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Beta Rising

Minecraft Reborn: where classic nostalgia meets modern innovation for an unforgettable adventure.

File Details

Beta-Rising-v2.3.zip

  • R
  • Sep 30, 2025
  • 95.07 MB
  • 548
  • 1.20.1
  • Forge

File Name

Beta-Rising-v2.3.zip

Supported Versions

  • 1.20.1

[Mods]

 

- Added Better Sodium Video Settings
- Added CICADA Cape Fix
- Added Collective (dependency)
- Addde Giant Spawn
- Added Fabric Language Kotlin (dependency)
- Added Farsight
- Added Flerovium
- Added Human Reborn
- Added Just Enough Items
- Added Let Me Click And Send
- Added Smooth Chunk
- Added Sodium Dynamic Lights
- Added Sodium Options API
- Added Super Resolution
- Added Tameable
- Updated Nostalgic Tweaks (indev build)
- Updated Embeddium Extra
- Updated Spawn Balance Utility

 

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[Resource Packs]

 

(General)


- Added 'Lang - 'Beta' Translations' addon pack (moved from texture packs)
- Added 'Lang - 'Classic' Translations' addon pack
- Added 'Lang - 'Default' Translations' addon pack
- Added 'Exp. Bar (Default - Hidden)' texture pack

 

- Added pack icons for 'Addon Packs', 'Texture Packs', and 'User-Config Packs'
- Overhauled the built-in resourcepack system, by adding a new '[Library - Beta Rising]' folder where 'Addon Packs', 'Texture Packs', and 'User-Config Packs' are now stored as subfolders. This cleans up the main selection screen, and overall improves the user experience. 1 extra click to get where you're going isn't too bad. A sacrifice I'm willing to take if it means things are more friendly to the eye and well organized. This rework is added in P2 of v2.3 so the changelog is readable

 

- Updated names/descriptions of a few texture packs for clarity/consistency

 

(PACP)


- Compiled "Classic" language translations into PACP for clarity/consistency and to fix a few missing entries from before

 

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[Changes]

 

- Beta Rising can now be installed through MultiMC/PolyMC/Prism directly
- Uploaded Beta Rising's custom assets to the modpack repository
- Changed Gold armor's forging recipe to now upgrade from Studded armor as opposed to Leather
- Removed Copper tools
- Added Flint tools
- Added previously-disabled Quark redstone mechanics: Block Breaking, Block Placing, and Pistons Moving Tile Entities
- Added the Human mob from Classic/pre-b1.8. These guys rarely spawn and are hostile to the player, but do like Diamonds and Steak!
- Added Giant attacking AI + extremely rare Giant spawns
- Added Giant Spawn Egg
- Added new EMI categories for Aether recipes, and updated existing categories with new entries like Quark info, thanks to JEI
- Added missing Aether altar repairing recipes for modded equipment
- Removed world loading tips
- Permission-gated all modded "OP" commands with broken default permission levels to circumvent un-op'd cheating
- Enhanced 'Operator Utilities' creative tab to fully integrate itself into EMI
- Disabled 'Fog Occulsion' video setting by default
- Reverted 'FOV Effects' video setting to 100% by default
- Enabled Mycelium and Podzol to be obtainable in Beta/PE worlds
- Fixed the broken mounted HUD when riding a horse via Nostalgic Tweaks' update
- Normalized the attacking swing speed to the "modern" value of 6 to reflect practical/polished use. The Beta swing speed is fun... but is counterproductive for PVP/E, as attacks only register X amount of i-frames
- Finalized the layout of Beta Rising's advancement tree with 2 consise paths for grouped achievements based on linear and non-linear progression
- Removed "flint uncrafting from gravel" recipe
- Changed Flint Block crafting/uncrafting recipes to use 4 flint instead of 9 to compensate for the new Flint tools
- Added trimmable_armor tag to missing armor pieces: valkyrie set, sentry boots, and shulker shell
- Reworked crop drops to be more faithful to old drop rates, whilst also accounting for modern fortune bonuses
- Buffed melons and pumpkins back to vanilla recipes/drop rates
- And more

 

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v2.3 (ext)

 

[Changes]

 

- Fixed OP monster spawners. Now uses values more in line with vanilla. Required Player Range changed from 24 to 16 (default) / ITR configs disabled / Empowered Spawner Delay changed from Min 100 and Max 200 to Min 150 and Max 300
- Reworked/Fixed Cold Eye. This item is now obtained by slaying the Battle Tower Golem and has been updated to reflect its new identity and origin respectively
- Added Battle Tower Golem spawn egg
- And more