ARSOM 4 aims to be a modern, content rich but not bloated & balanced modpack. It's been made to ease you into the new changes and while you aquire new modded techniques, the world reacts and balances accordingly, allowing the world to powerscale with you and remaining a challenge even after weeks of gameplay.
This modpack has carefully chosen mods for tech, magic, new dimensions, existing dimension improvements, old & new dungeons + structures & expansion to combat. It does this without going too far in each direction & feeling true to the core spirit of minecraft.
There is about 40 meaningful content mods, with the remaining 90 mods being library, ultility, performance, QoL and add-on mods. Here is a list of a few of the core categories and the key mods chosen:
Technology mods - Create, Create new age, CC Tweaked, Create ultimate factory, more red and more
Magic mods - Malum + Gaze
Adventuring & combat mods - Bosses'Rise, Regenerating Structures, When dungeons arise + 7 seas, adaptive difficulty (tweaked significantly), Better combat, Dungeon crawl, cataclysm and more
Dimension & terrain mods - The Aether + redux + deep aether, Deeper & darker, enlightnd, incendium, Terralith and more
Quality of life mods - Appleskin, Sophisticated backpacks & storage, Inventory profiles next, Lootr, JEI, Journeymap, gravestone, the one probe & more
Farming mods - Farmers delight + addons, Cooking for blockheads, SOL carrot edition
Building mods - Worldedit, building gadgets (for those who want a parallel building server)
Performance mods - Sodium + iris, client tweaks, immediately fast & a lot more