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CivilizationPack

A modpack that traces the history of human civilization from prehistory to the future era.

File Details

CivilizationPack v3.20 (First Part) - Minecraft 1.18.2

  • R
  • Aug 31, 2025
  • 4.86 MB
  • 63
  • 1.18.2
  • Forge

File Name

CivilizationPack 3.20-first_part.zip

Supported Versions

  • 1.18.2

ATTENTION: Every world prior to 1.18.2 will not be playable anymore, I'm terrible sorry about this. :(

BEWARE THAT THIS VERSION IS GOING TO REMOVE A LOT OF BLOCKS FROM YOUR WORLDS, MAKE A BACKUP BEFORE UPDATING.
I ALSO SUGGEST YOU TO REMOVE USELESS CHUNKS FROM YOUR WORLD BY USING MCA SELECTOR, IN ORDER TO HAVE A MORE CLEAN AND REGENERATED WORLD.

 


 

What's new?

MODS
-Updated Forge (40.3.11)
-Updated:
*Chunk Loaders
*CraftPresence
*JAOPCA
*Just Enough Mekanism Multiblocks
*Macaw's Bridges
*Minecraft Transit Railway
*Not Enough Animations
*Platforms
*ShetiPhianCore
*The Tube
*UniLib
 
-Added:
*Achievements Optimizer
*Alex's Mobs - Naturalist Compat
*Ambient Environment
*Aquaculture Delight
*Carrots Library
*Cold Sweats (unfortunately, the sewing table is bugged. I tried to bypass this by avoiding armor insulation)
*Create Picky Wheels
*Create Train Additions
*Custom Villager Professions
*Essentials Mod
*Geolosys
*Gunsmith Cognitis: Muskets
*Health&disease
*Immersive Vehicles (disabled for the time being, as it's very unstable) packs:
   *VEB Automobilwerke Schwikau Military/Civilian Tanks, Helicopters, Planes, and more!
   *IAV Parts Pack
   *Trin Part Pack
   *Trin Civil Pack V4
*KubeJS
*Music Trigger
*Naturalist
*Not Enough Recipe Book
*Rhino
*Team Stages
*Timeless and Classics Guns Zero
*Thirst Was Taken
*ThirstCanteen
*TrafficCraft
 
-Removed:
*Cultural Delights
*Ewewukek's Musket Mod
*Fastload
*Fastsuite
*GPU Memory Leak Fix
*Guard Villagers
*JANOEO
*Kiwi
*MrCrayfish's Gun Mod
*Oak's Decor
*Pluto
*Road Stuff
*Saturn
*Survive
*Timeless and Classics Guns
*Traffic Plus
*UnionLib
 
GENERAL
-Removed more ores from world generation, leaving their Geolosys counterparts.
-Reduced storms and tornadoes spawn chance.
-Added cracked sidewalk and damaged paving to the blocks that get damaged by pollution.
-Improved the Discord labels.
-Set explosions' dust pollution to 0.1.
-Restored pollution (very low levels) from torches and campfires.
-Fixed obsolete version number in the Better Compatibility Checker config.
-Fixed wrong time format in Lightman's Currency config.
-Removed Twilight Forest's swords from Not Enough Animations config.
-Restored the maximum of 128 recruits for player.
-Changed recruits currency from gold to copper.
-Reduced the average distance between a villager's bed and their workplace from 12 to 8.
-Command screen from Villager Workers now needs to be toggled instead of held, just like Villager Recruits one.
-Villager Workers' currency is now copper too.
-First attempt at making some modded (and some vanilla ones too) hot and cold blocks actually warm and cool players.
 
