File Details
CrafttoExile-Dissonance-3.1.2-SERVER
- R
- Oct 19, 2022
- 372.63 MB
- 183
- 1.15.2
- Forge
File Name
CrafttoExile-Dissonance-3.1.2-SERVER.zip
Supported Versions
- 1.15.2
[3.1.2] - 2022-10-19
Updates
- Xaero's Update Alert: back up your Xaero's Waypoints and WorldMap folders!
Mine and Slash Updates
- Increased mana regen flat and percent stat amounts.
- Reduced energy regen percent amount slightly.
- Spell Blade has been changed to provide flat fire attack damage and infusion instead of the old transfer stat and infusion. The old transfer stat was not working as intended.
- Poisoned Weapons has been changed to provide phys to nature conversion rather than the old transfer stat.
- Increased Rock Slide radius (which makes it better for AOE but worse for single target DPS).
- Rock Slide tick rate is now 10 instead of 8 (every half second now).
- Given the nature of how Force tree requires so many points, all strikes, extensions, finishers, as well as Asura, have been changed to have a max level of 8, instead of 16, 12, 8, and 16, respectively.
- Power and Wisdom Form (and their respective synergy's) max level have been reduced from 8 to 4.
- Empower and Enlighten stacks now cap at 3 instead of 5.
- Empower now provides a base of 21% increased damage at 3 stacks instead of 15% at 5 stacks.
- Enlighten now provides a base of 15% energy regen and 21% faster cast at 3 stacks instead of 15% of both at 5 stacks.
- Increased Asura damage by about 25%.
- Asura no longer requires a Combo Starter or Extension stack. Asura should now be less clunky to use thanks to this change and the Empower/Enlighten stack change.
Mod Updates
- Updated Mine and Slash, Xaero's, CraftPresence.
Fixes
- Fixed floating mob names on Neat bar (thanks Raiden!).
- Fixed a bug where Natural Empowering was causing lots of lag.
- Fixed a bug where Flowing River Extension heal was not applying to self.
- Fixed a bug where infusion stat was increasing damage by an additional 100% mistakenly.
- Fixed a bug where the Sanguine Casting mob affix was applying more stacks than it should have been.
- Probably fixed a bug where debuffs were being applied to vanilla team members (slash party should still be fine).


