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Dungeons, Dragons and Space Shuttles 2

DDSS 2 is an absolutely massive, mind-blowing Hardcore Adventure and Tech/Magic Quest pack with over 330 Mods and the incredible successor to the wildly popular DDSS 1 from 2020.
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DDSS2-BETA 3.0.zip

File nameDDSS2-BETA 3.0.zip
Uploader
Freebi85Freebi85
Uploaded
Aug 1, 2026
Downloads
1.4K
Size
55.4 MB
Mod Loaders
Forge
File ID
8557350
Type
R
Release
Supported game versions
  • 1.16.5

What's new

================================================================================
================================= BETA 3.0 =====================================
================================================================================

New Mods:
-RS Infinity Booster Card

Removed Mods:
-

Updated Mods:
-DDSS2 Patcher (-> Tons of new fixes see details below)
-Crafttweaker
-JEI
-FTB Claims / Libs (-> You may need to reclaim your FTB Chunks after this update)
-Entangled
-Macaws Paintings
-Ice and Fire Patcher
-Simply Storage Networks
-Supermartijn642-corelib


================================================================================
-DDSS2 Patcher:
================================================================================

------------------------
-> Client Performance -> JourneyMap:
------------------------
-Added a compatibility patch that applies performance-friendly default settings for new JourneyMap installations.
-Reduced several default rendering and mapping quality settings to lower client-side rendering overhead.
-Existing JourneyMap configurations are not modified.
-Players can freely change any JourneyMap setting afterward; personal preferences are saved normally.
-No JourneyMap features have been removed or disabled—only the initial defaults have been optimized for smoother gameplay in large modpacks.

------------------------
-> Masterful Machinery:
------------------------
Masterful Machinery machine ports and controllers previously sent full tile update data to all connected players every tick,
even if those players were far away, in another dimension, or not tracking the machine chunk.

The DDSS2 Patcher now replaces this behavior with a more efficient sync system:
-machine data is synced every 5 ticks instead of every tick
-updates are sent only to players tracking the relevant chunk
-unnecessary all-player packet broadcasts are prevented

This greatly reduces packet spam, NBT allocation pressure, network-check overhead, and background server load in larger machine setups.

Important:
This only affects client-side visual synchronization such as GUIs, displayed contents, status updates, and progress visibility.
Server-side machine logic, recipes, energy handling, fluid handling, item processing, and production are unchanged.

------------------------
-> Wesley’s Roguelike Dungeons:
------------------------
WRD’s generated world tick logic was syncing its global dungeon/world variables far too often, causing repeated full NBT data packets to be broadcast to players.

The DDSS2 Patcher now optimizes this behavior:
-WRD’s global world tick logic is restricted so it does not run redundantly once per loaded dimension.
-WRD global variable sync packets are now coalesced/throttled instead of being sent constantly.
-This reduces packet spam, NBT allocation pressure, NetGuard/network-check overhead, and background server load.
-Important: This does not disable WRD dungeons or dungeon logic. It only reduces unnecessary client synchronization traffic.

-Fixed an issue where certain mobs affected by the Ghastly effect could spawn Vex on death.
 This could lead to large numbers of stray Vex accumulating around long-running mob farms, causing unnecessary server lag over time.

------------------------
-> Blood Magic:
------------------------
-Fixed a crash caused by Redstone Comparators reading certain Blood Altar states.
-Added additional validation for the Blood Orb, binding and associated Soul Network.
-Prevented invalid or stale Soul Network data from causing a NullPointerException.
-Added protection against invalid Blood Orb capacities and division-by-zero errors.
-Comparator output is now safely clamped to the valid redstone range of 0–15.
-The patch only affects Blood Magic’s Soul Network comparator mode; all other Blood Altar redstone modes remain unchanged.

------------------------
-> Taiga:
------------------------
-Completely disabled TAIGA meteorites in The Undergarden.
-Reduced meteorite frequency in other dimensions by 80%.
-Lowered unnecessary world-generation work caused by large meteorite formations.
-Improved chunk-generation performance while exploring new terrain.
-Existing chunks and already generated meteorites are unaffected.

------------------------
-> Serene Seasons:
------------------------
-Reduced unnecessary crop-related calculations in dimensions where seasons are disabled.
-Seasonal crop mechanics still work normally in enabled dimensions.
-Improves server performance in dimensions such as the Undergarden without changing normal crop or bonemeal behavior.


------------------------
The Undergarden:
------------------------
The Undergarden received a large performance and stability pass after extensive Spark profiling, heap analysis, and fresh-world testing.

