DDSS2-BETA 3.2.zip
What's new
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================================= BETA 3.2 =====================================
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New Mods:
-
Removed Mods:
-
Updated Mods:
-DDSS2 Patcher
-DDSS2 NetGuard
-Corail Tombstone
-Item Collectors
-Trashcans
-Supermartijn642corelib
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DDSS2 Patcher:
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Applied Energistics 2 / Custom Machinery:
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-Fixed AE2 ME Interface Blocking Mode not properly detecting occupied or active Custom Machinery machines.
-Fixed compatibility with AE2 Fluid Crafting’s wrapped inventories.
-Prevented multiple processing recipes from being inserted into the same busy machine.
-Preserved fluid autocrafting and parallel processing across separate machines.
-Preloaded circuits, molds, boosting mixtures and upgrade slots no longer block unrelated recipes.
-Other AE2 inventories and automation systems remain unaffected.
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Special Mobs Compatibility:
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-Fixed Tinkers’ Construct Severing (Beheading) not recognizing entities added by Special Mobs.
-Special Mobs variants now inherit the appropriate Severing drops from their vanilla mob families.
-Husk and Stray variants correctly use their respective Tinkers head recipes.
-Fixed Silent’s Gems Skull Collector not working against Special Mobs zombies, skeletons, wither skeletons, and creepers.
-Added Skull Collector support for Special Mobs spiders and cave spiders using the corresponding Tinkers’ Construct heads.
-Skull Collector can now add a maximum of one bonus head per mob, while separate mobs continue to roll independently.
-Improved compatibility with other modded entities that extend supported vanilla mob classes.
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Simple Storage Network:
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-Fixed an item duplication exploit involving Silent Gear Repair Kits in the Simple Storage Network Request Table.
-Shift-click crafting could leave stale Repair Kit outputs that could be collected repeatedly.
-Shift-clicking is now disabled specifically for Silent Gear's Repair Kit recipes inside the SSN Request Table.
-Normal crafting by clicking the output manually still works as intended.
-All other Simple Storage Network crafting behavior remains unchanged.
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Pipez <-> Mekanism Multiblock Fix:
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-Fixed a long-standing compatibility issue between Pipez and Mekanism multiblocks.
-Pipez connections to Mekanism multiblocks no longer randomly disconnect during multiblock recalculation or reformation.
-Existing extraction settings are preserved and refreshed when the multiblock forms again.
-Covers Mekanism Core and Mekanism Generators multiblocks, including:
Boilers
Dynamic Tanks
Induction Matrix
SPS
Thermal Evaporation Plants
Fission Reactors
Fusion Reactors
Industrial Turbines
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Immersive Petroleum Coker Fix:
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-Fixed the Coker becoming permanently stuck during the cleaning stage when its chambers were fully loaded.
-Increased the internal capacity of both cleaning chambers from 8,000 mB to 16,000 mB.
-Existing stuck Cokers should automatically resume once supplied with the remaining required water.
-Existing Cokers do not need to be broken or rebuilt.
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Alex's Mobs: Elephant Pathfinding Fix:
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-Fixed elephants rapidly spinning or "dancing" when reaching certain navigation targets.
-Added a safeguard preventing elephants from repeatedly trying to move toward a position they have effectively already reached.
-Improved elephant pathfinding around obstacles by reducing overly large waypoint tolerances.
-Reduced Wandering Trader elephant movement speed for smoother and more natural navigation.
-Improves both regular elephants and Wandering Trader elephants, especially around blocks, machines, chests, and other tight environments.
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DDSS2 NetGuard:
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In Short:
-This NetGuard patch significantly improves multiplayer safety while retaining the original purpose of NetGuard: reducing excessive repeat packet traffic
from problematic or overly chatty mods.
The Long Version:
Networking / Throttling Rewrite:
Completely reworked NetGuard’s packet throttling system for safer multiplayer behavior.
Throttling is now handled per actual NetworkManager connection instead of relying on a potentially shared/global fallback.
One player’s packet traffic can no longer consume another player’s throttle window.
Removed the old PacketTarget reflection-based player detection entirely.
NetGuard now captures the original Forge message during SimpleChannel dispatch and applies the final throttle at the actual connection send boundary.
Improved Safety:
Added exact IPacket instance verification to prevent unrelated or nested packet sends from being throttled accidentally.
Only the exact encoded packet associated with the active SimpleChannel message may now be suppressed.
Unrelated packets automatically fail open and are sent normally.
Added proper ThreadLocal stack handling for nested network sends.
Thread-local state is always cleaned up using finally, preventing stale send contexts.
Configuration:
Existing throttle values remain compatible with previous configurations.
Throttle intervals are now documented correctly as 50 ms wall-clock units instead of misleading Minecraft “ticks.”
Example:
2 = 100 ms
10 = 500 ms
20 = 1 second
100 = 5 seconds
Invalid regexes, malformed rules, and invalid intervals now produce warnings instead of being silently ignored.
Cleanup:
Removed obsolete reflection/accessor logic.
Simplified per-player state handling into direct per-connection tracking.
