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BDK

Unlisted
Adventure modpack focused on exploration, progression, creativity, and immersion, designed to expand Minecraft while keeping the feeling and identity of the original game.
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BDK-1.4.0.zip

File nameBDK-1.4.0.zip
Uploader
nymraksnymraks
Uploaded
Sep 26, 2026
Downloads
7
Size
233.4 MB
Mod Loaders
NeoForge
File ID
8977095
Type
B
Beta
Supported game versions
  • 1.21.1

What's new

🛠️ Revision 1.4.0

✨ Major Features

  • Introduced a new class system with multiple classes designed for different playstyles.

  • Added new class equipment, bonuses and progression options.

  • Added a dedicated magic progression path through Iron's Spells.

  • Added a new skill system powered by Pufferfish's Skills.

  • Players can now unlock and improve skills to further specialize their character.

  • Skills provide an additional layer of long-term progression alongside equipment and classes.

  • Began implementing a new quest system to help guide players through some of the modpack's features.

  • The quest system is still in a very early stage and will be expanded considerably in future updates.

  • Completely reworked the user interface and overall layout of the modpack.

🌎 World & Exploration

  • Added a large amount of new world content.

  • Added numerous new structures and points of interest.

  • Added many new creatures and enemies.

  • Added new mini-bosses and bosses.

  • Added extensive new adventure and dungeon content.

  • Added a new dimension: The Undergarden.

  • Added many new weapons and expanded the variety of available combat equipment.

  • Added numerous environmental and immersion improvements throughout the world.

  • Improved vegetation, foliage and environmental details.

  • Improved Dynamic Trees compatibility with several biomes.

  • Dynamic Trees improvements only affect newly generated chunks.

⚔️ Combat & Difficulty

  • Increased the overall difficulty of enemies.

  • Added numerous new enemies, mini-bosses and bosses.

  • Added a new damage display system for clearer combat feedback.

  • Expanded combat variety through new weapons, classes, skills and equipment.

  • Creatures can no longer be placed inside vehicles such as boats and wagons.

  • Added additional countermeasures against excessive or unintended mob farms.

🧭 Progression & Game Systems

  • Reworked the progression of the Seal of the Underworld.

  • Obtaining the Seal of the Underworld now requires defeating powerful bosses as part of its progression.

  • Reworked Waystone progression.

  • Waystones must now be crafted using Create machinery.

  • Waystones can no longer be recovered after being broken.

  • Steel equipment can no longer be upgraded directly into Netherite equipment.

  • Removed the previous restrictions applied to structures.

  • Players can now freely break and place blocks inside structures.

🎣 Fishing, Food & Survival

  • Completely reworked fishing with a more interactive system inspired by Stardew Valley.

  • Catching fish now requires more active interaction instead of simply waiting for a bite.

  • Fishing is now a more engaging activity during exploration and survival.

  • Added Brewing and Chewing.

  • Expanded food and drink gameplay with new recipes and consumables.

  • Added additional brewing and fermentation mechanics.

  • Added more variety to survival, cooking and resource management.

  • Reworked the player revival system with a new solution for reviving fallen players.

🌊 World Simulation & Water

  • Added Streams Reflowing, bringing major improvements to water and stream generation.

  • Streams now follow the terrain more naturally.

  • Waterways can flow downhill and form more natural connected water systems.

  • Rivers can develop consistent currents towards larger bodies of water.

  • Water now has more natural directional flow and movement.

  • Boats and floating objects can be affected by currents.

  • These world generation changes only affect newly generated chunks.

🎒 Storage & Inventory

  • Reworked the backpack and storage systems.

  • Introduced new storage solutions.

  • Added new upgrades and improvements.

  • Increased storage capacities.

  • Expanded storage progression and customization options.

  • Removed Storage Drawers.

👥 Multiplayer & Cooperative Gameplay

  • Added and improved several systems designed for cooperative multiplayer.

  • Better Party groups are now persistent.

  • Parties remain intact after server restarts.

  • Players remain in their party after disconnecting and reconnecting.

  • Improved party-based cooperation through shared experience, party communication and easier teammate management.

🏘️ MineColonies

  • Added new buildings for several MineColonies styles.

  • Updated MineColonies and several of its addons.

  • Added various fixes and compatibility improvements.

  • Updated MineColonies entity animations.

  • Removed the previous Epic Fight compatibility for MineColonies entities due to the numerous issues it caused.

✨ Visuals & Immersion

  • Reintroduced dynamic lighting through LambDynamicLights.

  • Added a new and more informative damage number display.

  • Added improved item physics, giving dropped items more natural movement and behavior.

  • Added numerous immersion improvements throughout the world.

  • Added more dynamic foliage and environmental effects.

  • Improved interactions between the player and the environment.

  • Added more visual detail during exploration.

  • Updated shader packs.

⚙️ Performance & Technical Improvements

  • Improved AI performance.

  • Reduced unnecessary processing from entity AI.

  • Improved performance in areas with large numbers of creatures.

  • Reduced the impact of complex entity behavior on server and client performance.

  • Disabled Mojang telemetry.

  • Added numerous configuration and compatibility improvements.

  • Updated several systems to better integrate the new progression and gameplay mechanics.

🔄 Other Changes & Improvements

  • Added, removed and replaced several mods as part of the 1.4.0 overhaul.

  • Reworked multiple recipes and progression systems.

  • Added numerous bug fixes and stability improvements.

  • Added various balancing, configuration and compatibility changes across the modpack.

⚖️ Balance Notice

  • The 1.4.0 balance is still a work in progress.

  • This update introduces a large number of new systems, weapons, classes, skills, enemies, bosses, structures and progression mechanics.

  • Some aspects of progression and difficulty may therefore still require adjustments.

  • Further balance changes and refinements will be made in future updates.

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