QUESTS
-Replaced:
*Oak's Decor pebbles with Natural Progression ones.
*Oak's Decor stacked books to Beautify and Decoration and Furniture Mod ones.
*Oak's Decor crosses with Macaw's Holidays ones.
*Road Stuff's guard rail with TrafficCraft one, Traffic Plus' merging traffic sign with the right added lane sign, and Traffic Plus' lights with NiftyBlocks' street light.
*Animal fat with tallow.
*Ice cube to ice shard.
*MrCrayfish's Gun Mod's bullets with OldGuns' ones.
*Road Stuff's traffic cones with NiftyBlocks or TrafficCraft's ones.
*Hut's icon from Oak's Decor dog house to Macaw's Roofs' thatch top roof.
*Survive's canteen with the Thirst Was Taken addon one, in the Fishing quest's reward.
*JANOEO's coal chunks with ariadne coal in the Art quest's reward.
*Reconnaissance's icon from Quark's seed pouch to frontiersman's cap.
*Cutting board's task to crafting a mortar and pestle, in the Culinary Arts quest.
*Oak's Decor pebbles with safety nets in the Camp's reward table.
*JANOEO's raw tin with tin cluster, and the copper nuggets from both Geolosys, in the Metalworking quest's reward.
*All purpose food press with two goblets in the Wine quest.
*Wool clothes from Survive to the Cold Sweat goat fur set, in the Wool Clothing quest.
*UnionLib's ring to peculiar ring, in the Precious Minerals' reward.
*Iron golem eggs (from Guard Villagers) with the summon command, in the Code of Laws quest's reward, and its icon with the resource scroll.
*Corn Delights' corn seeds with an oak galley in the Harbor's reward table.
*Theater icon from the music stand to the polished dripstone pillar.
*Campus icon from the rubidium carbonate to the citadel book.
*Government Plaza icon from Oak's Decor's pile of books to schematic and quill.
*Guard Villagers' eggs with Villager Recruits ones in the Walls' reward table and Defensive Tactics quest.
*Clay bucket with the white porcelain cistern in the Porcelain's rewards.
*Divine Right's icon from Oak's Decor wooden cross to Epic Knights' crown decoration.
*Industrial Zone's icon from JANOEO wooden gear to Blocky Siege's gear.
*Traveller's book and survival guide to the CivilizationPack's guidebook, in the Movable Type Printing quest.
*Crusades' icon from Oak's Decor cross gravestone to Epic Knights' greathelm.
*Iron with coal with crude iron compound in the Firearms quest's reward.
*Oak's Decor coffee sign with the Decocraft's one, in the Coffee quest's reward.
*Oxygen bucket with the safety tube module in the Vacuum Pump's reward.
*OldGuns and Ewewukek's Musket Mod items with Gunsmith Cognitis ones, including tasks, rewards, icons, and fixed descriptions (Rifles, Cartography, Firearms, Bayonet).
*Thermometer from Survive to Cold Sweat's one.
*Heating and cooling plates to thermolit in the Thermometer quest, hearth in the Refrigeration quest.
*Skull and bones from Oak's Decor to sitting skeleton in the Archaeological museum's reward table.
*Traffic Plus' X railroad sign to NiftyBlocks' railroad sign, in the Train station's reward table, and its icon to railroad ahead sign.
*Ingots elements with their base variants in the Potassium and Sodium Isolation's rewards, and 3 of potash to 4 of boron.
*Road Stuff's asphalt to TrafficCraft one and Road Stuff's bituminous coal to Geolosys one, in the Asphalt quest.
*Potash task to fertilizer from Immersive Weathering in the Artificial Fertilizers quest, and adapted its description.
*Trading post with a faucet, in the Logistics quest.
*Purified water tag to toilet (Thingamajigs) in the Hygiene quest, Cooking for Blockheads' sink to the paper towel in the rewards, and its icon to sealant remover.
*Road Stuff's paint bucket to TrafficCraft one, in the Synthetic Dyes quest.
*Rifling's reward from MrCrayfish's Gun Mod basic bullet to Immersive Engineering's revolver barrel, and its icon from the OldGuns' Ithaca model 37 barrel to Medieval Seige's barrel.
*OldGuns' Winchester to barbed wire from Create Crafts & Additions, in the Barbed Wire's rewards, and fixed wrong red text in "barbed wire", in its chat message.
*Oak's Decors' advancement Home Decor to Left Hanging, in the Belle Époque quest. Adapted the description too, of course.
*Oak's Decor coffee sign, in the Café reward table, with 10 nether brick grass topped walls.
*MrCrayfish's Gun Mod's grenade with Thermal Foundation one, in the Machine Gun's rewards.
*Bayer Process' icon from JANOEO's aluminium ingot to Immersive Engineering's aluminium rod.
*Traffic Plus' white strobe highs to Blue Power's inverted red fixture lamp, in the Aerodrome's reward table and its icon.
*Geothermal Energy's icon to magma block.
*10 bolster plates with one parachute in the Mobilization's rewards.
*Relativity Theory's icon with "fake icon ravenholm".
*Television station's icon from RFTools Control's interaction module with the camera monitor.
*Traffic Plus' runaway white lights to the Gauges and Switches alarm lamp, in the Airport's reward table.
*Aerospace Engineering's icon with the rocket nose cone.
*Amusement park's icon to Decocraft's teddy bear.
*MrCrayfish's Gun Mod's assault rifle with HK G3 battle rifle and grenades to TA31 2x ACOG scope. in the Rapid Deployment's rewards.
*Jaopca's HOP graphite blocks to graphite electrode in the Graphene quest.
*Climate Change Mitigation's icon to vertisol.
