This Modpack is based on Skyfactory 3, but it holds its own unique identity. Yes it also has an achievement book.
#Cowbutton got its name from a bit of an inside joke between myself and a friend. We played a 1.7.10 modpack with a grand number of mods intended to provide as many different adventures as possible. One such venture, started out of a whim, was to capture a rather large creature from the AVP mod.
Our imaginations ran wild as the goofy alien creature was dubbed 'Mister Wibbles'. He 'needed' to eat, so we added a button to give him whole cows whenever we wanted.
This modpack is intended to be a successor to those experiences with Modded Skyblock survival with my friends. From a single tree in the sky; Your adventure begins as you turn one resource into another.
Dive head-first into the Aether, the Nether, the End and the Beneath in search of what few resources you cannot create for yourself. Automate every process and create machines for every task.
As of version 1.2157; #Cowbutton has undergone a rather drastic overall change. Those of you currently playing the Modpack will run into issues with existing saves while updating.
As of 2/11/18, The Modpack no longer requires Optifine to avoid crashing on startup! Woo!
2/18/18-Added Server Pack. It should be fairly easy to keep these up for each future version of #Cowbutton.
-Potential Removal List (I'm gonna sleep on it first):
AliensVersusPredator+MDXLib (Many issues that cannot be solved in 1.10.2 without the Mod Author's potential future edits.) (Weary of removing the Wibbles!)
BiomeTweaker(Causing issues with the biomes of other dimensions, which I don't actually care to edit the spawns of).
Better Creepers. (How high was I?)
-Need to Add Progression for Roots and Totemic.
3/7/18-Mods will be updated for future versions, but the majority of my current Modpack Efforts are with the 1.12.2 version of this pack, which can be found here.