Craftologia

An expert tech-based modpack for those who enjoy how things are genuinely crafted

File Details

Craftologia-1.3.1

  • B
  • Feb 24, 2019
  • 3.60 MB
  • 1.4K
  • 1.12.2

File Name

Craftologia-1.3.1.zip

Supported Versions

  • 1.12.2

Note#1: Sorry for not being so active with the pack as before but i was busy irl, also the new features of the pack are taking longer than expected.
Note#2: FTBQuests was not included in the previous version pack, as it now requires another mod as dependency, i didnt notice when i removed the new dependency that FTBQuests was missing, so sorry about that aswell.

 

Updates:
-AdditionalStructures
-AdvancedRocketry
-AstikorCarts
-AutomatedRedstone
-DraconicEvolution
-Eu2
-ImmersiveEngineering
-IndustrialRenewal
-OpenComputers
-RedstoneGauges
-RHM: Core and RHM: Chemistry
-TechReborn and RebornCore

 

Downgrades:
-FTBLib and FTBUtil to match the latest version of FTBQuests which does not change lots of things

 

Fixes:
-Palladium vein of ores not generating.
-Gold ore veins generating in every dimension, when they were supposed to generate only on the Overworld

 

Changes:
-Deep Dark dimension now avaialable to explore. It can be considered as an extension of the overworld soil, below the first bedrock layer, this extension gives an additional 254 blocks which will be mainly used to make mining a bit more realistic and interesting, as Minecrat only offers 64 blocks below sea level, so now you have to mine much deeper to find certain minerals, others can be found at both dimensions, but on the Deep Dark they will be a bit more rewarding (denser/bigger veins).
The Deep Dark also features a custom mob spawn that tries to match what you would find deep underground. (Added a little description in the guidebook)
-Uninspected minerals now generate in the Deep Dark dim aswell, as they are very uncommon in the Overworld
-Gold ores now less common in the Overworld, but they do generate on the Deep Dark aswell.
-Changed spawn rate of some mobs, the ones which are excluded from the Deep Dark, in case you believe their spawn rate is unbalanced let me know.

Note#3: I recommend you not to explore the Deep Dark so much until we make sure everything is fine with oregen, i have tested it several times and everything looks correct, but just to make sure as it does not retrogen. Also might add one or two extra veins there.

 

Recipes:
-changed recipes for the two new astikor carts
-changed recipes for Eu2 transfer and retrieval nodes
-changed recipe for natura lever

 

Quests:
-Added quest for the Deep Dark Portal