Changes: - Added The Aether (by TheAetherTeam) - Added Aether Villages (by Aureljz) - Added Supplementaries (by MehVahdJukaar) - Added Spyglass Improvements: Zoom, Quick Access... [Fabric/Forge] (by Im_JC52) - Added Aether Quests - Added visual effect of egg hatching & tooltip of how to hatch - Remove Bonemeal interactions between Fruit Leaves and Fruit Block - Make Fruit Leaves only valid bonemeal targets when there is air below the block - Make it so Flowering Leaves can't be bonemealed if placed by player - The Sonorous Staff can now be repaired and enchanted - Sludges and Phantoms are now considered Sculk mobs - Shaders now have better mod support and slightly better performance, with improved visuals - Updated Options
Fixes: - Lots of Fixes and Changes to Sodium - Lots of Fixes and Changes to Twilight Forest - Lots of Fixes and Changes to Oh The Biomes We've Gone - Issue where feature mixins could cause worldgen deadlocks - Bug with network protocol error occuring when joining some servers - Bug where preventing features from spawning in certain RS structures was not fully working - Zombie Crimson and Zombie Warped Villages's not having the bottom piece of their wells - Possible bug where the no basalt delta feature mixin could deadlock on edge of super massive structures - Otherside dimension effects overlapping with the Nether's - Otherside portal duplication - Missing block break particles for some eggs - Additional pickaxe drops not working - Possible fix for server-side crashes - Fruit Blocks not Generating on Fruit Leaves - Strong potion of reaching duration - Carpet profiler incompatibility - Aether dungeons incompatibility - Buttercup not being compostable - Iceologer model - Moonlight Lib Issues - Default Keybinds