*Oak's Decor scarecrow to Macaw's Holidays one, in the Harvesting Drone's quest rewards.
-Improved eras' text announcements.
-Removed Twilight Forest discs from the reward table of the same name.
-Improved xp points as rewards in the most important quests.
-Added "detect from crafting" mode to all recipe tasks.
-Moved stages from simple commands to the actual stage option.
-Removed team reward from xp points in the first quests of every chapter.
-Added "Please Read Me" to the Introduction's description, and improved its text overall.
-Improved stages numbers order in the Paleolithic and Mesolithic chapters.
-Decreased mud bricks' task from 64 to 32.
-Cutting board is now available after completing the Sedentism quest.
-Removed duplicated shark tooth arrow's stage.
-Changed Archer bonus quest to Bowman, to not be confused with archers from Minecolonies.
-Removed hoes and sickles recipe stages from Agriculture quest, as it locked the stone ones even though they were supposed to be available since the Irrigation quest.
-Seeds, in the Agriculture quest, now have to be actually planted, in order to complete the task.
-Moved wool card from Clothing to Animal Husbandry.
-Hidden Wine quest wrongly visible before unlocking its previous ones.
-Removed the iron pickaxe and sword tasks from the Iron Age quest, and increased the number of iron from 64 to 128.
-Removed Stadion's task in the Games and Recreation quest.
-Removed lumberjack's hut from Urban Planning's rewards.
-Moved Currency from the scientific-technological tree to the military-economic-political one.
-Removed Theology's dependency from Political Philosophy, as it didn't make much sense, due to its dependency with a previous quest - Recorded History - already dependent from Political Philosophy.
-Cogwheels are now unlockable after completing Military Engineering, in order to complete the Engineering quest.
-Moved bakery from being available at the Construction quest, to Belle Époque's third task.
-Changed tasks in the Diamond Cutting/Polishing quest to a full armor set.
-Moved Castles from the scientific-technological tree to the military-economic-political one.
-Improved Alchemy's description.
-Removed, for the time being, Language and Cartography's chat messages.
-Replaced block of gold coins to two netherite blocks, in the Colonialism rewards.
-Renamed Firearms' quest, in the Early Modern Age, to Piracy, and changed its icon to pirate flag.
-Improved Observatory's description.
-Replaced the advancement task, in the Geology quest, with crafting the field manual, and the hand pick with the prospector's pick in the rewards.
-Moved the coinmint from Mercantilism to Capitalism, and the netherite coins to Mercantilism. Moved diamond coins to Colonialism.
-Improved Dry dock's description.
-Fixed Greenhouse's description.
-Fixed machinist trades being available much earlier than the Industrialization quest.
-Moved the animal dictionary's task from Biology to Natural History.
-Military Science now requires Planing Machine.
-Now, Refining is required by Logistics, instead of Scorched Earth, and improved its description.
-Added sand filter to the Hygiene quest.
-Moved Rifling after Logistics.
-Moved Public Energy from the cultural-social-religious section, to the military-economic-political one.
-Cinematography now requires Bayer Process, in order to be unlocked.
-Suffrage now requires Jazz, in order to be unlocked.
-Switched heat generator and magmatic dynamo from task to reward.
-Removed MrCrayfish's Gun Mod's shotgun from Rifling quest, Pistol task from Pistols quest, and rifles from Rifles quest, in the Late Modern Age.
-Fixed Ecology and Rifles-Pistols descriptions.
-Removed Grenades' quest from the Contemporary Age.
-Changed Digital Payments' icon from terminal to trading core.
-Moved Climate Change Mitigation and Artemis Program from the cultural-social-religious tree to, respectively, the military-economic-political and the scientific-technological trees.
-Added new unlockable recipes in quests:
*Language (maraca)
*Sedentism (sugar canes block)
*Pottery (clay bucket)
*Metalworking (goblet)
*Copper Age (copper furnace and upgrades)
*Craftsmanship (Decorative Blocks' beam, palisade, support, seat)
*Mathematics (Platforms)
*Iron Age (iron furnace and upgrades)
*Cast Iron (gold and silver furnaces, and upgrades)
*Paper (paper lanterns, paper walls, shoji doors, paper extra, white paper extra)
*Diamond Cutting/Polishing (diamond coin, diamond and emerald furnaces, and upgrades)
*Gunpowder (tiny tnt)
*Mechanics (deployer)
*Metal Casting (crystal furnaces and upgrades)
*Rifles (Medieval Siege Machines' barrel)
*Colonialism (netherite items, obsidian furnace and upgrades)
*Geology (prospector's pick, mineral finder)
*Vacuum Pump (safety tube module)
*Industrialization (netherite furnace and upgrades)
*Logistics (faucet)
*Hygiene (Thingamajigs' sink, paper towel, toilet paper)
*Civil Engineering (tape measure)
*Refrigerator (heat sink)
*Mobilization (military bottle)
-Added new quests:
*Uranium
*Osmium
-Improved/added lots of quests' chat messages:
*Fire
*Mesolithic
*Sedentism (added)
*Irrigation
*Agriculture
*Culinary Arts
*Sailing
*Iron Age
*Games and Recreation
*Construction
*Diamond Cutting/Polishing
*Steam Engine (added)
 
