Eaters of the Earth

A medium sized RPG pack based off of the game Caves of Qud.

File Details

Eaters of the Earth-Beta 2.2

  • B
  • Apr 20, 2025
  • 2.97 MB
  • 30
  • 1.20.1
  • Forge

File Name

Eaters of the Earth-Beta 2.2.zip

Supported Versions

  • 1.20.1

TLDR At the end.

Fixes:

  • Drinking Dimensional Tears should now properly teleport you to your spawnpoint.
  • Fixed Grindstones having a skill requirement at all.
  • Removed a redundant recipe for Dark Metal Plates.
  • Removed Dark Metal Smithing templates from loot tables, which are currently nonfunctional, and replaced them with pristine diamonds.
  • Fixed spore mobs targeting Limpets, which are invulnerable to all attacks besides pickaxes.

Changes:

  • Removed ALL of Ars Nouveau.
  • Added Irons Spells & Spellbooks.
  • Removed Art of Forging and updated Tetra
  • Rebalanced some of Irons Spells, as well as removed the elemental immunity rings.
  • Replaced the elemental immunity rings with different pristine gems in loot tables.
  • Relisted the requirements for most Resourcefulness crops, so as to allow eating basic, unprocessed foods such as carrots and potatoes.
  • Relisted multiple other Resourcefulness items to either have lower or no requirement at all.
  • Made naturally generated waystones breakable due to an exploit involving digging claws to circumvent this. Now anyone can break them.
  • Increased Create Vault capacity to match vanilla chests.
  • Changed some Progressive Difficulty features to now only require entering the nether rather than the end. Some examples are:
    • Phantoms can now rarely apply levitation on hit.
    • All mobs gain 5% addative health bonus per stage.
    • All mobs gain 10% addative damage bonus per stage.
    • Pillagers spawn with firework crossbows more often.
    • Increased global spawn multiplier by 5% per stage.
  • Updated Born In Chaos, adding dozens of new features, such as a new hidden miniboss and 2 new powerful weapons!
  • Changed the wave composition of Undead Armies to involve many Born in Chaos enemies, such as bonescallers and dark knights (potentially even nightmare stalkers, if you make it that far :) ).
  • Added new recipes to craft the different elemental powders from thermal dynamics with phantom powder.

Mutations:

  • Changed the sprites for multiple mutations.
  • Reworked Flaming and Freezing ray to scale off of Irons Spells modifiers by tying in an existing spell.
  • Reworked Disentegrate in the same manner, as well as changed the item required to unlock it to a lightning bottle.
  • Increased the damage of sunder minds individual casts from 6 to 8, as well as reduced the mana cost by 1.
  • Reduced mana cost of Syphon Vim.
  • Added the Charged effect to adrenal control, giving increased action speed and damage at the cost of higher mana cost.

TLDR: Removed Ars Nouveau in exchange for Irons Spells. 

THIS UPDATE CANNOT APPLY TO PRE-EXISTING WORLDS, AND WILL CORRUPT THEM.