AutoColony Apocalypse

Defend your AutoColony against the spore infection
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AutoColonyApocalypse-1.1.3

File nameAutoColonyApocalypse-1.1.3.zip
Uploader
BackwardsBackwards
Uploaded
Oct 15, 2026
Downloads
31
Size
14.7 MB
Mod Loaders
NeoForge
File ID
9191216
Type
R
Release
Supported game versions
  • 1.21.1

What's new

New: FTB Ultimine. Hold the ` key while you break a block to take the whole
Better Combat
ore vein or the whole tree trunk at once (up to 64 blocks).
New: Better Combat. Swords, axes and the mods' weapons swing in full arcs
that hit every monster in reach, with combos and two-handed weapons.
The monsters now keep a calendar: no Born in Chaos creatures or mutants
spawn naturally until day 25, advanced mutants from day 50, elite from
day 100, mutant bosses from day 200 (spawners and structures still hold
theirs). The chat counts each one down, like the RedNight.
Mob griefing is off: creepers and other monsters no longer blow holes in
your builds. The Spore infection still spreads, and the Proto and the hive
tumour can still break out of walls.
Removed: Immortuos Calyx.
Colony Autopilot 1.3.2, with a new Field Guide chapter on the mutants.

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