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Darkhour

A difficult fantasy-survival experience with a dark atmosphere focused on in depth magic, a living and harsh world, overall fair gameplay, and exciting exploration.

File Details

Darkhour_v1.1.0 (Nether, Weather, & Shader update).zip

  • R
  • Mar 15, 2026
  • 8.71 MB
  • 8
  • 1.20.1
  • Forge

File Name

Darkhour-Darkhour_v1.1.0 (Nether, Weather, Shader update).zip

Supported Versions

  • 1.20.1

Changes:

  • The shader packs have been tweaked in various ways
  • The vanilla Minecraft Nether generation has been brought back, some of the new biomes have been removed, and in their place new onces have been added
  • Better compatibility!!!
  • Storms can now be bigger, and the Weather Deflector now only blocks tornado-spawning storms (I'M REALLY NOT SURE IF THIS WORKS, PLEASE COMMENT IF TORNADOES ARE STILL SPAWNING NEARBY A WEATHER DEFLECTOR)
  • Several mods have been updated (Not all though, expect them to be updated and integrated soon!)
  • Shaders now automatically swap between dimensions! (Can be configured to your liking!) These are the shaders the game will swap to upon entering a new dimension by default:
    • Overworld - Photon Shader
    • The Nether - Bliss Shaders
    • The End - Photon Shader
    • The Deep Void - Photon Shader
    • Broken Constellation - Disables Shaders
    • Dungeon Pockets (From Dimensional Doors) - Disables Shaders
    • Limbo - Disables Shaders
    • Personal Pockets - Photon Shader
    • Public Pockets - Photon Shader

             See the updated modpack page's description for help configuring this feature.

IMPORTANT:

Many mods have been updated, tweaked, added, and one has been removed! So please, BACK UP YOUR WORLDS BEFORE UPDATING!!

There may be some new bugs with v1.1.0. Please report them in the comments on Darkhour's CurseForge page.

Specifics:

Shader Changes:

  • Accidentally increased "Overworld Intensity setting by 0.01 in the Colored Lights Fog Scattering section (Photon Shader)
  • Tweaked the Bliss Shaders to improve how the Nether looks
  • Turned down the Sun's illuminance (Bliss Shaders)
  • Slightly turned down the green coloration of the End's vortex (Bliss Shaders)
  • Turned Bloomy Fog Intensity to 0.1 (Photon Shader)

Mod Additions:

  • Ice and Fire Dragons X Better Combat
  • Gardens of the Dead
  • Weather2 Compatibility Bridge
  • Soulful Nether
  • Melon's Shader Cycler

Mods Removed:

  • Incendium

Tweaks:

  • Added some dynamic light values to items that should have had them but didn't
  • Changed how the Weather Deflector works, and updated the quest description accordingly
  • Increased a storm's maximum radius

Mods Updated:

  • Ecliptic Seasons
  • Ecliptic Seasons: MultiMod Patch
  • Joy of Painting
  • Unusual Delight (Hostile Delight)
  • KeybindPurger
  • Aquamirae Delight

 

Also, apologies for how long this version took to come out. I tried to add and configure another shader pack, but I evenutally just gave up after too many failed attempts. Maybe in another update.