ARSOM 4 - A Reasonable Selections Of Mutations

Carefully balanced & lightweight 1.21 update for ARSOM. More performant than ever with distant horizons & better endgame content + scaling

ARSOM 4 aims to be a modern, content rich but not bloated & balanced modpack. It's been made to ease you into the new changes and while you aquire new modded techniques, the world reacts and balances accordingly, allowing the world to powerscale with you and remaining a challenge even after weeks of gameplay.

 

This modpack has carefully chosen mods for tech, magic, new dimensions, existing dimension improvements, old & new dungeons + structures & expansion to combat. It does this without going too far in each direction & feeling true to the core spirit of minecraft.

 

There is about 40 meaningful content mods, with the remaining 90 mods being library, ultility, performance, QoL and add-on mods. Here is a list of a few of the core categories and the key mods chosen:

Technology mods - Create, Create new age, CC Tweaked, Create ultimate factory, more red and more

Magic mods - Malum + Gaze

Adventuring & combat mods - Bosses'Rise, Regenerating Structures, When dungeons arise + 7 seas, adaptive difficulty (tweaked significantly), Better combat, Dungeon crawl, cataclysm and more

Dimension & terrain mods - The Aether + redux + deep aether, Deeper & darker, enlightnd, incendium, Terralith and more

Quality of life mods - Appleskin, Sophisticated backpacks & storage, Inventory profiles next, Lootr, JEI, Journeymap, gravestone, the one probe & more

Farming mods - Farmers delight + addons, Cooking for blockheads, SOL carrot edition

Building mods - Worldedit, building gadgets (for those who want a parallel building server)

Performance mods - Sodium + iris, client tweaks, immediately fast & a lot more

The ARSOM 4 - A Reasonable Selections Of Mutations Team

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