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CivilizationPack

A modpack that traces the history of human civilization from prehistory to the future era.

File Details

CivilizationPack v3.9 - Minecraft 1.18.2

  • R
  • Jan 21, 2024
  • 4.26 MB
  • 138
  • 1.18.2
  • Forge

File Name

CivilizationPack 3.9.zip

Supported Versions

  • 1.18.2

ATTENTION: Every world prior to 1.18.2 will not be playable anymore, I'm terrible sorry about this. :(

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What's new?

MODS
-Added:
*Embeddium++
*Game Stages Conditions
*JourneyMapStages Continuation
*Sapience

 

Replaced Rubidium with Embeddium

 

-Updated Forge (40.2.17)
-Updated:
*Canary
*Cloth Config API
*CoroUtil
*Crafting Tweaks
*CraftPresence
*Create
*Create: Big Cannons
*Decocraft
*Guard Villagers
*JAOPCA
*Konkrete
*Macaw's Fences and Walls
*Macaw's Furniture
*Macaw's Windows
*MineColonies for ComputerCraft
*ModernFix
*Mysterious Mountain Lib
*Not Enough Animations
*Player Stages
*PneumaticCraft: Repressurized
*RFTools Builder
*RFTools Utility
*Saturn
*SuperMartijn642's Core Lib
*Villager Workers
*Villager Recruits

 

GENERAL
-The key to open the Villager Recruits' command screen can now be toggled instead of held.
-Companions now will load the chunks they are in.
-The time in minutes a recruit patrol and a caravan will despawn has been set to 600.

 

QUESTS
-Sedentism now requires Microliths in order to be unlocked.
-Changed two items in the Aqueduct's reward table, from polished andesite pillar to 3 faucets, and from water wheel to 32 channels.
-Changed tasks in the Sailing's quest, as the previous ones didn't work (Embarking), now it's: "find this three shallow oceans". The boat crafting's task is still present.
-Fixed alloy furnace's recipe for the Metalworking's quest.
-Fullscreen map is now locked until the Sailing's quest.
-Added the Closed-circuit Television and Retinal Scan's quests.
-Changed the Nuclear Fission's icon.
-Deleted a reward in the Drone and Guidance Systems' quests.
-Added the European flag in the ECSC's reward table.
-Added reward in the Crusades' quest.
-Fixed some rewards not being hidden.
-Moved shark tooth arrow's task from Sophisticated Tools to Archery as a reward.
-Added locked recipes in the Post-Classical Age's chapter group.
-Sifter's reward in the Diamond Cutting/Polishing's quest has been replaced with the heart of diamond, and the 10 diamond dusts with 5 diamonds.
-Changed task in the Porcelain's quest, now you need to create 64 unfired porcelain blocks, instead of colored ones.
-Fixed a reward being claimed automatically in the Construction's quest.
-Replaced sawmill in the industrial zone's reward table with 10 large cogwheels.
-Removed the Noon Bell's dependence from Metal Casting and added to Humanism from Sandpaper.
-Changed Refrigeration's quest.
-Completely redone the Suburbia's historical context, and moved the previous version at the end of Consumerism; also improved its description.
-Replaced, in the Writing's quest, 3 ink sacs with 3 canvas (Bluepower) as rewards.
-Moved the gas station's dependency to the Automobile's quest.
-Improved Biotechnology's quest.
-Moved Aerospace Engineering from the m-e-p (military, economic, political) branch to the s-t (scientific, technological) one.
-Changed Automobile's icon from the engine piston to the steering wheel, and the Internal Combustion Engine's from the oil bucket to the engine piston.
-Improved Wheel's description.
-Changed Mechanics' reward from two mortars to two pistons.
-Added the crusher as a reward for the Mass Production's quest.
-Changed rewards in the Hanseatic League's quest.
-Changed tasks in the Cartography's quest, as the previous ones didn't work (Press Gangs), now it's: "find this three deep oceans". The Columbus Contract's task is still present.
-Integrated trade stages.
-Added some new quests:
(in order of appearance)
*Lens
*Sandpaper
*Asphalt
*Coffee Machine
*Refrigerator
*Czochralski Process

-Added new unlockable recipes in quests:
*Hunting (spear)
*Archery (shark tooth arrow)
*Irrigation (Worm farm)
*Metalworking (stove, skillet)
*Glass (glass panes)
*Writing (canvas)
*Craftsmanship (beams, palisades, supports, seats)
*Masonry (marble and basalt from Bluepower)
*Conquest and Pillage (round shields)
*Trade (professions: butcher, farmer, fletcher, leatherworker, shepherd, woodworker, hunter, outfitter)
*Precious Minerals (golden fishing rod)
*Celestial Navigation (professions: fisherman, oceanographer)
*Iron Age (iron hook, professions: armorer, toolsmith, weaponsmith)
*Classical Age (gongylidia bruschetta, classic salads)
*Games and Recreation (pie crust, cheesecake)
*Candles (lattice)
*Military Training (elliptical shield)
*Cast Iron (wooden and iron portcullis)
*Theology (maraca)
*Engineering (gauge, channel, faucet)
*Construction (professions: mason)
*Monasticism (wooden cross)

 

DATAPACKS
-Crafting recipes:
*Cheese cake, briefcase, atm, retinal scanner, taser, light grip, spear, aquatic flowerpot, pitchfork, rope pulley, wooden cross, windmill sail (Create), windmill sail frame, sandpaper, crimson lantern, refrigerator, bomb, wooden and iron portcullis.
*Fixed duplicated andesite recipes in the stonecutter.
*Locked, for the time being, the thingamajig and the Decobench's items, waiting for the single items to have a proper recipe (very likely only for the first mod).
*Removed the blaze powder recipe variant for the copper lantern.
*Shields that need steel will use Epic Knights' one, exception for the elliptical shield, heater shield and kite shield, which now use iron, and the round shield, which requires bronze.
*Fixed wrong recipe for the handgun, now is crafted in the MrCrayfish Gun Mod's workbench.
*In order to craft the Ultrasafe Colony Teleport Scroll, you will now need a colony flag banner.
*Removed the basic windmill sail's recipe (Create), and left the Craft & Additions one.
*Some recipes that require paper now are interchangeable with bamboo sheets.
*Fixed missing recipe for the mortar and the crusher.
*Locked project table and autoproject table's recipes as it crashes the game.
*Removed the vanilla painting's recipe, and left the Farmer's Delight one.

-Compatibility:
*Fixed glow squids not dropping glow ink sacs.
*You can't get anymore bacon from pigs when killed.
*Expanded guns' building from MrCrayfish Gun Mod.
*Fixed some categories and items not appearing in the market.
*Removed the market's compatibility with Decoration Mod.

 

-Tags:
*Sandwiches, gas lamps, classic salads, mine blocks, heater shields, targes, rondaches, tartches, elliptical shields, round shields, pavise, kite shields, arrowslits, gothic windows, painted drywalls, modern bookshelves, minecarts, glass doors, glass trapdoors, kitchen floors, recipe books; ruby, sapphire, green sapphire, amethyst, tungsten carbide tools; bp tiles, guard rails, bumpers, license plate holders, coffees.
*Changed #striped_awning to #striped_awnings.
*Removed Forge's cogs and briggs tags, as Small Ships already added them.
*Added Beautify's rope to the supplementaries:ropes tag.
*Added controlled rail and Thingamajigs's rails to the minecraft:rails tag.
*Added rocky dirt to the forge:paths tag.