 - OptiPNG run
 - Fix base heater IF value in manual


MCT-ImmersiveTechnology-1.12.2-1.10.192-release

Changelog:
 - OptiPNG do not apply lossless
 - Re-work sounds, this fixes some playing when not active
 - Mixin to fix IE wire rendering
 - Re-run less aggressive OptiPNG on all textures


MCT-ImmersiveTechnology-1.12.2-1.10.195-release

Changelog:

 - Release build 195 - 1.12.2 is now feature complete, maintenance only
 - Various language file fixes
 - Fix baseheater sound keeps playing after finished


MCT-ImmersiveTechnology-1.12.2-1.10.197-release

Changelog:

- Fix item interaction on the stack limiter
- Add 4th mode to splitter conveyor it now does both/left/right/stop with redstone pulse
- Extract conveyor should not go angled
- Dropping conveyor should not rotate vertical