Afterfall: Dead Cities is a zombie survival modpack built around ruined city exploration, firearms, hordes, bandits, and harsh survival systems.
Explore abandoned urban areas, scavenge buildings for supplies, manage thirst, food, temperature, and injuries, and survive against increasingly dangerous infected enemies. Firearms are powerful but risky, as noise can attract nearby threats and turn a small fight into a larger survival problem.
The pack focuses on a tense post-apocalyptic experience with custom balance tweaks, city-focused world generation, survival mechanics, hostile encounters, and atmospheric visuals and sounds.
Main Features:
- Ruined city-focused world generation
- Multiple infected zombie variants
- Horde events and escalating danger
- Firearms and tactical combat
- Bandits and hostile human encounters
- Food, thirst, temperature, and injury systems
- Custom KubeJS balance tweaks
- Atmospheric audio, visuals, and resource packs
This is an early public build. Balance, world generation, loot, and horde behavior may continue to change based on testing and feedback.
All included mods, assets, and resource packs belong to their respective authors.