Connection throttle state is cleaned up when players disconnect.
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Aquaculture:
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-Re-enabled Neptune’s Bounty in the fishing loot tables using its custom DDSS2 loot table.
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Ore Generation:
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-Fixed Cobalt Ore not spawning in the Nether (New chunks / worlds)
-Added Eezo to the Nether Y2-15 (New chunks / worlds)
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Trashcans: (Official Patchnotes)
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-Added tab to retrieve up to the last 6 deleted items from the trash can screen
-Improved item and fluid interaction with other mods
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Corail Tombstone: (Official Patchnotes)
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-improves all tombstone GUIs
-entries in compendium screen are scrollable (instead of pages)
-cyclable options in config screen are translatable (with text scrolling if needed)
-improves grave render in config screen
-removes Easter & April Fools' Day events
-removes fishing marker
-removes command tbbind
-updates lang
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Item Collectors: (Official Patchnotes)
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-Fixed changes to item filters not always getting saved
-Updated Brazilian Portuguese translations (thanks to PrincessStellar!)
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Food:
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-Added a Tag to all Smoothies
-Reworked Mustard
-Reworked Soy-Sauce
-Reworked BBQ Sauce
-Buffed / Rebalanced all Jellys
-Buffed / Rebalanced all Smoothies
-Buffed / Rebalanced Caramel Ice Cream
-Buffed / Rebalanced Chocolat Ice Cream
-Buffed / Rebalanced Chocolat Milk
-Buffed / Rebalanced Vinegar
-Buffed / Rebalanced Cinnamon Bread
-Buffed / Rebalanced Chocolat Strawberry
-Buffed / Rebalanced Salt & Pepper
-Buffed / Rebalanced Large Toast Sandwich
-Buffed / Rebalanced Fish and Chips
-Buffed / Rebalanced Fish-Dinner
-Buffed / Rebalanced Fried Eggs
-Buffed / Rebalanced Chips ans Dip
-Buffed / Rebalanced Sausage
-Buffed / Rebalanced Battered Sausage
-Buffed / Rebalanced Fruit Salad
-Buffed / Rebalanced Festival Bread
-Buffed / Rebalanced Smurf and Turf
-Buffed / Rebalanced Honey Apple
-Buffed / Rebalanced Fruit Cream Festival Bread
-Buffed / Rebalanced Basic Chicken Sandwich
-Buffed / Rebalanced Basic Fish Sandwich
-Buffed / Rebalanced Basic Burger
-Buffed / Rebalanced Basic Cheeseburger
-Buffed / Rebalanced Onion-Burger
-Buffed / Rebalanced Hot-Dog
-Buffed / Rebalanced Spicy Mustard Porc
-Buffed / Rebalanced Honey Lemon Lamb
-Buffed / Rebalanced Chicken Dinner
-Buffed / Rebalanced Meatloaf
-Buffed / Rebalanced Meatloaf Sandwich
-Buffed / Rebalanced Mushroom Steak
-Buffed / Rebalanced Lasange
-Buffed / Rebalanced Mushroom Lasange
-Buffed / Rebalanced Spaghetti
-Buffed / Rebalanced Stuffed Eggplant
-Buffed / Rebalanced Stuffed Chili Pepper
-Buffed / Rebalanced Stuffed Pepper
-Buffed / Rebalanced Stuffed Mushroom
-Buffed / Rebalanced All T3 Chicken Dishes
-Buffed / Rebalanced All T3 Burgers
-Buffed / Rebalanced All T3 Pizzas
-Buffed / Rebalanced All T3 Pies
-Buffed / Rebalanced Spaghetti and Meatballs
-Buffed / Rebalanced Enchiladas
-Buffed / Rebalanced BBQ Chicken Bisquit
-Buffed / Rebalanced Caesar Salad
-Buffed / Rebalanced Bento-Box
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Recipes:
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-Fixed Wooden Spikes (using log tags)
-Fixed Cinnamon <-> Mortar Recipe
-Fixed Salt & Pepper recipe and moved to all mixers
-Reworked some Creative Items
-Fixed compressed Iron Nuggets to Compressed Iron recipe
-Fixed compressed Iron Dust to Compressed Iron recipe
-Fixed wrong Recycling materials from various Solarpanels
-Fixed Infinity Battery by replacing previously used non-stackable ingredients, allowing it to be crafted properly in the Assembler
-Added Magic Vibranium - Allthemodium Alloy
-Added Magic Vibranium - Unobtainium Alloy
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Enchantments:
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-Restricted Gravity enchantment (SilentGear) to a maximum of Level 3 to prevent unintended and buggy behavior at higher levels.
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Misc:
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-Fixed infinity Battery JEI Info Tab
-Added JEI Ore description for Cobalt Ore
-Added JEI Ore description for Apatite Ore
-Added JEI Ore description for Eezo Ore
-Reworked some Tooltips
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Quests:
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-Fixed lots of typos in T0 / T4 / T6
-Added ~104 new Quests to the Master Chef Chapter
-The pack has now reached 1,147 quests, with even more still to come! =)