Main changes:
-Removed Smog Vent generation from new Undergarden chunks.
-Disabled Catacomb generation.
-Removed several problematic worldgen features such as springs, pebble patches, virulent features, and other unstable clutter.
-Reduced fluid/update storm sources.
-Reduced item-entity buildup sources.
-Optimized Undergarden natural spawn processing.
-Fixed excessive WRD global data sync spam.
-Optimized Masterful Machinery machine sync packets which put lots of pressure while in the Undergarden.

Smog Vents were identified as a major cause of severe lag and garbage collection pressure in Smog Spires.
They could also create invalid block-entity data in some terrain situations, so they are now removed from new world generation.

These changes should make The Undergarden much smoother and more stable during exploration, teleporting, and normal gameplay.

Note:
Existing generated chunks are not automatically cleaned. Old affected areas may still need regeneration or manual cleanup.
I highly recommend wiping the entire dimension in existing worlds!!


================================================================================
Gear & Armor:
================================================================================
-Tinkers Slime Boots can now be repaired using a wide variety of slime-repair kits, rather than being restricted to Enderslime Crystals or other weird ingredients.
-Reworked Whitestone to use Porcelain Bricks as its intended material source.
-Added Whitestone repair-kit support using porcelain.
-Whitestone must now be produced through the Tinkers’ casting/material-fluid process.
-Buffed Osmium Gear (Starter Armor)


================================================================================
Simply Storage Networks:
================================================================================
-Fixed items showing doubled in the terminal when two link cables (or a double chest with a cable on each half) connect to the same inventory.


================================================================================
RS + AE2:
================================================================================
-Added Infinity Booster Card for Refined Storage T4+
-Reworked Infinity Booster Card for AE2 T4+


================================================================================
Recipes:
================================================================================
-Fixed some Vaccuum Freezer Recipes such as Unobtainium Crystals and Pink Slime Ingots
-Fixed T6 Fluid Mixer and Solidifier not accepting any Blood
-Fixed RFTools Shape Cards in T4+ Assemblers
-ProductiveBees Comb-Block Upgrades arent boostable anymore to prevent some issues in machines
-Fixed overlapping recipes for Life Essence Fluid (Blood Magic) and Hardened Blood (EvilCraft)
-Fixed Tinkers Ichor Repair Kit
-Fixed Tinkers Earthslime Repair Kit
-Fixed Tinkers Skyslime Repair Kit
-Raw Crimson Iron can now be melted in a smeltery and crushed in a macerator
-Raw Azure silver can now be melted in a smeltery and crushed in a macerator
-Fixed Electrotin dust in all Mixers (Bronze Recipe)
-Added more Block to Block recipes in  Alloy-Smelters
-Added a couple of new T6 Recipes and Components
-Added a some T6 Machines

================================================================================
Food:
================================================================================
-Removed useless Aquaculutre Sushi and replaced with Pams Sushi
-Reworked and Buffed recipe + saturation for Pams Sushi
-AoA fishs can now be correctly crafted into Raw Fish Filet
-Fixed Apple Jelly Sandwich Saturation
-Fixed Sweetberry Jelly Sandwich Saturation
-Fixed Melon Jelly Sandwich Saturation
-Fixed Hazelnut Butter Saturation
-Buffed Saturation for Toast
-Reworked and Buffed Turtle Soup and fixed stacksize
-Reworked all Raw Tofu products
-Buffed all cooked Tofu products
-Reworked Espresso
-Buffed Saturation for Coffee con Leche
-Fixed, Reworked and Buffed Hazelnut Coffee

================================================================================
Misc:
================================================================================
-Reworked Capactiy buffer for all T5 machines to 10M FE
-Reworked Capactiy buffer for all T6 machines to 50M FE
-Reworked Capactiy buffer for T5 Fusion Computer and Void Miner to 50M FE
-Reworked Capactiy buffer for T6 Fusion Computer and Void Miner to 100M FE
-The Farming for Blockheads Market now uses the official DDSS2 currency instead of emeralds.
-Fixed some broken item tooltips
-Reworked Coind Recycling System
-Reduced the chance of excessive Enderman populations building up during long play sessions.
-Existing Endermen are not removed automatically, but newly spawning ones will be restricted once the limit is reached.
-Doubled Transferrate for all Energizing Rods (POWAH).

================================================================================
Quests:
================================================================================
-Updated T1 Quest Slime Boots
-Updated T5 Quest Unobtainium Crystals
-Fixed T5 Quest Mega Chunk Loader
-Added 53 new T6 Quests

-The pack has now reached 1,033 quests, with even more still to come! =)

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