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Afterfall Ruined Streets

Survive ruined cities with sound-sensitive infected, firearms, professions and co-op survival. Scavenge, prepare and make every shot count.
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Afterfall-Ruined-Streets-1.0.154-CurseForge.zip

File nameAfterfall-Ruined-Streets-1.0.154-CurseForge.zip
Uploader
Kahve00Kahve00
Uploaded
Oct 27, 2026
Downloads
43
Size
108.5 MB
Mod Loaders
Forge
File ID
9342237
Type
R
Release
Supported game versions
  • 1.20.1

What's new

Afterfall Ruined Streets / Afterfall Compatibility 1.0.154 Minecraft 1.20.1 | Forge 47.4.23 | Java 17

Highlights since 1.0.139:

  • Active item use, including bandages, medicine and food, now takes priority over ParCool action starts. Movement becomes available again when use ends or is cancelled. Existing low postures and short climb completion keep their native safety behavior.
  • Cold/heat guidance no longer repeats after brief temperature recovery. Each temperature warning has a ten-minute repeat limit; a persistent condition still shows only once. Temperature damage, warming, clothing and weather mechanics are unchanged.
  • The named death feed now shows player deaths only. Zombie/mob kills no longer fill the feed; PvP, mob-caused player deaths and environmental player deaths remain supported.
  • Fixed Emotecraft's automatic third-person camera transition when launching an emote from the Spatial GUI wheel.
  • Refined Spatial GUI distance and screen fitting, Doomsday storage panels, white item stack counts and tooltip readability. Added safe profession tooltip bounds and corrected the world-creation screen integration.
  • Turkish uses its dedicated translation; English serves the other language selections. Updated the custom title-screen splash collection.
  • Maintained the current zombie-pressure balance, teammate melee protection and existing radio/team integrations.

Modpack content and presentation:

  • Includes the current client configurations, scripts, resource packs and optional shader settings from the development pack.
  • Adds Salute, Cough and Push-ups to the existing emote library (30 custom animations total). Existing quick-wheel assignments are preserved. Credits: CanineGray and SPEmotes.
  • Includes the current Distant Horizons integration and scope quality settings, atmospheric fog configuration, 3D torch resource pack and Realistic Torches with a 30-minute burn time.
  • Uses the updated Photon light-shaft settings; shaders remain optional.

Validation: native ParCool action-event and existing movement-policy regressions, temperature guidance episode/cooldown checks, native client/server compatibility checks, emote codec/catalog loading, dependency hashes and archive integrity. Large multiplayer/horde performance and every graphics setup are not exhaustively tested.

Install this release into a separate profile or back up an existing instance before updating. The CurseForge archive has no mods directory or bundled JARs; dependencies, including the matching Afterfall Compatibility release, are installed through the manifest. Personal worlds, maps, account information, private server lists and recordings are not included. All third-party content remains credited to its authors.

This mod has no additional files