Bakumon Official-1.2.0.zip
What's new
## Change Logs:
### Clientside:
- Added the first version of the **Bakumon badge system**.
- Team tags, staff badges, VIP badges, and additional badges can now appear in chat, the tab list, and nametags.
- Badges include hover tooltips such as `Developer`, `Diamond VIP Tier`, and `Streamer`.
- Added **Emotecraft**.
- Adds custom player emotes.
- Includes the initial Bakumon emote collection. (Thanks FOX_0516!)
- Added **WATUT**.
- Shows when players are typing, opening menus, using items, and more.
- Added **Cobble PC Sort**.
- Makes organizing Pokémon storage boxes faster and easier.
- Added **Cosmetic Armor Reworked**.
- Hide/Replace your armor visually while keeping its gameplay effects.
- Added **Double Doors**.
- Opens connected double doors together.
- Added **Smooth Movement**.
- Helps reduce visual movement issues when the server is under load.
### Serverside:
- Refined the new **FTB Chunks** claim system.
- Players receive 9 base claim chunks.
- Teams have a base limit of up to 81 chunks.
- Added improved **FTB Systems administration**.
- Team creation is controlled by staff.
- Alliances are controlled by staff.
- Alliances do not increase a team's claim limit.
- Added our own custom mods to improve server management.
- Added the initial **FTB Ranks structure**.
- Helpers
- Moderators
- Developers
- Admins
- Professors
- Improved staff permissions and BanHammer integration.
- Improved FTB Essentials messages so they no longer appear as raw translation keys such as `ftb.essentials.home.set`.
- Added **PersistentShinies** to help prevent shiny Pokémon from disappearing after being announced.
- Fixed invalid Pokémon spawn identifiers in the modified spawn pools.
- Updated legendary event requirements and timing.
- Rebalanced rare and ultra-rare Pokémon spawns.
- Updated DexRewards milestone and randomized Pokémon rewards.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