DATAPACKS
-Crafting Recipes:
*Rope and nail, stove (Thingamajigs), morden cobblestone from slabs, handgun (Modern Life), ice shards, iron plate (Quark), rustic redstone semaphore, goat fur clothes, cracked sidewalk, traffic light (Decoration and Furniture Mod), fluorescent tube (Immersive Engineering), paper lantern (Quark), crimson lantern, matchlock items, barrel, car battery, gas pump, ceiling fan (Macaw's Lights and Lamps), sidewalks, tube station block (concrete), concrete paving, white concrete paving, dark concrete paving, modpack's guidebook, paper towel, sink (Cooking for Blockheads and Thingamajigs), military bottle, gravestones, bamboo torch gardens, printed page(s), printed book, deployer, brass hand, ream of paper, wheellock items, flintlock items, toilet (Thingamajigs), toilet (Modern Life).
*Smooth blocks, from Decoration and Furniture Mod, are now craftable in the stonecutter.
*Disabled the Create Crafts & Additions' recipe for kiln bricks.
*Replaced animal fat with tallow in both loot tables and recipes.
*Replaced ice cube with ice shard in both loot tables and recipes.
*Froststalker helmet now requires permafrost in order to be crafted.
*Fixed missing recipe from smelting Beyond Earth's sky stone.
*Changed towel's recipe.
*Moved filter cloth's recipe from the crafting table to the sewing table.
*Changed manual food grinder's recipe.
*Removed windmill sail conversion recipe.
*Fixed molten Create Deco's metal slabs from Create Big Cannons recipe.
*Fixed chew stick sequenced assembly's recipe.
*Fixed some axes not being able to craft wooden planks.
*Dirty glass is now craftable by applying mud on glass, same thing for glass panes.
*Some coloured blocks are now craftable only by item interaction.
*Improved solar cell's recipe sequence.
*Removed some useless Quark files.
*Removed more vertical slabs' recipes (JEI items).
*Early stages of damaged asphalt (ok, mediocre) can now be repaired by manual application of bitumen, old one by smelting it in the furnace.
*Moved cup's recipes from Oak's Decor to Decocraft, and replaced ream of papers with cardboard.
*Moved shelves' recipes from Oak's Decor to Modern Life.
*Moved and adapted soap's recipe from Survive to Supplementaries.
*Moved and adapted Traffic+'s recipes to TrafficCraft, Decoration and Furniture Mod, NiftyBlocks and Thingamajigs.
*Moved Medieval Siege Machines' barrel recipe from the siege workbench to the crafting table.
*Roof blocks can be obtained back by putting two slabs of them in the crafting table.
*Adapted thermometer's recipe to the new item.
*OldGuns' steel is not obtainable from other types of steel.
*Added a new way to "print" books, or at least a simulation of that, by using the Create's deployer.
*Removed Supplementaries' book and quill recipe.
 
