File Details
DigSiteServer1_0_16.zip
- R
- Sep 17, 2019
- 126.11 MB
- 102
- 1.12.2
File Name
DigSiteServer1_0_16.zip
Supported Versions
- 1.12.2
DigSite 1.0.16
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The improved quest info update
QUESTBOOK
- removed a number low value quests (such as natures compass, gold filters, etc...)
- modified quest description on a number of quests to be more clear
- added a couple quests for game mechanics that needed an explanation (such as why and what to do about fog, missing graves)
- modified questbook shapes on some quests to draw attention to specific quests or rewards
- changed a couple questbook rewards and requirements
CODE
- added a couple more tips
- added some rare loot for a couple mobs in order to add another solution to a puzzle/alternate gameplay
MODS
- updated AdChimneys-1.12.2-3.5.6.0-build.0412
- updated fluxnetworks-1.12.2-4.0.7-24
- updated FTBQuests-1.7.2.216
- updated FTBUtilities-5.4.0.105
- updated gravestone-1.10.3
- updated openmodularturrets-1.12.2-3.1.4-356
- updated AdPother-1.12.2-1.0.25.0-build.0412
- updated Forgelin-1.8.4
MAP - No need to restart game but these change will not be present in your world unless you do.
- modified questlog for a couple quests to suggest what to do first
- modified cluebook in LucVille to be more clear (people were mistaking one thing for another really bad thing)
- fixed number of costmetic issues (DML, others)
- reset weaponsmith in LucVille as his trades had been permanently set by mistake instead of being random at game start
- added chunkloader to an area that was having an intermittent and very rare (but highly problematic) issue
- alternate gameplay book added to end of game
- fixed? a connection to network that was bugging out due to crossing a chunk
SERVER PACK