-Compatibility:
*Created a proper datapack hierarchy (recipes, advancements, loot_tables, tags, and other_compatibilites) for an easier access.
*Replaced Survive's animal fat with Immersive Weathering's tallow from mobs that dropped it.
*Fixed typos in the hospital's advancement.
*Fixed gravel's loot table: it's now possible a small chance of pebbles drop.
*Deleted Villager Workers loot tables from the datapacks, as that option was already available in the config file of the mod.
*Removed some useless duplicated loot tables folders.
 
-Tags:
*Artificial fertilizers, shoji doors, paper lanterns, gravestones, grass topped walls, ceiling fans (Macaw's Lights and Lamps), sidewalks, ink.
*Added Minecolonies' field in #alexsmobs:crow_fears.
*Added Thingamajigs' asphalt in #car:drivable_blocks.
*Removed Domum Ornamentum's empty folder.
*Copied and pasted #ore_rates from items to blocks tag.
*Changed #purified_water to #potable_water.
*Removed, for the time being, Mekanism's gas folder.
*Added flint tools to their respective missing tags.
*Added more axes and swords to the #forge:weapons/smashing and /slashing tags.
*Removed damaged asphalts from the #forge:asphalt tag.
*Added Thingamajigs light bulb to the #forge:light_bulbs tag.
*Added Quark's sugar canes block to the #forge:storage_blocks/sugar_cane tag.
*Added tools to their respective missing tags.
*Added Aquaculture's fishing rods to the #forge:fishing_rods tag.
*Removed crimson lantern from the #forge:lanterns tag and moved to the #forge:paper_lanterns.
*Added Create Train Additions' copper wire to the #forge:copper_spools tag.
*Added modded torches to the #minecraft:torches block tag.
*Added molten metals to the #forge:buckets/lava tag and the fluid tag as well.
*Added polluted water to the #forge:drinkable and #forge:untreated_water fluid tags.
*Added some liquids from Carrots Lib to the #forge:water fluid tag.